From 989fd6953defd074c6a5a10da4e1c63d78c1dd28 Mon Sep 17 00:00:00 2001 From: wolfbeast Date: Thu, 22 Nov 2018 12:12:58 +0100 Subject: [PATCH] Fix debug assertion. See: https://github.com/MoonchildProductions/UXP/commit/622098073e132995994fac4d61e3629d08ee1801#commitcomment-31390051 --- image/Decoder.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/image/Decoder.cpp b/image/Decoder.cpp index a6fd67c3f7..5ff8c72b56 100644 --- a/image/Decoder.cpp +++ b/image/Decoder.cpp @@ -295,7 +295,7 @@ Decoder::AllocateFrame(const gfx::IntSize& aOutputSize, // We should now be on |aFrameNum|. (Note that we're comparing the frame // number, which is zero-based, with the frame count, which is one-based.) - MOZ_ASSERT(aAnimParams, aAnimParams->mFrameNum + 1 == mFrameCount); + MOZ_ASSERT_IF(aAnimParams, aAnimParams->mFrameNum + 1 == mFrameCount); // If we're past the first frame, PostIsAnimated() should've been called. MOZ_ASSERT_IF(mFrameCount > 1, HasAnimation());