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Issue #2101 - Part 3: Update libyuv
Updated to version 1861, git revision 88b050f337cc0ca2a51800fe7bf4737222c87344 from https://chromium.googlesource.com/libyuv/libyuv/
This commit is contained in:
parent
42f3296899
commit
a4d1f57b9e
222 changed files with 111006 additions and 37106 deletions
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@ -29,10 +29,10 @@ extern "C" {
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// hash seed of 5381 recommended.
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LIBYUV_API
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uint32 HashDjb2(const uint8* src, uint64 count, uint32 seed) {
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uint32_t HashDjb2(const uint8_t* src, uint64_t count, uint32_t seed) {
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const int kBlockSize = 1 << 15; // 32768;
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int remainder;
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uint32 (*HashDjb2_SSE)(const uint8* src, int count, uint32 seed) =
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uint32_t (*HashDjb2_SSE)(const uint8_t* src, int count, uint32_t seed) =
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HashDjb2_C;
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#if defined(HAS_HASHDJB2_SSE41)
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if (TestCpuFlag(kCpuHasSSE41)) {
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@ -45,37 +45,37 @@ uint32 HashDjb2(const uint8* src, uint64 count, uint32 seed) {
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}
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#endif
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while (count >= (uint64)(kBlockSize)) {
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while (count >= (uint64_t)kBlockSize) {
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seed = HashDjb2_SSE(src, kBlockSize, seed);
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src += kBlockSize;
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count -= kBlockSize;
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}
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remainder = (int)(count) & ~15;
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remainder = (int)count & ~15;
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if (remainder) {
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seed = HashDjb2_SSE(src, remainder, seed);
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src += remainder;
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count -= remainder;
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}
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remainder = (int)(count) & 15;
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remainder = (int)count & 15;
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if (remainder) {
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seed = HashDjb2_C(src, remainder, seed);
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}
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return seed;
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}
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static uint32 ARGBDetectRow_C(const uint8* argb, int width) {
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static uint32_t ARGBDetectRow_C(const uint8_t* argb, int width) {
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int x;
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for (x = 0; x < width - 1; x += 2) {
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if (argb[0] != 255) { // First byte is not Alpha of 255, so not ARGB.
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return FOURCC_BGRA;
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}
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if (argb[3] != 255) { // 4th byte is not Alpha of 255, so not BGRA.
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if (argb[3] != 255) { // Fourth byte is not Alpha of 255, so not BGRA.
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return FOURCC_ARGB;
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}
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if (argb[4] != 255) { // Second pixel first byte is not Alpha of 255.
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return FOURCC_BGRA;
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}
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if (argb[7] != 255) { // Second pixel 4th byte is not Alpha of 255.
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if (argb[7] != 255) { // Second pixel fourth byte is not Alpha of 255.
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return FOURCC_ARGB;
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}
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argb += 8;
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@ -94,8 +94,11 @@ static uint32 ARGBDetectRow_C(const uint8* argb, int width) {
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// Scan an opaque argb image and return fourcc based on alpha offset.
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// Returns FOURCC_ARGB, FOURCC_BGRA, or 0 if unknown.
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LIBYUV_API
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uint32 ARGBDetect(const uint8* argb, int stride_argb, int width, int height) {
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uint32 fourcc = 0;
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uint32_t ARGBDetect(const uint8_t* argb,
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int stride_argb,
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int width,
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int height) {
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uint32_t fourcc = 0;
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int h;
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// Coalesce rows.
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@ -111,19 +114,81 @@ uint32 ARGBDetect(const uint8* argb, int stride_argb, int width, int height) {
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return fourcc;
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}
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// NEON version accumulates in 16 bit shorts which overflow at 65536 bytes.
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// So actual maximum is 1 less loop, which is 64436 - 32 bytes.
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LIBYUV_API
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uint64_t ComputeHammingDistance(const uint8_t* src_a,
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const uint8_t* src_b,
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int count) {
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const int kBlockSize = 1 << 15; // 32768;
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const int kSimdSize = 64;
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// SIMD for multiple of 64, and C for remainder
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int remainder = count & (kBlockSize - 1) & ~(kSimdSize - 1);
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uint64_t diff = 0;
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int i;
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uint32_t (*HammingDistance)(const uint8_t* src_a, const uint8_t* src_b,
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int count) = HammingDistance_C;
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#if defined(HAS_HAMMINGDISTANCE_NEON)
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if (TestCpuFlag(kCpuHasNEON)) {
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HammingDistance = HammingDistance_NEON;
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}
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#endif
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#if defined(HAS_HAMMINGDISTANCE_SSSE3)
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if (TestCpuFlag(kCpuHasSSSE3)) {
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HammingDistance = HammingDistance_SSSE3;
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}
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#endif
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#if defined(HAS_HAMMINGDISTANCE_SSE42)
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if (TestCpuFlag(kCpuHasSSE42)) {
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HammingDistance = HammingDistance_SSE42;
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}
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#endif
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#if defined(HAS_HAMMINGDISTANCE_AVX2)
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if (TestCpuFlag(kCpuHasAVX2)) {
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HammingDistance = HammingDistance_AVX2;
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}
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#endif
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#if defined(HAS_HAMMINGDISTANCE_MSA)
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if (TestCpuFlag(kCpuHasMSA)) {
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HammingDistance = HammingDistance_MSA;
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}
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#endif
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#ifdef _OPENMP
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#pragma omp parallel for reduction(+ : diff)
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#endif
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for (i = 0; i < (count - (kBlockSize - 1)); i += kBlockSize) {
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diff += HammingDistance(src_a + i, src_b + i, kBlockSize);
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}
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src_a += count & ~(kBlockSize - 1);
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src_b += count & ~(kBlockSize - 1);
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if (remainder) {
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diff += HammingDistance(src_a, src_b, remainder);
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src_a += remainder;
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src_b += remainder;
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}
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remainder = count & (kSimdSize - 1);
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if (remainder) {
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diff += HammingDistance_C(src_a, src_b, remainder);
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}
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return diff;
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}
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// TODO(fbarchard): Refactor into row function.
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LIBYUV_API
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uint64 ComputeSumSquareError(const uint8* src_a, const uint8* src_b,
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int count) {
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uint64_t ComputeSumSquareError(const uint8_t* src_a,
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const uint8_t* src_b,
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int count) {
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// SumSquareError returns values 0 to 65535 for each squared difference.
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// Up to 65536 of those can be summed and remain within a uint32.
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// After each block of 65536 pixels, accumulate into a uint64.
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// Up to 65536 of those can be summed and remain within a uint32_t.
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// After each block of 65536 pixels, accumulate into a uint64_t.
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const int kBlockSize = 65536;
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int remainder = count & (kBlockSize - 1) & ~31;
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uint64 sse = 0;
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uint64_t sse = 0;
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int i;
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uint32 (*SumSquareError)(const uint8* src_a, const uint8* src_b, int count) =
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SumSquareError_C;
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uint32_t (*SumSquareError)(const uint8_t* src_a, const uint8_t* src_b,
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int count) = SumSquareError_C;
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#if defined(HAS_SUMSQUAREERROR_NEON)
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if (TestCpuFlag(kCpuHasNEON)) {
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SumSquareError = SumSquareError_NEON;
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@ -141,8 +206,13 @@ uint64 ComputeSumSquareError(const uint8* src_a, const uint8* src_b,
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SumSquareError = SumSquareError_AVX2;
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}
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#endif
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#if defined(HAS_SUMSQUAREERROR_MSA)
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if (TestCpuFlag(kCpuHasMSA)) {
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SumSquareError = SumSquareError_MSA;
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}
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#endif
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#ifdef _OPENMP
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#pragma omp parallel for reduction(+: sse)
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#pragma omp parallel for reduction(+ : sse)
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#endif
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for (i = 0; i < (count - (kBlockSize - 1)); i += kBlockSize) {
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sse += SumSquareError(src_a + i, src_b + i, kBlockSize);
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@ -162,14 +232,16 @@ uint64 ComputeSumSquareError(const uint8* src_a, const uint8* src_b,
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}
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LIBYUV_API
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uint64 ComputeSumSquareErrorPlane(const uint8* src_a, int stride_a,
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const uint8* src_b, int stride_b,
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int width, int height) {
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uint64 sse = 0;
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uint64_t ComputeSumSquareErrorPlane(const uint8_t* src_a,
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int stride_a,
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const uint8_t* src_b,
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int stride_b,
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int width,
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int height) {
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uint64_t sse = 0;
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int h;
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// Coalesce rows.
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if (stride_a == width &&
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stride_b == width) {
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if (stride_a == width && stride_b == width) {
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width *= height;
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height = 1;
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stride_a = stride_b = 0;
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@ -183,66 +255,76 @@ uint64 ComputeSumSquareErrorPlane(const uint8* src_a, int stride_a,
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}
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LIBYUV_API
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double SumSquareErrorToPsnr(uint64 sse, uint64 count) {
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double SumSquareErrorToPsnr(uint64_t sse, uint64_t count) {
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double psnr;
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if (sse > 0) {
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double mse = (double)(count) / (double)(sse);
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double mse = (double)count / (double)sse;
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psnr = 10.0 * log10(255.0 * 255.0 * mse);
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} else {
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psnr = kMaxPsnr; // Limit to prevent divide by 0
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psnr = kMaxPsnr; // Limit to prevent divide by 0
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}
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if (psnr > kMaxPsnr)
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if (psnr > kMaxPsnr) {
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psnr = kMaxPsnr;
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}
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return psnr;
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}
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LIBYUV_API
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double CalcFramePsnr(const uint8* src_a, int stride_a,
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const uint8* src_b, int stride_b,
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int width, int height) {
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const uint64 samples = width * height;
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const uint64 sse = ComputeSumSquareErrorPlane(src_a, stride_a,
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src_b, stride_b,
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width, height);
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double CalcFramePsnr(const uint8_t* src_a,
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int stride_a,
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const uint8_t* src_b,
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int stride_b,
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int width,
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int height) {
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const uint64_t samples = (uint64_t)width * (uint64_t)height;
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const uint64_t sse = ComputeSumSquareErrorPlane(src_a, stride_a, src_b,
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stride_b, width, height);
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return SumSquareErrorToPsnr(sse, samples);
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}
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LIBYUV_API
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double I420Psnr(const uint8* src_y_a, int stride_y_a,
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const uint8* src_u_a, int stride_u_a,
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const uint8* src_v_a, int stride_v_a,
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const uint8* src_y_b, int stride_y_b,
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const uint8* src_u_b, int stride_u_b,
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const uint8* src_v_b, int stride_v_b,
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int width, int height) {
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const uint64 sse_y = ComputeSumSquareErrorPlane(src_y_a, stride_y_a,
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src_y_b, stride_y_b,
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width, height);
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double I420Psnr(const uint8_t* src_y_a,
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int stride_y_a,
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const uint8_t* src_u_a,
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int stride_u_a,
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const uint8_t* src_v_a,
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int stride_v_a,
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const uint8_t* src_y_b,
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int stride_y_b,
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const uint8_t* src_u_b,
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int stride_u_b,
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const uint8_t* src_v_b,
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int stride_v_b,
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int width,
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int height) {
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const uint64_t sse_y = ComputeSumSquareErrorPlane(
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src_y_a, stride_y_a, src_y_b, stride_y_b, width, height);
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const int width_uv = (width + 1) >> 1;
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const int height_uv = (height + 1) >> 1;
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const uint64 sse_u = ComputeSumSquareErrorPlane(src_u_a, stride_u_a,
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src_u_b, stride_u_b,
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width_uv, height_uv);
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const uint64 sse_v = ComputeSumSquareErrorPlane(src_v_a, stride_v_a,
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src_v_b, stride_v_b,
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width_uv, height_uv);
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const uint64 samples = width * height + 2 * (width_uv * height_uv);
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const uint64 sse = sse_y + sse_u + sse_v;
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const uint64_t sse_u = ComputeSumSquareErrorPlane(
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src_u_a, stride_u_a, src_u_b, stride_u_b, width_uv, height_uv);
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const uint64_t sse_v = ComputeSumSquareErrorPlane(
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src_v_a, stride_v_a, src_v_b, stride_v_b, width_uv, height_uv);
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const uint64_t samples = (uint64_t)width * (uint64_t)height +
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2 * ((uint64_t)width_uv * (uint64_t)height_uv);
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const uint64_t sse = sse_y + sse_u + sse_v;
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return SumSquareErrorToPsnr(sse, samples);
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}
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static const int64 cc1 = 26634; // (64^2*(.01*255)^2
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static const int64 cc2 = 239708; // (64^2*(.03*255)^2
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static const int64_t cc1 = 26634; // (64^2*(.01*255)^2
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static const int64_t cc2 = 239708; // (64^2*(.03*255)^2
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static double Ssim8x8_C(const uint8* src_a, int stride_a,
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const uint8* src_b, int stride_b) {
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int64 sum_a = 0;
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int64 sum_b = 0;
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int64 sum_sq_a = 0;
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int64 sum_sq_b = 0;
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int64 sum_axb = 0;
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static double Ssim8x8_C(const uint8_t* src_a,
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int stride_a,
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const uint8_t* src_b,
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int stride_b) {
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int64_t sum_a = 0;
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int64_t sum_b = 0;
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int64_t sum_sq_a = 0;
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int64_t sum_sq_b = 0;
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int64_t sum_axb = 0;
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int i;
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for (i = 0; i < 8; ++i) {
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@ -260,27 +342,27 @@ static double Ssim8x8_C(const uint8* src_a, int stride_a,
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}
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{
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const int64 count = 64;
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const int64_t count = 64;
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// scale the constants by number of pixels
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const int64 c1 = (cc1 * count * count) >> 12;
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const int64 c2 = (cc2 * count * count) >> 12;
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const int64_t c1 = (cc1 * count * count) >> 12;
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const int64_t c2 = (cc2 * count * count) >> 12;
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const int64 sum_a_x_sum_b = sum_a * sum_b;
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const int64_t sum_a_x_sum_b = sum_a * sum_b;
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const int64 ssim_n = (2 * sum_a_x_sum_b + c1) *
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(2 * count * sum_axb - 2 * sum_a_x_sum_b + c2);
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const int64_t ssim_n = (2 * sum_a_x_sum_b + c1) *
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(2 * count * sum_axb - 2 * sum_a_x_sum_b + c2);
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const int64 sum_a_sq = sum_a*sum_a;
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const int64 sum_b_sq = sum_b*sum_b;
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const int64_t sum_a_sq = sum_a * sum_a;
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const int64_t sum_b_sq = sum_b * sum_b;
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const int64 ssim_d = (sum_a_sq + sum_b_sq + c1) *
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(count * sum_sq_a - sum_a_sq +
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count * sum_sq_b - sum_b_sq + c2);
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const int64_t ssim_d =
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(sum_a_sq + sum_b_sq + c1) *
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(count * sum_sq_a - sum_a_sq + count * sum_sq_b - sum_b_sq + c2);
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if (ssim_d == 0.0) {
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if (ssim_d == 0) {
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return DBL_MAX;
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}
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return ssim_n * 1.0 / ssim_d;
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return (double)ssim_n / (double)ssim_d;
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}
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}
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@ -288,13 +370,16 @@ static double Ssim8x8_C(const uint8* src_a, int stride_a,
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// on the 4x4 pixel grid. Such arrangement allows the windows to overlap
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// block boundaries to penalize blocking artifacts.
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LIBYUV_API
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double CalcFrameSsim(const uint8* src_a, int stride_a,
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const uint8* src_b, int stride_b,
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int width, int height) {
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double CalcFrameSsim(const uint8_t* src_a,
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int stride_a,
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const uint8_t* src_b,
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int stride_b,
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int width,
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int height) {
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int samples = 0;
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double ssim_total = 0;
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double (*Ssim8x8)(const uint8* src_a, int stride_a,
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const uint8* src_b, int stride_b) = Ssim8x8_C;
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double (*Ssim8x8)(const uint8_t* src_a, int stride_a, const uint8_t* src_b,
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int stride_b) = Ssim8x8_C;
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// sample point start with each 4x4 location
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int i;
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@ -314,22 +399,27 @@ double CalcFrameSsim(const uint8* src_a, int stride_a,
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}
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LIBYUV_API
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double I420Ssim(const uint8* src_y_a, int stride_y_a,
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const uint8* src_u_a, int stride_u_a,
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const uint8* src_v_a, int stride_v_a,
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const uint8* src_y_b, int stride_y_b,
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const uint8* src_u_b, int stride_u_b,
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const uint8* src_v_b, int stride_v_b,
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int width, int height) {
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const double ssim_y = CalcFrameSsim(src_y_a, stride_y_a,
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src_y_b, stride_y_b, width, height);
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double I420Ssim(const uint8_t* src_y_a,
|
||||
int stride_y_a,
|
||||
const uint8_t* src_u_a,
|
||||
int stride_u_a,
|
||||
const uint8_t* src_v_a,
|
||||
int stride_v_a,
|
||||
const uint8_t* src_y_b,
|
||||
int stride_y_b,
|
||||
const uint8_t* src_u_b,
|
||||
int stride_u_b,
|
||||
const uint8_t* src_v_b,
|
||||
int stride_v_b,
|
||||
int width,
|
||||
int height) {
|
||||
const double ssim_y =
|
||||
CalcFrameSsim(src_y_a, stride_y_a, src_y_b, stride_y_b, width, height);
|
||||
const int width_uv = (width + 1) >> 1;
|
||||
const int height_uv = (height + 1) >> 1;
|
||||
const double ssim_u = CalcFrameSsim(src_u_a, stride_u_a,
|
||||
src_u_b, stride_u_b,
|
||||
const double ssim_u = CalcFrameSsim(src_u_a, stride_u_a, src_u_b, stride_u_b,
|
||||
width_uv, height_uv);
|
||||
const double ssim_v = CalcFrameSsim(src_v_a, stride_v_a,
|
||||
src_v_b, stride_v_b,
|
||||
const double ssim_v = CalcFrameSsim(src_v_a, stride_v_a, src_v_b, stride_v_b,
|
||||
width_uv, height_uv);
|
||||
return ssim_y * 0.8 + 0.1 * (ssim_u + ssim_v);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue