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Issue #1360 - Part 1: Simplify layers acceleration prefs.
This gets rid of platform-dependent hard-coded defaults, but keeps build-time blocking if there is no GL provider (in which case layers acceleration almost certainly won't work because it needs a GL compositor and would likely crash without) New prefs are - layers.acceleration.enabled to enable HWA - layers.acceleration.force to force it enabled (requires .enabled to be set as well) This is the platform part of this issue. The rest will be front-end work (Preference UI integration and pref migration)
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9 changed files with 17 additions and 74 deletions
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@ -698,7 +698,7 @@ protected:
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virtual already_AddRefed<mozilla::gfx::VsyncSource> CreateHardwareVsyncSource();
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// Returns whether or not layers should be accelerated by default on this platform.
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virtual bool AccelerateLayersByDefault();
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bool AccelerateLayersByDefault();
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// Returns a prioritized list of available compositor backends for acceleration.
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virtual void GetAcceleratedCompositorBackends(nsTArray<mozilla::layers::LayersBackend>& aBackends);
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