Remove VR hardware support.

This resolves #881
This commit is contained in:
wolfbeast 2018-11-26 16:41:20 +01:00 • committed by Roy Tam
commit 9b1124ccbd
99 changed files with 6 additions and 15647 deletions

View file

@ -145,7 +145,6 @@
#include "mozilla/dom/KeyframeEffectBinding.h"
#include "mozilla/dom/WindowBinding.h"
#include "mozilla/dom/ElementBinding.h"
#include "mozilla/dom/VRDisplay.h"
#include "mozilla/IntegerPrintfMacros.h"
#include "mozilla/Preferences.h"
#include "nsComputedDOMStyle.h"

View file

@ -44,7 +44,6 @@
#include "mozilla/dom/ServiceWorkerContainer.h"
#include "mozilla/dom/StorageManager.h"
#include "mozilla/dom/TCPSocket.h"
#include "mozilla/dom/VRDisplay.h"
#include "mozilla/dom/workers/RuntimeService.h"
#include "mozilla/Hal.h"
#include "nsISiteSpecificUserAgent.h"
@ -1471,83 +1470,6 @@ Navigator::RequestGamepadServiceTest()
}
#endif
already_AddRefed<Promise>
Navigator::GetVRDisplays(ErrorResult& aRv)
{
if (!mWindow || !mWindow->GetDocShell()) {
aRv.Throw(NS_ERROR_UNEXPECTED);
return nullptr;
}
nsGlobalWindow* win = nsGlobalWindow::Cast(mWindow);
win->NotifyVREventListenerAdded();
nsCOMPtr<nsIGlobalObject> go = do_QueryInterface(mWindow);
RefPtr<Promise> p = Promise::Create(go, aRv);
if (aRv.Failed()) {
return nullptr;
}
// We pass mWindow's id to RefreshVRDisplays, so NotifyVRDisplaysUpdated will
// be called asynchronously, resolving the promises in mVRGetDisplaysPromises.
if (!VRDisplay::RefreshVRDisplays(win->WindowID())) {
p->MaybeReject(NS_ERROR_FAILURE);
return p.forget();
}
mVRGetDisplaysPromises.AppendElement(p);
return p.forget();
}
void
Navigator::GetActiveVRDisplays(nsTArray<RefPtr<VRDisplay>>& aDisplays) const
{
/**
* Get only the active VR displays.
* Callers do not wish to VRDisplay::RefreshVRDisplays, as the enumeration may
* activate hardware that is not yet intended to be used.
*/
if (!mWindow || !mWindow->GetDocShell()) {
return;
}
nsGlobalWindow* win = nsGlobalWindow::Cast(mWindow);
win->NotifyVREventListenerAdded();
nsTArray<RefPtr<VRDisplay>> displays;
if (win->UpdateVRDisplays(displays)) {
for (auto display : displays) {
if (display->IsPresenting()) {
aDisplays.AppendElement(display);
}
}
}
}
void
Navigator::NotifyVRDisplaysUpdated()
{
// Synchronize the VR devices and resolve the promises in
// mVRGetDisplaysPromises
nsGlobalWindow* win = nsGlobalWindow::Cast(mWindow);
nsTArray<RefPtr<VRDisplay>> vrDisplays;
if (win->UpdateVRDisplays(vrDisplays)) {
for (auto p : mVRGetDisplaysPromises) {
p->MaybeResolve(vrDisplays);
}
} else {
for (auto p : mVRGetDisplaysPromises) {
p->MaybeReject(NS_ERROR_FAILURE);
}
}
mVRGetDisplaysPromises.Clear();
}
void
Navigator::NotifyActiveVRDisplaysChanged()
{
NavigatorBinding::ClearCachedActiveVRDisplaysValue(this);
}
//*****************************************************************************
// Navigator::nsIMozNavigatorNetwork
//*****************************************************************************

View file

@ -76,7 +76,6 @@ class Connection;
class PowerManager;
class Presentation;
class LegacyMozTCPSocket;
class VRDisplay;
class StorageManager;
namespace time {
@ -204,8 +203,6 @@ public:
void GetGamepads(nsTArray<RefPtr<Gamepad> >& aGamepads, ErrorResult& aRv);
GamepadServiceTest* RequestGamepadServiceTest();
#endif // MOZ_GAMEPAD
already_AddRefed<Promise> GetVRDisplays(ErrorResult& aRv);
void GetActiveVRDisplays(nsTArray<RefPtr<VRDisplay>>& aDisplays) const;
#ifdef MOZ_TIME_MANAGER
time::TimeManager* GetMozTime(ErrorResult& aRv);
#endif // MOZ_TIME_MANAGER
@ -269,10 +266,6 @@ private:
RefPtr<MediaKeySystemAccessManager> mMediaKeySystemAccessManager;
#endif
public:
void NotifyVRDisplaysUpdated();
void NotifyActiveVRDisplaysChanged();
private:
virtual ~Navigator();

View file

@ -202,9 +202,6 @@
#include "mozilla/dom/GamepadManager.h"
#endif
#include "mozilla/dom/VRDisplay.h"
#include "mozilla/dom/VREventObserver.h"
#include "nsRefreshDriver.h"
#include "Layers.h"
@ -1532,7 +1529,6 @@ nsGlobalWindow::nsGlobalWindow(nsGlobalWindow *aOuterWindow)
mShowFocusRingForContent(false),
mFocusByKeyOccurred(false),
mHasGamepad(false),
mHasVREvents(false),
#ifdef MOZ_GAMEPAD
mHasSeenGamepadInput(false),
#endif
@ -1967,12 +1963,9 @@ nsGlobalWindow::CleanUp()
if (IsInnerWindow()) {
DisableGamepadUpdates();
mHasGamepad = false;
DisableVRUpdates();
mHasVREvents = false;
DisableIdleCallbackRequests();
} else {
MOZ_ASSERT(!mHasGamepad);
MOZ_ASSERT(!mHasVREvents);
}
if (mCleanMessageManager) {
@ -2118,9 +2111,6 @@ nsGlobalWindow::FreeInnerObjects(bool aForDocumentOpen)
mHasGamepad = false;
mGamepads.Clear();
#endif
DisableVRUpdates();
mHasVREvents = false;
mVRDisplays.Clear();
}
//*****************************************************************************
@ -2275,7 +2265,6 @@ NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN_INTERNAL(nsGlobalWindow)
#endif
NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mCacheStorage)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mVRDisplays)
// Traverse stuff from nsPIDOMWindow
NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mChromeEventHandler)
@ -2352,7 +2341,6 @@ NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(nsGlobalWindow)
#endif
NS_IMPL_CYCLE_COLLECTION_UNLINK(mCacheStorage)
NS_IMPL_CYCLE_COLLECTION_UNLINK(mVRDisplays)
// Unlink stuff from nsPIDOMWindow
NS_IMPL_CYCLE_COLLECTION_UNLINK(mChromeEventHandler)
@ -10507,24 +10495,6 @@ nsGlobalWindow::DisableGamepadUpdates()
}
}
void
nsGlobalWindow::EnableVRUpdates()
{
MOZ_ASSERT(IsInnerWindow());
if (mHasVREvents && !mVREventObserver) {
mVREventObserver = new VREventObserver(this);
}
}
void
nsGlobalWindow::DisableVRUpdates()
{
MOZ_ASSERT(IsInnerWindow());
mVREventObserver = nullptr;
}
void
nsGlobalWindow::SetChromeEventHandler(EventTarget* aChromeEventHandler)
{
@ -12210,7 +12180,6 @@ nsGlobalWindow::Suspend()
ac->RemoveWindowListener(mEnabledSensors[i], this);
}
DisableGamepadUpdates();
DisableVRUpdates();
mozilla::dom::workers::SuspendWorkersForWindow(AsInner());
@ -12274,7 +12243,6 @@ nsGlobalWindow::Resume()
ac->AddWindowListener(mEnabledSensors[i], this);
}
EnableGamepadUpdates();
EnableVRUpdates();
// Resume all of the AudioContexts for this window
for (uint32_t i = 0; i < mAudioContexts.Length(); ++i) {
@ -14030,19 +13998,6 @@ nsGlobalWindow::SetHasGamepadEventListener(bool aHasGamepad/* = true*/)
void
nsGlobalWindow::EventListenerAdded(nsIAtom* aType)
{
if (aType == nsGkAtoms::onvrdisplayconnect ||
aType == nsGkAtoms::onvrdisplaydisconnect ||
aType == nsGkAtoms::onvrdisplaypresentchange) {
NotifyVREventListenerAdded();
}
}
void
nsGlobalWindow::NotifyVREventListenerAdded()
{
MOZ_ASSERT(IsInnerWindow());
mHasVREvents = true;
EnableVRUpdates();
}
void
@ -14187,27 +14142,6 @@ nsGlobalWindow::SyncGamepadState()
}
#endif // MOZ_GAMEPAD
bool
nsGlobalWindow::UpdateVRDisplays(nsTArray<RefPtr<mozilla::dom::VRDisplay>>& aDevices)
{
FORWARD_TO_INNER(UpdateVRDisplays, (aDevices), false);
VRDisplay::UpdateVRDisplays(mVRDisplays, AsInner());
aDevices = mVRDisplays;
return true;
}
void
nsGlobalWindow::NotifyActiveVRDisplaysChanged()
{
MOZ_ASSERT(IsInnerWindow());
if (mNavigator) {
mNavigator->NotifyActiveVRDisplaysChanged();
}
}
// nsGlobalChromeWindow implementation
NS_IMPL_CYCLE_COLLECTION_CLASS(nsGlobalChromeWindow)

View file

@ -135,8 +135,6 @@ class SpeechSynthesis;
class TabGroup;
class Timeout;
class U2F;
class VRDisplay;
class VREventObserver;
class WakeLock;
#if defined(MOZ_WIDGET_ANDROID)
class WindowOrientationObserver;
@ -745,18 +743,6 @@ public:
void EnableGamepadUpdates();
void DisableGamepadUpdates();
// Inner windows only.
// Enable/disable updates for VR
void EnableVRUpdates();
void DisableVRUpdates();
// Update the VR displays for this window
bool UpdateVRDisplays(nsTArray<RefPtr<mozilla::dom::VRDisplay>>& aDisplays);
// Inner windows only.
// Called to inform that the set of active VR displays has changed.
void NotifyActiveVRDisplaysChanged();
#define EVENT(name_, id_, type_, struct_) \
mozilla::dom::EventHandlerNonNull* GetOn##name_() \
{ \
@ -1832,9 +1818,6 @@ protected:
// Indicates whether this window wants gamepad input events
bool mHasGamepad : 1;
// Inner windows only.
// Indicates whether this window wants VR events
bool mHasVREvents : 1;
#ifdef MOZ_GAMEPAD
nsCheapSet<nsUint32HashKey> mGamepadIndexSet;
nsRefPtrHashtable<nsUint32HashKey, mozilla::dom::Gamepad> mGamepads;
@ -1989,11 +1972,6 @@ protected:
// This is the CC generation the last time we called CanSkip.
uint32_t mCanSkipCCGeneration;
// The VR Displays for this window
nsTArray<RefPtr<mozilla::dom::VRDisplay>> mVRDisplays;
nsAutoPtr<mozilla::dom::VREventObserver> mVREventObserver;
friend class nsDOMScriptableHelper;
friend class nsDOMWindowUtils;
friend class mozilla::dom::PostMessageEvent;

View file

@ -47,7 +47,6 @@
#include "nsSVGEffects.h"
#include "prenv.h"
#include "ScopedGLHelpers.h"
#include "VRManagerChild.h"
#include "mozilla/layers/TextureClientSharedSurface.h"
// Local
@ -2239,84 +2238,6 @@ WebGLContext::GetUnpackSize(bool isFunc3D, uint32_t width, uint32_t height,
return totalBytes;
}
already_AddRefed<layers::SharedSurfaceTextureClient>
WebGLContext::GetVRFrame()
{
if (!mLayerIsMirror) {
/**
* Do not allow VR frame submission until a mirroring canvas layer has
* been returned by GetCanvasLayer
*/
return nullptr;
}
VRManagerChild* vrmc = VRManagerChild::Get();
if (!vrmc) {
return nullptr;
}
/**
* Swap buffers as though composition has occurred.
* We will then share the resulting front buffer to be submitted to the VR
* compositor.
*/
BeginComposition();
EndComposition();
gl::GLScreenBuffer* screen = gl->Screen();
if (!screen) {
return nullptr;
}
RefPtr<SharedSurfaceTextureClient> sharedSurface = screen->Front();
if (!sharedSurface) {
return nullptr;
}
if (sharedSurface && sharedSurface->GetAllocator() != vrmc) {
RefPtr<SharedSurfaceTextureClient> dest =
screen->Factory()->NewTexClient(sharedSurface->GetSize());
if (!dest) {
return nullptr;
}
gl::SharedSurface* destSurf = dest->Surf();
destSurf->ProducerAcquire();
SharedSurface::ProdCopy(sharedSurface->Surf(), dest->Surf(),
screen->Factory());
destSurf->ProducerRelease();
return dest.forget();
}
return sharedSurface.forget();
}
bool
WebGLContext::StartVRPresentation()
{
VRManagerChild* vrmc = VRManagerChild::Get();
if (!vrmc) {
return false;
}
gl::GLScreenBuffer* screen = gl->Screen();
if (!screen) {
return false;
}
gl::SurfaceCaps caps = screen->mCaps;
UniquePtr<gl::SurfaceFactory> factory =
gl::GLScreenBuffer::CreateFactory(gl,
caps,
vrmc,
vrmc->GetBackendType(),
TextureFlags::ORIGIN_BOTTOM_LEFT);
if (factory) {
screen->Morph(Move(factory));
}
return true;
}
////////////////////////////////////////////////////////////////////////////////
static inline size_t

View file

@ -656,9 +656,6 @@ public:
void PixelStorei(GLenum pname, GLint param);
void PolygonOffset(GLfloat factor, GLfloat units);
already_AddRefed<layers::SharedSurfaceTextureClient> GetVRFrame();
bool StartVRPresentation();
////
webgl::PackingInfo

View file

@ -42,7 +42,6 @@
#include "nsRefreshDriver.h"
#include "nsStreamUtils.h"
#include "ActiveLayerTracker.h"
#include "VRManagerChild.h"
#include "WebGL1Context.h"
#include "WebGL2Context.h"
@ -358,7 +357,6 @@ NS_IMPL_ISUPPORTS(HTMLCanvasElementObserver, nsIObserver)
HTMLCanvasElement::HTMLCanvasElement(already_AddRefed<mozilla::dom::NodeInfo>& aNodeInfo)
: nsGenericHTMLElement(aNodeInfo),
mResetLayer(true) ,
mVRPresentationActive(false),
mWriteOnly(false)
{}
@ -1111,7 +1109,7 @@ HTMLCanvasElement::GetCanvasLayer(nsDisplayListBuilder* aBuilder,
static uint8_t sOffscreenCanvasLayerUserDataDummy = 0;
if (mCurrentContext) {
return mCurrentContext->GetCanvasLayer(aBuilder, aOldLayer, aManager, mVRPresentationActive);
return mCurrentContext->GetCanvasLayer(aBuilder, aOldLayer, aManager);
}
if (mOffscreenCanvas) {
@ -1441,42 +1439,5 @@ HTMLCanvasElement::InvalidateFromAsyncCanvasRenderer(AsyncCanvasRenderer *aRende
element->InvalidateCanvasContent(nullptr);
}
void
HTMLCanvasElement::StartVRPresentation()
{
WebGLContext* webgl = static_cast<WebGLContext*>(GetContextAtIndex(0));
if (!webgl) {
return;
}
if (!webgl->StartVRPresentation()) {
return;
}
mVRPresentationActive = true;
}
void
HTMLCanvasElement::StopVRPresentation()
{
mVRPresentationActive = false;
}
already_AddRefed<layers::SharedSurfaceTextureClient>
HTMLCanvasElement::GetVRFrame()
{
if (GetCurrentContextType() != CanvasContextType::WebGL1 &&
GetCurrentContextType() != CanvasContextType::WebGL2) {
return nullptr;
}
WebGLContext* webgl = static_cast<WebGLContext*>(GetContextAtIndex(0));
if (!webgl) {
return nullptr;
}
return webgl->GetVRFrame();
}
} // namespace dom
} // namespace mozilla

View file

@ -350,10 +350,6 @@ public:
static void SetAttrFromAsyncCanvasRenderer(AsyncCanvasRenderer *aRenderer);
static void InvalidateFromAsyncCanvasRenderer(AsyncCanvasRenderer *aRenderer);
void StartVRPresentation();
void StopVRPresentation();
already_AddRefed<layers::SharedSurfaceTextureClient> GetVRFrame();
protected:
virtual ~HTMLCanvasElement();

View file

@ -171,7 +171,6 @@
#include "GMPServiceChild.h"
#include "gfxPlatform.h"
#include "nscore.h" // for NS_FREE_PERMANENT_DATA
#include "VRManagerChild.h"
using namespace mozilla;
using namespace mozilla::docshell;
@ -1148,7 +1147,6 @@ ContentChild::RecvGMPsChanged(nsTArray<GMPCapabilityData>&& capabilities)
bool
ContentChild::RecvInitRendering(Endpoint<PCompositorBridgeChild>&& aCompositor,
Endpoint<PImageBridgeChild>&& aImageBridge,
Endpoint<PVRManagerChild>&& aVRBridge,
Endpoint<PVideoDecoderManagerChild>&& aVideoManager)
{
if (!CompositorBridgeChild::InitForContent(Move(aCompositor))) {
@ -1157,9 +1155,6 @@ ContentChild::RecvInitRendering(Endpoint<PCompositorBridgeChild>&& aCompositor,
if (!ImageBridgeChild::InitForContent(Move(aImageBridge))) {
return false;
}
if (!gfx::VRManagerChild::InitForContent(Move(aVRBridge))) {
return false;
}
VideoDecoderManagerChild::InitForContent(Move(aVideoManager));
return true;
}
@ -1167,7 +1162,6 @@ ContentChild::RecvInitRendering(Endpoint<PCompositorBridgeChild>&& aCompositor,
bool
ContentChild::RecvReinitRendering(Endpoint<PCompositorBridgeChild>&& aCompositor,
Endpoint<PImageBridgeChild>&& aImageBridge,
Endpoint<PVRManagerChild>&& aVRBridge,
Endpoint<PVideoDecoderManagerChild>&& aVideoManager)
{
nsTArray<RefPtr<TabChild>> tabs = TabChild::GetAll();
@ -1186,9 +1180,6 @@ ContentChild::RecvReinitRendering(Endpoint<PCompositorBridgeChild>&& aCompositor
if (!ImageBridgeChild::ReinitForContent(Move(aImageBridge))) {
return false;
}
if (!gfx::VRManagerChild::ReinitForContent(Move(aVRBridge))) {
return false;
}
// Establish new PLayerTransactions.
for (const auto& tabChild : tabs) {

View file

@ -152,15 +152,13 @@ public:
RecvInitRendering(
Endpoint<PCompositorBridgeChild>&& aCompositor,
Endpoint<PImageBridgeChild>&& aImageBridge,
Endpoint<PVRManagerChild>&& aVRBridge,
Endpoint<PVideoDecoderManagerChild>&& aVideoManager) override;
Endpoint<PVideoDecoderManagerChild>&& aVideoManager);
bool
RecvReinitRendering(
Endpoint<PCompositorBridgeChild>&& aCompositor,
Endpoint<PImageBridgeChild>&& aImageBridge,
Endpoint<PVRManagerChild>&& aVRBridge,
Endpoint<PVideoDecoderManagerChild>&& aVideoManager) override;
Endpoint<PVideoDecoderManagerChild>&& aVideoManager);
PProcessHangMonitorChild*
AllocPProcessHangMonitorChild(Transport* aTransport,

View file

@ -2073,21 +2073,18 @@ ContentParent::InitInternal(ProcessPriority aInitialPriority,
Endpoint<PCompositorBridgeChild> compositor;
Endpoint<PImageBridgeChild> imageBridge;
Endpoint<PVRManagerChild> vrBridge;
Endpoint<PVideoDecoderManagerChild> videoManager;
DebugOnly<bool> opened = gpm->CreateContentBridges(
OtherPid(),
&compositor,
&imageBridge,
&vrBridge,
&videoManager);
MOZ_ASSERT(opened);
Unused << SendInitRendering(
Move(compositor),
Move(imageBridge),
Move(vrBridge),
Move(videoManager));
gpm->AddListener(this);
@ -2201,21 +2198,18 @@ ContentParent::OnCompositorUnexpectedShutdown()
Endpoint<PCompositorBridgeChild> compositor;
Endpoint<PImageBridgeChild> imageBridge;
Endpoint<PVRManagerChild> vrBridge;
Endpoint<PVideoDecoderManagerChild> videoManager;
DebugOnly<bool> opened = gpm->CreateContentBridges(
OtherPid(),
&compositor,
&imageBridge,
&vrBridge,
&videoManager);
MOZ_ASSERT(opened);
Unused << SendReinitRendering(
Move(compositor),
Move(imageBridge),
Move(vrBridge),
Move(videoManager));
}

View file

@ -44,7 +44,6 @@ include protocol PRemoteSpellcheckEngine;
include protocol PWebBrowserPersistDocument;
include protocol PWebrtcGlobal;
include protocol PPresentation;
include protocol PVRManager;
include protocol PVideoDecoderManager;
include protocol PFlyWebPublishedServer;
include DOMTypes;
@ -311,7 +310,6 @@ child:
async InitRendering(
Endpoint<PCompositorBridgeChild> compositor,
Endpoint<PImageBridgeChild> imageBridge,
Endpoint<PVRManagerChild> vr,
Endpoint<PVideoDecoderManagerChild> video);
// Re-create the rendering stack using the given endpoints. This is sent
@ -320,7 +318,6 @@ child:
async ReinitRendering(
Endpoint<PCompositorBridgeChild> compositor,
Endpoint<PImageBridgeChild> bridge,
Endpoint<PVRManagerChild> vr,
Endpoint<PVideoDecoderManagerChild> video);
/**

View file

@ -107,7 +107,6 @@
#include "nsDeviceContext.h"
#include "nsSandboxFlags.h"
#include "FrameLayerBuilder.h"
#include "VRManagerChild.h"
#include "nsICommandParams.h"
#include "nsISHistory.h"
#include "nsQueryObject.h"
@ -2565,7 +2564,6 @@ TabChild::InitRenderingState(const TextureFactoryIdentifier& aTextureFactoryIden
lf->SetShadowManager(shadowManager);
lf->IdentifyTextureHost(mTextureFactoryIdentifier);
ImageBridgeChild::IdentifyCompositorTextureHost(mTextureFactoryIdentifier);
gfx::VRManagerChild::IdentifyTextureHost(mTextureFactoryIdentifier);
}
mRemoteFrame = remoteFrame;

View file

@ -94,7 +94,6 @@ DIRS += [
'xslt',
'xul',
'manifest',
'vr',
'u2f',
'console',
'performance',

View file

@ -1,802 +0,0 @@
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "nsWrapperCache.h"
#include "mozilla/dom/Element.h"
#include "mozilla/dom/ElementBinding.h"
#include "mozilla/dom/Promise.h"
#include "mozilla/dom/VRDisplay.h"
#include "mozilla/HoldDropJSObjects.h"
#include "mozilla/dom/VRDisplayBinding.h"
#include "Navigator.h"
#include "gfxVR.h"
#include "VRDisplayClient.h"
#include "VRManagerChild.h"
#include "VRDisplayPresentation.h"
#include "nsIObserverService.h"
#include "nsIFrame.h"
#include "nsISupportsPrimitives.h"
using namespace mozilla::gfx;
namespace mozilla {
namespace dom {
VRFieldOfView::VRFieldOfView(nsISupports* aParent,
double aUpDegrees, double aRightDegrees,
double aDownDegrees, double aLeftDegrees)
: mParent(aParent)
, mUpDegrees(aUpDegrees)
, mRightDegrees(aRightDegrees)
, mDownDegrees(aDownDegrees)
, mLeftDegrees(aLeftDegrees)
{
}
VRFieldOfView::VRFieldOfView(nsISupports* aParent, const gfx::VRFieldOfView& aSrc)
: mParent(aParent)
, mUpDegrees(aSrc.upDegrees)
, mRightDegrees(aSrc.rightDegrees)
, mDownDegrees(aSrc.downDegrees)
, mLeftDegrees(aSrc.leftDegrees)
{
}
bool
VRDisplayCapabilities::HasPosition() const
{
return bool(mFlags & gfx::VRDisplayCapabilityFlags::Cap_Position);
}
bool
VRDisplayCapabilities::HasOrientation() const
{
return bool(mFlags & gfx::VRDisplayCapabilityFlags::Cap_Orientation);
}
bool
VRDisplayCapabilities::HasExternalDisplay() const
{
return bool(mFlags & gfx::VRDisplayCapabilityFlags::Cap_External);
}
bool
VRDisplayCapabilities::CanPresent() const
{
return bool(mFlags & gfx::VRDisplayCapabilityFlags::Cap_Present);
}
uint32_t
VRDisplayCapabilities::MaxLayers() const
{
return CanPresent() ? 1 : 0;
}
/*static*/ bool
VRDisplay::RefreshVRDisplays(uint64_t aWindowId)
{
gfx::VRManagerChild* vm = gfx::VRManagerChild::Get();
return vm && vm->RefreshVRDisplaysWithCallback(aWindowId);
}
/*static*/ void
VRDisplay::UpdateVRDisplays(nsTArray<RefPtr<VRDisplay>>& aDisplays, nsPIDOMWindowInner* aWindow)
{
nsTArray<RefPtr<VRDisplay>> displays;
gfx::VRManagerChild* vm = gfx::VRManagerChild::Get();
nsTArray<RefPtr<gfx::VRDisplayClient>> updatedDisplays;
if (vm && vm->GetVRDisplays(updatedDisplays)) {
for (size_t i = 0; i < updatedDisplays.Length(); i++) {
RefPtr<gfx::VRDisplayClient> display = updatedDisplays[i];
bool isNewDisplay = true;
for (size_t j = 0; j < aDisplays.Length(); j++) {
if (aDisplays[j]->GetClient()->GetDisplayInfo() == display->GetDisplayInfo()) {
displays.AppendElement(aDisplays[j]);
isNewDisplay = false;
}
}
if (isNewDisplay) {
displays.AppendElement(new VRDisplay(aWindow, display));
}
}
}
aDisplays = displays;
}
NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE(VRFieldOfView, mParent)
NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(VRFieldOfView, AddRef)
NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(VRFieldOfView, Release)
JSObject*
VRFieldOfView::WrapObject(JSContext* aCx,
JS::Handle<JSObject*> aGivenProto)
{
return VRFieldOfViewBinding::Wrap(aCx, this, aGivenProto);
}
NS_IMPL_CYCLE_COLLECTION_CLASS(VREyeParameters)
NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(VREyeParameters)
NS_IMPL_CYCLE_COLLECTION_UNLINK(mParent, mFOV)
NS_IMPL_CYCLE_COLLECTION_UNLINK_PRESERVED_WRAPPER
tmp->mOffset = nullptr;
NS_IMPL_CYCLE_COLLECTION_UNLINK_END
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN(VREyeParameters)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mParent, mFOV)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_SCRIPT_OBJECTS
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END
NS_IMPL_CYCLE_COLLECTION_TRACE_BEGIN(VREyeParameters)
NS_IMPL_CYCLE_COLLECTION_TRACE_PRESERVED_WRAPPER
NS_IMPL_CYCLE_COLLECTION_TRACE_JS_MEMBER_CALLBACK(mOffset)
NS_IMPL_CYCLE_COLLECTION_TRACE_END
NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(VREyeParameters, AddRef)
NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(VREyeParameters, Release)
VREyeParameters::VREyeParameters(nsISupports* aParent,
const gfx::Point3D& aEyeTranslation,
const gfx::VRFieldOfView& aFOV,
const gfx::IntSize& aRenderSize)
: mParent(aParent)
, mEyeTranslation(aEyeTranslation)
, mRenderSize(aRenderSize)
{
mFOV = new VRFieldOfView(aParent, aFOV);
mozilla::HoldJSObjects(this);
}
VREyeParameters::~VREyeParameters()
{
mozilla::DropJSObjects(this);
}
VRFieldOfView*
VREyeParameters::FieldOfView()
{
return mFOV;
}
void
VREyeParameters::GetOffset(JSContext* aCx, JS::MutableHandle<JSObject*> aRetval, ErrorResult& aRv)
{
if (!mOffset) {
// Lazily create the Float32Array
mOffset = dom::Float32Array::Create(aCx, this, 3, mEyeTranslation.components);
if (!mOffset) {
aRv.NoteJSContextException(aCx);
return;
}
}
aRetval.set(mOffset);
}
JSObject*
VREyeParameters::WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto)
{
return VREyeParametersBinding::Wrap(aCx, this, aGivenProto);
}
VRStageParameters::VRStageParameters(nsISupports* aParent,
const gfx::Matrix4x4& aSittingToStandingTransform,
const gfx::Size& aSize)
: mParent(aParent)
, mSittingToStandingTransform(aSittingToStandingTransform)
, mSittingToStandingTransformArray(nullptr)
, mSize(aSize)
{
mozilla::HoldJSObjects(this);
}
VRStageParameters::~VRStageParameters()
{
mozilla::DropJSObjects(this);
}
JSObject*
VRStageParameters::WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto)
{
return VRStageParametersBinding::Wrap(aCx, this, aGivenProto);
}
NS_IMPL_CYCLE_COLLECTION_CLASS(VRStageParameters)
NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(VRStageParameters)
NS_IMPL_CYCLE_COLLECTION_UNLINK(mParent)
NS_IMPL_CYCLE_COLLECTION_UNLINK_PRESERVED_WRAPPER
tmp->mSittingToStandingTransformArray = nullptr;
NS_IMPL_CYCLE_COLLECTION_UNLINK_END
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN(VRStageParameters)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mParent)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_SCRIPT_OBJECTS
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END
NS_IMPL_CYCLE_COLLECTION_TRACE_BEGIN(VRStageParameters)
NS_IMPL_CYCLE_COLLECTION_TRACE_PRESERVED_WRAPPER
NS_IMPL_CYCLE_COLLECTION_TRACE_JS_MEMBER_CALLBACK(mSittingToStandingTransformArray)
NS_IMPL_CYCLE_COLLECTION_TRACE_END
NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(VRStageParameters, AddRef)
NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(VRStageParameters, Release)
void
VRStageParameters::GetSittingToStandingTransform(JSContext* aCx,
JS::MutableHandle<JSObject*> aRetval,
ErrorResult& aRv)
{
if (!mSittingToStandingTransformArray) {
// Lazily create the Float32Array
mSittingToStandingTransformArray = dom::Float32Array::Create(aCx, this, 16,
mSittingToStandingTransform.components);
if (!mSittingToStandingTransformArray) {
aRv.NoteJSContextException(aCx);
return;
}
}
aRetval.set(mSittingToStandingTransformArray);
}
NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE(VRDisplayCapabilities, mParent)
NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(VRDisplayCapabilities, AddRef)
NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(VRDisplayCapabilities, Release)
JSObject*
VRDisplayCapabilities::WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto)
{
return VRDisplayCapabilitiesBinding::Wrap(aCx, this, aGivenProto);
}
VRPose::VRPose(nsISupports* aParent, const gfx::VRHMDSensorState& aState)
: Pose(aParent)
, mVRState(aState)
{
mFrameId = aState.inputFrameID;
mozilla::HoldJSObjects(this);
}
VRPose::VRPose(nsISupports* aParent)
: Pose(aParent)
{
mFrameId = 0;
mVRState.Clear();
mozilla::HoldJSObjects(this);
}
VRPose::~VRPose()
{
mozilla::DropJSObjects(this);
}
void
VRPose::GetPosition(JSContext* aCx,
JS::MutableHandle<JSObject*> aRetval,
ErrorResult& aRv)
{
SetFloat32Array(aCx, aRetval, mPosition, mVRState.position, 3,
!mPosition && bool(mVRState.flags & gfx::VRDisplayCapabilityFlags::Cap_Position),
aRv);
}
void
VRPose::GetLinearVelocity(JSContext* aCx,
JS::MutableHandle<JSObject*> aRetval,
ErrorResult& aRv)
{
SetFloat32Array(aCx, aRetval, mLinearVelocity, mVRState.linearVelocity, 3,
!mLinearVelocity && bool(mVRState.flags & gfx::VRDisplayCapabilityFlags::Cap_Position),
aRv);
}
void
VRPose::GetLinearAcceleration(JSContext* aCx,
JS::MutableHandle<JSObject*> aRetval,
ErrorResult& aRv)
{
SetFloat32Array(aCx, aRetval, mLinearAcceleration, mVRState.linearAcceleration, 3,
!mLinearAcceleration && bool(mVRState.flags & gfx::VRDisplayCapabilityFlags::Cap_LinearAcceleration),
aRv);
}
void
VRPose::GetOrientation(JSContext* aCx,
JS::MutableHandle<JSObject*> aRetval,
ErrorResult& aRv)
{
SetFloat32Array(aCx, aRetval, mOrientation, mVRState.orientation, 4,
!mOrientation && bool(mVRState.flags & gfx::VRDisplayCapabilityFlags::Cap_Orientation),
aRv);
}
void
VRPose::GetAngularVelocity(JSContext* aCx,
JS::MutableHandle<JSObject*> aRetval,
ErrorResult& aRv)
{
SetFloat32Array(aCx, aRetval, mAngularVelocity, mVRState.angularVelocity, 3,
!mAngularVelocity && bool(mVRState.flags & gfx::VRDisplayCapabilityFlags::Cap_Orientation),
aRv);
}
void
VRPose::GetAngularAcceleration(JSContext* aCx,
JS::MutableHandle<JSObject*> aRetval,
ErrorResult& aRv)
{
SetFloat32Array(aCx, aRetval, mAngularAcceleration, mVRState.angularAcceleration, 3,
!mAngularAcceleration && bool(mVRState.flags & gfx::VRDisplayCapabilityFlags::Cap_AngularAcceleration),
aRv);
}
JSObject*
VRPose::WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto)
{
return VRPoseBinding::Wrap(aCx, this, aGivenProto);
}
/* virtual */ JSObject*
VRDisplay::WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto)
{
return VRDisplayBinding::Wrap(aCx, this, aGivenProto);
}
VRDisplay::VRDisplay(nsPIDOMWindowInner* aWindow, gfx::VRDisplayClient* aClient)
: DOMEventTargetHelper(aWindow)
, mClient(aClient)
, mDepthNear(0.01f) // Default value from WebVR Spec
, mDepthFar(10000.0f) // Default value from WebVR Spec
{
const gfx::VRDisplayInfo& info = aClient->GetDisplayInfo();
mDisplayId = info.GetDisplayID();
mDisplayName = NS_ConvertASCIItoUTF16(info.GetDisplayName());
mCapabilities = new VRDisplayCapabilities(aWindow, info.GetCapabilities());
if (info.GetCapabilities() & gfx::VRDisplayCapabilityFlags::Cap_StageParameters) {
mStageParameters = new VRStageParameters(aWindow,
info.GetSittingToStandingTransform(),
info.GetStageSize());
}
mozilla::HoldJSObjects(this);
}
VRDisplay::~VRDisplay()
{
ExitPresentInternal();
mozilla::DropJSObjects(this);
}
void
VRDisplay::LastRelease()
{
// We don't want to wait for the CC to free up the presentation
// for use in other documents, so we do this in LastRelease().
ExitPresentInternal();
}
already_AddRefed<VREyeParameters>
VRDisplay::GetEyeParameters(VREye aEye)
{
gfx::VRDisplayInfo::Eye eye = aEye == VREye::Left ? gfx::VRDisplayInfo::Eye_Left : gfx::VRDisplayInfo::Eye_Right;
RefPtr<VREyeParameters> params =
new VREyeParameters(GetParentObject(),
mClient->GetDisplayInfo().GetEyeTranslation(eye),
mClient->GetDisplayInfo().GetEyeFOV(eye),
mClient->GetDisplayInfo().SuggestedEyeResolution());
return params.forget();
}
VRDisplayCapabilities*
VRDisplay::Capabilities()
{
return mCapabilities;
}
VRStageParameters*
VRDisplay::GetStageParameters()
{
return mStageParameters;
}
void
VRDisplay::UpdateFrameInfo()
{
/**
* The WebVR 1.1 spec Requires that VRDisplay.getPose and VRDisplay.getFrameData
* must return the same values until the next VRDisplay.submitFrame.
*
* mFrameInfo is marked dirty at the end of the frame or start of a new
* composition and lazily created here in order to receive mid-frame
* pose-prediction updates while still ensuring conformance to the WebVR spec
* requirements.
*
* If we are not presenting WebVR content, the frame will never end and we should
* return the latest frame data always.
*/
if (mFrameInfo.IsDirty() || !mPresentation) {
gfx::VRHMDSensorState state = mClient->GetSensorState();
const gfx::VRDisplayInfo& info = mClient->GetDisplayInfo();
mFrameInfo.Update(info, state, mDepthNear, mDepthFar);
}
}
bool
VRDisplay::GetFrameData(VRFrameData& aFrameData)
{
UpdateFrameInfo();
aFrameData.Update(mFrameInfo);
return true;
}
already_AddRefed<VRPose>
VRDisplay::GetPose()
{
UpdateFrameInfo();
RefPtr<VRPose> obj = new VRPose(GetParentObject(), mFrameInfo.mVRState);
return obj.forget();
}
void
VRDisplay::ResetPose()
{
mClient->ZeroSensor();
}
already_AddRefed<Promise>
VRDisplay::RequestPresent(const nsTArray<VRLayer>& aLayers, ErrorResult& aRv)
{
nsCOMPtr<nsIGlobalObject> global = do_QueryInterface(GetParentObject());
if (!global) {
aRv.Throw(NS_ERROR_FAILURE);
return nullptr;
}
RefPtr<Promise> promise = Promise::Create(global, aRv);
NS_ENSURE_TRUE(!aRv.Failed(), nullptr);
nsCOMPtr<nsIObserverService> obs = services::GetObserverService();
NS_ENSURE_TRUE(obs, nullptr);
if (mClient->GetIsPresenting()) {
// Only one presentation allowed per VRDisplay
// on a first-come-first-serve basis.
promise->MaybeRejectWithUndefined();
} else {
mPresentation = mClient->BeginPresentation(aLayers);
mFrameInfo.Clear();
nsresult rv = obs->AddObserver(this, "inner-window-destroyed", false);
if (NS_WARN_IF(NS_FAILED(rv))) {
mPresentation = nullptr;
promise->MaybeRejectWithUndefined();
} else {
promise->MaybeResolve(JS::UndefinedHandleValue);
}
}
return promise.forget();
}
NS_IMETHODIMP
VRDisplay::Observe(nsISupports* aSubject, const char* aTopic,
const char16_t* aData)
{
MOZ_ASSERT(NS_IsMainThread());
if (strcmp(aTopic, "inner-window-destroyed") == 0) {
nsCOMPtr<nsISupportsPRUint64> wrapper = do_QueryInterface(aSubject);
NS_ENSURE_TRUE(wrapper, NS_ERROR_FAILURE);
uint64_t innerID;
nsresult rv = wrapper->GetData(&innerID);
NS_ENSURE_SUCCESS(rv, rv);
if (!GetOwner() || GetOwner()->WindowID() == innerID) {
ExitPresentInternal();
}
return NS_OK;
}
// This should not happen.
return NS_ERROR_FAILURE;
}
already_AddRefed<Promise>
VRDisplay::ExitPresent(ErrorResult& aRv)
{
nsCOMPtr<nsIGlobalObject> global = do_QueryInterface(GetParentObject());
if (!global) {
aRv.Throw(NS_ERROR_FAILURE);
return nullptr;
}
RefPtr<Promise> promise = Promise::Create(global, aRv);
NS_ENSURE_TRUE(!aRv.Failed(), nullptr);
if (!IsPresenting()) {
// We can not exit a presentation outside of the context that
// started the presentation.
promise->MaybeRejectWithUndefined();
} else {
promise->MaybeResolve(JS::UndefinedHandleValue);
ExitPresentInternal();
}
return promise.forget();
}
void
VRDisplay::ExitPresentInternal()
{
mPresentation = nullptr;
}
void
VRDisplay::GetLayers(nsTArray<VRLayer>& result)
{
if (mPresentation) {
mPresentation->GetDOMLayers(result);
} else {
result = nsTArray<VRLayer>();
}
}
void
VRDisplay::SubmitFrame()
{
if (mPresentation) {
mPresentation->SubmitFrame();
}
mFrameInfo.Clear();
}
int32_t
VRDisplay::RequestAnimationFrame(FrameRequestCallback& aCallback,
ErrorResult& aError)
{
gfx::VRManagerChild* vm = gfx::VRManagerChild::Get();
int32_t handle;
aError = vm->ScheduleFrameRequestCallback(aCallback, &handle);
return handle;
}
void
VRDisplay::CancelAnimationFrame(int32_t aHandle, ErrorResult& aError)
{
gfx::VRManagerChild* vm = gfx::VRManagerChild::Get();
vm->CancelFrameRequestCallback(aHandle);
}
bool
VRDisplay::IsPresenting() const
{
// IsPresenting returns true only if this Javascript context is presenting
// and will return false if another context is presenting.
return mPresentation != nullptr;
}
bool
VRDisplay::IsConnected() const
{
return mClient->GetIsConnected();
}
NS_IMPL_CYCLE_COLLECTION_INHERITED(VRDisplay, DOMEventTargetHelper, mCapabilities, mStageParameters)
NS_IMPL_ADDREF_INHERITED(VRDisplay, DOMEventTargetHelper)
NS_IMPL_RELEASE_INHERITED(VRDisplay, DOMEventTargetHelper)
NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION_INHERITED(VRDisplay)
NS_INTERFACE_MAP_ENTRY(nsIObserver)
NS_INTERFACE_MAP_ENTRY_AMBIGUOUS(nsISupports, DOMEventTargetHelper)
NS_INTERFACE_MAP_END_INHERITING(DOMEventTargetHelper)
NS_IMPL_CYCLE_COLLECTION_CLASS(VRFrameData)
NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(VRFrameData)
NS_IMPL_CYCLE_COLLECTION_UNLINK(mParent, mPose)
NS_IMPL_CYCLE_COLLECTION_UNLINK_PRESERVED_WRAPPER
tmp->mLeftProjectionMatrix = nullptr;
tmp->mLeftViewMatrix = nullptr;
tmp->mRightProjectionMatrix = nullptr;
tmp->mRightViewMatrix = nullptr;
NS_IMPL_CYCLE_COLLECTION_UNLINK_END
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN(VRFrameData)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mParent, mPose)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_SCRIPT_OBJECTS
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END
NS_IMPL_CYCLE_COLLECTION_TRACE_BEGIN(VRFrameData)
NS_IMPL_CYCLE_COLLECTION_TRACE_PRESERVED_WRAPPER
NS_IMPL_CYCLE_COLLECTION_TRACE_JS_MEMBER_CALLBACK(mLeftProjectionMatrix)
NS_IMPL_CYCLE_COLLECTION_TRACE_JS_MEMBER_CALLBACK(mLeftViewMatrix)
NS_IMPL_CYCLE_COLLECTION_TRACE_JS_MEMBER_CALLBACK(mRightProjectionMatrix)
NS_IMPL_CYCLE_COLLECTION_TRACE_JS_MEMBER_CALLBACK(mRightViewMatrix)
NS_IMPL_CYCLE_COLLECTION_TRACE_END
NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(VRFrameData, AddRef)
NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(VRFrameData, Release)
VRFrameData::VRFrameData(nsISupports* aParent)
: mParent(aParent)
, mLeftProjectionMatrix(nullptr)
, mLeftViewMatrix(nullptr)
, mRightProjectionMatrix(nullptr)
, mRightViewMatrix(nullptr)
{
mozilla::HoldJSObjects(this);
mPose = new VRPose(aParent);
}
VRFrameData::~VRFrameData()
{
mozilla::DropJSObjects(this);
}
/* static */ already_AddRefed<VRFrameData>
VRFrameData::Constructor(const GlobalObject& aGlobal, ErrorResult& aRv)
{
RefPtr<VRFrameData> obj = new VRFrameData(aGlobal.GetAsSupports());
return obj.forget();
}
JSObject*
VRFrameData::WrapObject(JSContext* aCx,
JS::Handle<JSObject*> aGivenProto)
{
return VRFrameDataBinding::Wrap(aCx, this, aGivenProto);
}
VRPose*
VRFrameData::Pose()
{
return mPose;
}
void
VRFrameData::LazyCreateMatrix(JS::Heap<JSObject*>& aArray, gfx::Matrix4x4& aMat, JSContext* aCx,
JS::MutableHandle<JSObject*> aRetval, ErrorResult& aRv)
{
if (!aArray) {
// Lazily create the Float32Array
aArray = dom::Float32Array::Create(aCx, this, 16, aMat.components);
if (!aArray) {
aRv.NoteJSContextException(aCx);
return;
}
}
if (aArray) {
JS::ExposeObjectToActiveJS(aArray);
}
aRetval.set(aArray);
}
double
VRFrameData::Timestamp() const
{
// Converting from seconds to milliseconds
return mFrameInfo.mVRState.timestamp * 1000.0f;
}
void
VRFrameData::GetLeftProjectionMatrix(JSContext* aCx,
JS::MutableHandle<JSObject*> aRetval,
ErrorResult& aRv)
{
LazyCreateMatrix(mLeftProjectionMatrix, mFrameInfo.mLeftProjection, aCx,
aRetval, aRv);
}
void
VRFrameData::GetLeftViewMatrix(JSContext* aCx,
JS::MutableHandle<JSObject*> aRetval,
ErrorResult& aRv)
{
LazyCreateMatrix(mLeftViewMatrix, mFrameInfo.mLeftView, aCx, aRetval, aRv);
}
void
VRFrameData::GetRightProjectionMatrix(JSContext* aCx,
JS::MutableHandle<JSObject*> aRetval,
ErrorResult& aRv)
{
LazyCreateMatrix(mRightProjectionMatrix, mFrameInfo.mRightProjection, aCx,
aRetval, aRv);
}
void
VRFrameData::GetRightViewMatrix(JSContext* aCx,
JS::MutableHandle<JSObject*> aRetval,
ErrorResult& aRv)
{
LazyCreateMatrix(mRightViewMatrix, mFrameInfo.mRightView, aCx, aRetval, aRv);
}
void
VRFrameData::Update(const VRFrameInfo& aFrameInfo)
{
mFrameInfo = aFrameInfo;
mLeftProjectionMatrix = nullptr;
mLeftViewMatrix = nullptr;
mRightProjectionMatrix = nullptr;
mRightViewMatrix = nullptr;
mPose = new VRPose(GetParentObject(), mFrameInfo.mVRState);
}
void
VRFrameInfo::Update(const gfx::VRDisplayInfo& aInfo,
const gfx::VRHMDSensorState& aState,
float aDepthNear,
float aDepthFar)
{
mVRState = aState;
gfx::Quaternion qt;
if (mVRState.flags & gfx::VRDisplayCapabilityFlags::Cap_Orientation) {
qt.x = mVRState.orientation[0];
qt.y = mVRState.orientation[1];
qt.z = mVRState.orientation[2];
qt.w = mVRState.orientation[3];
}
gfx::Point3D pos;
if (mVRState.flags & gfx::VRDisplayCapabilityFlags::Cap_Position) {
pos.x = -mVRState.position[0];
pos.y = -mVRState.position[1];
pos.z = -mVRState.position[2];
}
gfx::Matrix4x4 matHead;
matHead.SetRotationFromQuaternion(qt);
matHead.PreTranslate(pos);
mLeftView = matHead;
mLeftView.PostTranslate(-aInfo.mEyeTranslation[gfx::VRDisplayInfo::Eye_Left]);
mRightView = matHead;
mRightView.PostTranslate(-aInfo.mEyeTranslation[gfx::VRDisplayInfo::Eye_Right]);
// Avoid division by zero within ConstructProjectionMatrix
const float kEpsilon = 0.00001f;
if (fabs(aDepthFar - aDepthNear) < kEpsilon) {
aDepthFar = aDepthNear + kEpsilon;
}
const gfx::VRFieldOfView leftFOV = aInfo.mEyeFOV[gfx::VRDisplayInfo::Eye_Left];
mLeftProjection = leftFOV.ConstructProjectionMatrix(aDepthNear, aDepthFar, true);
const gfx::VRFieldOfView rightFOV = aInfo.mEyeFOV[gfx::VRDisplayInfo::Eye_Right];
mRightProjection = rightFOV.ConstructProjectionMatrix(aDepthNear, aDepthFar, true);
}
VRFrameInfo::VRFrameInfo()
{
mVRState.Clear();
}
bool
VRFrameInfo::IsDirty()
{
return mVRState.timestamp == 0;
}
void
VRFrameInfo::Clear()
{
mVRState.Clear();
}
} // namespace dom
} // namespace mozilla

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@ -1,362 +0,0 @@
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_dom_VRDisplay_h_
#define mozilla_dom_VRDisplay_h_
#include <stdint.h>
#include "mozilla/ErrorResult.h"
#include "mozilla/dom/TypedArray.h"
#include "mozilla/dom/VRDisplayBinding.h"
#include "mozilla/DOMEventTargetHelper.h"
#include "mozilla/dom/DOMPoint.h"
#include "mozilla/dom/DOMRect.h"
#include "mozilla/dom/Pose.h"
#include "nsCOMPtr.h"
#include "nsString.h"
#include "nsTArray.h"
#include "gfxVR.h"
namespace mozilla {
namespace gfx {
class VRDisplayClient;
class VRDisplayPresentation;
struct VRFieldOfView;
enum class VRDisplayCapabilityFlags : uint16_t;
struct VRHMDSensorState;
}
namespace dom {
class Navigator;
class VRFieldOfView final : public nsWrapperCache
{
public:
VRFieldOfView(nsISupports* aParent,
double aUpDegrees, double aRightDegrees,
double aDownDegrees, double aLeftDegrees);
VRFieldOfView(nsISupports* aParent, const gfx::VRFieldOfView& aSrc);
NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(VRFieldOfView)
NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(VRFieldOfView)
double UpDegrees() const { return mUpDegrees; }
double RightDegrees() const { return mRightDegrees; }
double DownDegrees() const { return mDownDegrees; }
double LeftDegrees() const { return mLeftDegrees; }
nsISupports* GetParentObject() const { return mParent; }
virtual JSObject* WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto) override;
protected:
virtual ~VRFieldOfView() {}
nsCOMPtr<nsISupports> mParent;
double mUpDegrees;
double mRightDegrees;
double mDownDegrees;
double mLeftDegrees;
};
class VRDisplayCapabilities final : public nsWrapperCache
{
public:
VRDisplayCapabilities(nsISupports* aParent, const gfx::VRDisplayCapabilityFlags& aFlags)
: mParent(aParent)
, mFlags(aFlags)
{
}
NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(VRDisplayCapabilities)
NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(VRDisplayCapabilities)
nsISupports* GetParentObject() const
{
return mParent;
}
virtual JSObject* WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto) override;
bool HasPosition() const;
bool HasOrientation() const;
bool HasExternalDisplay() const;
bool CanPresent() const;
uint32_t MaxLayers() const;
protected:
~VRDisplayCapabilities() {}
nsCOMPtr<nsISupports> mParent;
gfx::VRDisplayCapabilityFlags mFlags;
};
class VRPose final : public Pose
{
public:
VRPose(nsISupports* aParent, const gfx::VRHMDSensorState& aState);
explicit VRPose(nsISupports* aParent);
uint32_t FrameID() const { return mFrameId; }
virtual void GetPosition(JSContext* aCx,
JS::MutableHandle<JSObject*> aRetval,
ErrorResult& aRv) override;
virtual void GetLinearVelocity(JSContext* aCx,
JS::MutableHandle<JSObject*> aRetval,
ErrorResult& aRv) override;
virtual void GetLinearAcceleration(JSContext* aCx,
JS::MutableHandle<JSObject*> aRetval,
ErrorResult& aRv) override;
virtual void GetOrientation(JSContext* aCx,
JS::MutableHandle<JSObject*> aRetval,
ErrorResult& aRv) override;
virtual void GetAngularVelocity(JSContext* aCx,
JS::MutableHandle<JSObject*> aRetval,
ErrorResult& aRv) override;
virtual void GetAngularAcceleration(JSContext* aCx,
JS::MutableHandle<JSObject*> aRetval,
ErrorResult& aRv) override;
virtual JSObject* WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto) override;
protected:
~VRPose();
uint32_t mFrameId;
gfx::VRHMDSensorState mVRState;
};
struct VRFrameInfo
{
VRFrameInfo();
void Update(const gfx::VRDisplayInfo& aInfo,
const gfx::VRHMDSensorState& aState,
float aDepthNear,
float aDepthFar);
void Clear();
bool IsDirty();
gfx::VRHMDSensorState mVRState;
gfx::Matrix4x4 mLeftProjection;
gfx::Matrix4x4 mLeftView;
gfx::Matrix4x4 mRightProjection;
gfx::Matrix4x4 mRightView;
};
class VRFrameData final : public nsWrapperCache
{
public:
NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(VRFrameData)
NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(VRFrameData)
explicit VRFrameData(nsISupports* aParent);
static already_AddRefed<VRFrameData> Constructor(const GlobalObject& aGlobal,
ErrorResult& aRv);
void Update(const VRFrameInfo& aFrameInfo);
// WebIDL Members
double Timestamp() const;
void GetLeftProjectionMatrix(JSContext* aCx,
JS::MutableHandle<JSObject*> aRetval,
ErrorResult& aRv);
void GetLeftViewMatrix(JSContext* aCx,
JS::MutableHandle<JSObject*> aRetval,
ErrorResult& aRv);
void GetRightProjectionMatrix(JSContext* aCx,
JS::MutableHandle<JSObject*> aRetval,
ErrorResult& aRv);
void GetRightViewMatrix(JSContext* aCx,
JS::MutableHandle<JSObject*> aRetval,
ErrorResult& aRv);
VRPose* Pose();
// WebIDL Boilerplate
nsISupports* GetParentObject() const { return mParent; }
virtual JSObject* WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto) override;
protected:
~VRFrameData();
nsCOMPtr<nsISupports> mParent;
VRFrameInfo mFrameInfo;
RefPtr<VRPose> mPose;
JS::Heap<JSObject*> mLeftProjectionMatrix;
JS::Heap<JSObject*> mLeftViewMatrix;
JS::Heap<JSObject*> mRightProjectionMatrix;
JS::Heap<JSObject*> mRightViewMatrix;
void LazyCreateMatrix(JS::Heap<JSObject*>& aArray, gfx::Matrix4x4& aMat,
JSContext* aCx, JS::MutableHandle<JSObject*> aRetval,
ErrorResult& aRv);
};
class VRStageParameters final : public nsWrapperCache
{
public:
VRStageParameters(nsISupports* aParent,
const gfx::Matrix4x4& aSittingToStandingTransform,
const gfx::Size& aSize);
NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(VRStageParameters)
NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(VRStageParameters)
void GetSittingToStandingTransform(JSContext* aCx,
JS::MutableHandle<JSObject*> aRetval,
ErrorResult& aRv);
float SizeX() const { return mSize.width; }
float SizeZ() const { return mSize.height; }
nsISupports* GetParentObject() const { return mParent; }
virtual JSObject* WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto) override;
protected:
~VRStageParameters();
nsCOMPtr<nsISupports> mParent;
gfx::Matrix4x4 mSittingToStandingTransform;
JS::Heap<JSObject*> mSittingToStandingTransformArray;
gfx::Size mSize;
};
class VREyeParameters final : public nsWrapperCache
{
public:
VREyeParameters(nsISupports* aParent,
const gfx::Point3D& aEyeTranslation,
const gfx::VRFieldOfView& aFOV,
const gfx::IntSize& aRenderSize);
NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(VREyeParameters)
NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(VREyeParameters)
void GetOffset(JSContext* aCx, JS::MutableHandle<JSObject*> aRetVal,
ErrorResult& aRv);
VRFieldOfView* FieldOfView();
uint32_t RenderWidth() const { return mRenderSize.width; }
uint32_t RenderHeight() const { return mRenderSize.height; }
nsISupports* GetParentObject() const { return mParent; }
virtual JSObject* WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto) override;
protected:
~VREyeParameters();
nsCOMPtr<nsISupports> mParent;
gfx::Point3D mEyeTranslation;
gfx::IntSize mRenderSize;
JS::Heap<JSObject*> mOffset;
RefPtr<VRFieldOfView> mFOV;
};
class VRDisplay final : public DOMEventTargetHelper
, public nsIObserver
{
public:
NS_DECL_ISUPPORTS_INHERITED
NS_DECL_NSIOBSERVER
NS_DECL_CYCLE_COLLECTION_CLASS_INHERITED(VRDisplay, DOMEventTargetHelper)
virtual JSObject* WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto) override;
bool IsPresenting() const;
bool IsConnected() const;
VRDisplayCapabilities* Capabilities();
VRStageParameters* GetStageParameters();
uint32_t DisplayId() const { return mDisplayId; }
void GetDisplayName(nsAString& aDisplayName) const { aDisplayName = mDisplayName; }
static bool RefreshVRDisplays(uint64_t aWindowId);
static void UpdateVRDisplays(nsTArray<RefPtr<VRDisplay> >& aDisplays,
nsPIDOMWindowInner* aWindow);
gfx::VRDisplayClient *GetClient() {
return mClient;
}
virtual already_AddRefed<VREyeParameters> GetEyeParameters(VREye aEye);
bool GetFrameData(VRFrameData& aFrameData);
already_AddRefed<VRPose> GetPose();
void ResetPose();
double DepthNear() {
return mDepthNear;
}
double DepthFar() {
return mDepthFar;
}
void SetDepthNear(double aDepthNear) {
// XXX When we start sending depth buffers to VRLayer's we will want
// to communicate this with the VRDisplayHost
mDepthNear = aDepthNear;
}
void SetDepthFar(double aDepthFar) {
// XXX When we start sending depth buffers to VRLayer's we will want
// to communicate this with the VRDisplayHost
mDepthFar = aDepthFar;
}
already_AddRefed<Promise> RequestPresent(const nsTArray<VRLayer>& aLayers, ErrorResult& aRv);
already_AddRefed<Promise> ExitPresent(ErrorResult& aRv);
void GetLayers(nsTArray<VRLayer>& result);
void SubmitFrame();
int32_t RequestAnimationFrame(mozilla::dom::FrameRequestCallback& aCallback,
mozilla::ErrorResult& aError);
void CancelAnimationFrame(int32_t aHandle, mozilla::ErrorResult& aError);
protected:
VRDisplay(nsPIDOMWindowInner* aWindow, gfx::VRDisplayClient* aClient);
virtual ~VRDisplay();
virtual void LastRelease() override;
void ExitPresentInternal();
void UpdateFrameInfo();
RefPtr<gfx::VRDisplayClient> mClient;
uint32_t mDisplayId;
nsString mDisplayName;
RefPtr<VRDisplayCapabilities> mCapabilities;
RefPtr<VRStageParameters> mStageParameters;
double mDepthNear;
double mDepthFar;
RefPtr<gfx::VRDisplayPresentation> mPresentation;
/**
* The WebVR 1.1 spec Requires that VRDisplay.getPose and VRDisplay.getFrameData
* must return the same values until the next VRDisplay.submitFrame.
* mFrameInfo is updated only on the first call to either function within one
* frame. Subsequent calls before the next SubmitFrame or ExitPresent call
* will use these cached values.
*/
VRFrameInfo mFrameInfo;
};
} // namespace dom
} // namespace mozilla
#endif

View file

@ -1,79 +0,0 @@
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "VREventObserver.h"
#include "nsContentUtils.h"
#include "nsGlobalWindow.h"
#include "VRManagerChild.h"
namespace mozilla {
namespace dom {
using namespace gfx;
/**
* This class is used by nsGlobalWindow to implement window.onvrdisplayconnected,
* window.onvrdisplaydisconnected, and window.onvrdisplaypresentchange.
*/
VREventObserver::VREventObserver(nsGlobalWindow* aGlobalWindow)
: mWindow(aGlobalWindow)
{
MOZ_ASSERT(aGlobalWindow && aGlobalWindow->IsInnerWindow());
VRManagerChild* vmc = VRManagerChild::Get();
if (vmc) {
vmc->AddListener(this);
}
}
VREventObserver::~VREventObserver()
{
VRManagerChild* vmc = VRManagerChild::Get();
if (vmc) {
vmc->RemoveListener(this);
}
}
void
VREventObserver::NotifyVRDisplayConnect()
{
/**
* We do not call nsGlobalWindow::NotifyActiveVRDisplaysChanged here, as we
* can assume that a newly enumerated display is not presenting WebVR
* content.
*/
if (mWindow->AsInner()->IsCurrentInnerWindow()) {
MOZ_ASSERT(nsContentUtils::IsSafeToRunScript());
mWindow->GetOuterWindow()->DispatchCustomEvent(
NS_LITERAL_STRING("vrdisplayconnected"));
}
}
void
VREventObserver::NotifyVRDisplayDisconnect()
{
if (mWindow->AsInner()->IsCurrentInnerWindow()) {
mWindow->NotifyActiveVRDisplaysChanged();
MOZ_ASSERT(nsContentUtils::IsSafeToRunScript());
mWindow->GetOuterWindow()->DispatchCustomEvent(
NS_LITERAL_STRING("vrdisplaydisconnected"));
}
}
void
VREventObserver::NotifyVRDisplayPresentChange()
{
if (mWindow->AsInner()->IsCurrentInnerWindow()) {
mWindow->NotifyActiveVRDisplaysChanged();
MOZ_ASSERT(nsContentUtils::IsSafeToRunScript());
mWindow->GetOuterWindow()->DispatchCustomEvent(
NS_LITERAL_STRING("vrdisplaypresentchange"));
}
}
} // namespace dom
} // namespace mozilla

View file

@ -1,33 +0,0 @@
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_dom_VREventObserver_h
#define mozilla_dom_VREventObserver_h
class nsGlobalWindow;
namespace mozilla {
namespace dom {
class VREventObserver final
{
public:
~VREventObserver();
explicit VREventObserver(nsGlobalWindow* aGlobalWindow);
void NotifyVRDisplayConnect();
void NotifyVRDisplayDisconnect();
void NotifyVRDisplayPresentChange();
private:
// Weak pointer, instance is owned by mWindow.
nsGlobalWindow* MOZ_NON_OWNING_REF mWindow;
};
} // namespace dom
} // namespace mozilla
#endif // mozilla_dom_VREventObserver_h

View file

@ -1,22 +0,0 @@
# -*- Mode: python; indent-tabs-mode: nil; tab-width: 40 -*-
# vim: set filetype=python:
# This Source Code Form is subject to the terms of the Mozilla Public
# License, v. 2.0. If a copy of the MPL was not distributed with this
# file, You can obtain one at http://mozilla.org/MPL/2.0/.
EXPORTS.mozilla.dom += [
'VRDisplay.h',
'VREventObserver.h',
]
UNIFIED_SOURCES = [
'VRDisplay.cpp',
'VREventObserver.cpp',
]
include('/ipc/chromium/chromium-config.mozbuild')
FINAL_LIBRARY = 'xul'
LOCAL_INCLUDES += [
'/dom/base'
]

View file

@ -268,14 +268,6 @@ partial interface Navigator {
};
#endif // MOZ_GAMEPAD
partial interface Navigator {
[Throws, Pref="dom.vr.enabled"]
Promise<sequence<VRDisplay>> getVRDisplays();
// TODO: Use FrozenArray once available. (Bug 1236777)
[Frozen, Cached, Pure, Pref="dom.vr.enabled"]
readonly attribute sequence<VRDisplay> activeVRDisplays;
};
#ifdef MOZ_TIME_MANAGER
// nsIDOMMozNavigatorTime
partial interface Navigator {

View file

@ -1,286 +0,0 @@
/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
enum VREye {
"left",
"right"
};
[Pref="dom.vr.enabled",
HeaderFile="mozilla/dom/VRDisplay.h"]
interface VRFieldOfView {
readonly attribute double upDegrees;
readonly attribute double rightDegrees;
readonly attribute double downDegrees;
readonly attribute double leftDegrees;
};
typedef (HTMLCanvasElement or OffscreenCanvas) VRSource;
dictionary VRLayer {
/**
* XXX - When WebVR in WebWorkers is implemented, HTMLCanvasElement below
* should be replaced with VRSource.
*/
HTMLCanvasElement? source = null;
/**
* The left and right viewports contain 4 values defining the viewport
* rectangles within the canvas to present to the eye in UV space.
* [0] left offset of the viewport (0.0 - 1.0)
* [1] top offset of the viewport (0.0 - 1.0)
* [2] width of the viewport (0.0 - 1.0)
* [3] height of the viewport (0.0 - 1.0)
*
* When no values are passed, they will be processed as though the left
* and right sides of the viewport were passed:
*
* leftBounds: [0.0, 0.0, 0.5, 1.0]
* rightBounds: [0.5, 0.0, 0.5, 1.0]
*/
sequence<float> leftBounds = [];
sequence<float> rightBounds = [];
};
/**
* Values describing the capabilities of a VRDisplay.
* These are expected to be static per-device/per-user.
*/
[Pref="dom.vr.enabled",
HeaderFile="mozilla/dom/VRDisplay.h"]
interface VRDisplayCapabilities {
/**
* hasPosition is true if the VRDisplay is capable of tracking its position.
*/
readonly attribute boolean hasPosition;
/**
* hasOrientation is true if the VRDisplay is capable of tracking its orientation.
*/
readonly attribute boolean hasOrientation;
/**
* Whether the VRDisplay is separate from the device’s
* primary display. If presenting VR content will obscure
* other content on the device, this should be false. When
* false, the application should not attempt to mirror VR content
* or update non-VR UI because that content will not be visible.
*/
readonly attribute boolean hasExternalDisplay;
/**
* Whether the VRDisplay is capable of presenting content to an HMD or similar device.
* Can be used to indicate “magic window” devices that are capable of 6DoF tracking but for
* which requestPresent is not meaningful. If false then calls to requestPresent should
* always fail, and getEyeParameters should return null.
*/
readonly attribute boolean canPresent;
/**
* Indicates the maximum length of the array that requestPresent() will accept. MUST be 1 if
canPresent is true, 0 otherwise.
*/
readonly attribute unsigned long maxLayers;
};
/**
* Values describing the the stage / play area for devices
* that support room-scale experiences.
*/
[Pref="dom.vr.enabled",
HeaderFile="mozilla/dom/VRDisplay.h"]
interface VRStageParameters {
/**
* A 16-element array containing the components of a column-major 4x4
* affine transform matrix. This matrix transforms the sitting-space position
* returned by get{Immediate}Pose() to a standing-space position.
*/
[Throws] readonly attribute Float32Array sittingToStandingTransform;
/**
* Dimensions of the play-area bounds. The bounds are defined
* as an axis-aligned rectangle on the floor.
* The center of the rectangle is at (0,0,0) in standing-space
* coordinates.
* These bounds are defined for safety purposes.
* Content should not require the user to move beyond these
* bounds; however, it is possible for the user to ignore
* the bounds resulting in position values outside of
* this rectangle.
*/
readonly attribute float sizeX;
readonly attribute float sizeZ;
};
[Pref="dom.vr.enabled",
HeaderFile="mozilla/dom/VRDisplay.h"]
interface VRPose
{
/**
* position, linearVelocity, and linearAcceleration are 3-component vectors.
* position is relative to a sitting space. Transforming this point with
* VRStageParameters.sittingToStandingTransform converts this to standing space.
*/
[Constant, Throws] readonly attribute Float32Array? position;
[Constant, Throws] readonly attribute Float32Array? linearVelocity;
[Constant, Throws] readonly attribute Float32Array? linearAcceleration;
/* orientation is a 4-entry array representing the components of a quaternion. */
[Constant, Throws] readonly attribute Float32Array? orientation;
/* angularVelocity and angularAcceleration are the components of 3-dimensional vectors. */
[Constant, Throws] readonly attribute Float32Array? angularVelocity;
[Constant, Throws] readonly attribute Float32Array? angularAcceleration;
};
[Constructor,
Pref="dom.vr.enabled",
HeaderFile="mozilla/dom/VRDisplay.h"]
interface VRFrameData {
readonly attribute DOMHighResTimeStamp timestamp;
[Throws, Pure] readonly attribute Float32Array leftProjectionMatrix;
[Throws, Pure] readonly attribute Float32Array leftViewMatrix;
[Throws, Pure] readonly attribute Float32Array rightProjectionMatrix;
[Throws, Pure] readonly attribute Float32Array rightViewMatrix;
[Pure] readonly attribute VRPose pose;
};
[Pref="dom.vr.enabled",
HeaderFile="mozilla/dom/VRDisplay.h"]
interface VREyeParameters {
/**
* offset is a 3-component vector representing an offset to
* translate the eye. This value may vary from frame
* to frame if the user adjusts their headset ipd.
*/
[Constant, Throws] readonly attribute Float32Array offset;
/* These values may vary as the user adjusts their headset ipd. */
[Constant] readonly attribute VRFieldOfView fieldOfView;
/**
* renderWidth and renderHeight specify the recommended render target
* size of each eye viewport, in pixels. If multiple eyes are rendered
* in a single render target, then the render target should be made large
* enough to fit both viewports.
*/
[Constant] readonly attribute unsigned long renderWidth;
[Constant] readonly attribute unsigned long renderHeight;
};
[Pref="dom.vr.enabled",
HeaderFile="mozilla/dom/VRDisplay.h"]
interface VRDisplay : EventTarget {
readonly attribute boolean isConnected;
readonly attribute boolean isPresenting;
/**
* Dictionary of capabilities describing the VRDisplay.
*/
[Constant] readonly attribute VRDisplayCapabilities capabilities;
/**
* If this VRDisplay supports room-scale experiences, the optional
* stage attribute contains details on the room-scale parameters.
*/
readonly attribute VRStageParameters? stageParameters;
/* Return the current VREyeParameters for the given eye. */
VREyeParameters getEyeParameters(VREye whichEye);
/**
* An identifier for this distinct VRDisplay. Used as an
* association point in the Gamepad API.
*/
[Constant] readonly attribute unsigned long displayId;
/**
* A display name, a user-readable name identifying it.
*/
[Constant] readonly attribute DOMString displayName;
/**
* Populates the passed VRFrameData with the information required to render
* the current frame.
*/
boolean getFrameData(VRFrameData frameData);
/**
* Return a VRPose containing the future predicted pose of the VRDisplay
* when the current frame will be presented. Subsequent calls to getPose()
* MUST return a VRPose with the same values until the next call to
* submitFrame().
*
* The VRPose will contain the position, orientation, velocity,
* and acceleration of each of these properties.
*/
[NewObject] VRPose getPose();
/**
* Reset the pose for this display, treating its current position and
* orientation as the "origin/zero" values. VRPose.position,
* VRPose.orientation, and VRStageParameters.sittingToStandingTransform may be
* updated when calling resetPose(). This should be called in only
* sitting-space experiences.
*/
void resetPose();
/**
* z-depth defining the near plane of the eye view frustum
* enables mapping of values in the render target depth
* attachment to scene coordinates. Initially set to 0.01.
*/
attribute double depthNear;
/**
* z-depth defining the far plane of the eye view frustum
* enables mapping of values in the render target depth
* attachment to scene coordinates. Initially set to 10000.0.
*/
attribute double depthFar;
/**
* The callback passed to `requestAnimationFrame` will be called
* any time a new frame should be rendered. When the VRDisplay is
* presenting the callback will be called at the native refresh
* rate of the HMD. When not presenting this function acts
* identically to how window.requestAnimationFrame acts. Content should
* make no assumptions of frame rate or vsync behavior as the HMD runs
* asynchronously from other displays and at differing refresh rates.
*/
[Throws] long requestAnimationFrame(FrameRequestCallback callback);
/**
* Passing the value returned by `requestAnimationFrame` to
* `cancelAnimationFrame` will unregister the callback.
*/
[Throws] void cancelAnimationFrame(long handle);
/**
* Begin presenting to the VRDisplay. Must be called in response to a user gesture.
* Repeat calls while already presenting will update the VRLayers being displayed.
*/
[Throws] Promise<void> requestPresent(sequence<VRLayer> layers);
/**
* Stops presenting to the VRDisplay.
*/
[Throws] Promise<void> exitPresent();
/**
* Get the layers currently being presented.
*/
sequence<VRLayer> getLayers();
/**
* The VRLayer provided to the VRDisplay will be captured and presented
* in the HMD. Calling this function has the same effect on the source
* canvas as any other operation that uses its source image, and canvases
* created without preserveDrawingBuffer set to true will be cleared.
*/
void submitFrame();
};

View file

@ -555,7 +555,6 @@ WEBIDL_FILES = [
'VideoStreamTrack.webidl',
'VideoTrack.webidl',
'VideoTrackList.webidl',
'VRDisplay.webidl',
'VTTCue.webidl',
'VTTRegion.webidl',
'WaveShaperNode.webidl',