Bug 1264125: Call the queueing events when canceling transition via Style or Script

Issue #55
This commit is contained in:
janekptacijarabaci 2018-03-14 09:16:03 +01:00 committed by Roy Tam
commit 96037b8c9a
4 changed files with 53 additions and 7 deletions

View file

@ -230,6 +230,10 @@ Animation::SetTimelineNoUpdate(AnimationTimeline* aTimeline)
return;
}
StickyTimeDuration activeTime = mEffect
? mEffect->GetComputedTiming().mActiveTime
: StickyTimeDuration();
RefPtr<AnimationTimeline> oldTimeline = mTimeline;
if (oldTimeline) {
oldTimeline->RemoveAnimation(this);
@ -240,6 +244,9 @@ Animation::SetTimelineNoUpdate(AnimationTimeline* aTimeline)
mHoldTime.SetNull();
}
if (!aTimeline) {
MaybeQueueCancelEvent(activeTime);
}
UpdateTiming(SeekFlag::NoSeek, SyncNotifyFlag::Async);
}
@ -771,6 +778,10 @@ Animation::CancelNoUpdate()
DispatchPlaybackEvent(NS_LITERAL_STRING("cancel"));
StickyTimeDuration activeTime = mEffect
? mEffect->GetComputedTiming().mActiveTime
: StickyTimeDuration();
mHoldTime.SetNull();
mStartTime.SetNull();
@ -779,6 +790,7 @@ Animation::CancelNoUpdate()
if (mTimeline) {
mTimeline->RemoveAnimation(this);
}
MaybeQueueCancelEvent(activeTime);
}
void
@ -819,6 +831,17 @@ Animation::HasLowerCompositeOrderThan(const Animation& aOther) const
return thisTransition->HasLowerCompositeOrderThan(*otherTransition);
}
if (thisTransition || otherTransition) {
// Cancelled transitions no longer have an owning element. To be strictly
// correct we should store a strong reference to the owning element
// so that if we arrive here while sorting cancel events, we can sort
// them in the correct order.
//
// However, given that cancel events are almost always queued
// synchronously in some deterministic manner, we can be fairly sure
// that cancel events will be dispatched in a deterministic order
// (which is our only hard requirement until specs say otherwise).
// Furthermore, we only reach here when we have events with equal
// timestamps so this is an edge case we can probably ignore for now.
return thisTransition;
}
}

View file

@ -326,6 +326,16 @@ public:
void NotifyEffectTimingUpdated();
/**
* Used by subclasses to synchronously queue a cancel event in situations
* where the Animation may have been cancelled.
*
* We need to do this synchronously because after a CSS animation/transition
* is canceled, it will be released by its owning element and may not still
* exist when we would normally go to queue events on the next tick.
*/
virtual void MaybeQueueCancelEvent(StickyTimeDuration aActiveTime) {};
protected:
void SilentlySetCurrentTime(const TimeDuration& aNewCurrentTime);
void SilentlySetPlaybackRate(double aPlaybackRate);

View file

@ -180,7 +180,7 @@ CSSTransition::UpdateTiming(SeekFlag aSeekFlag, SyncNotifyFlag aSyncNotifyFlag)
}
void
CSSTransition::QueueEvents()
CSSTransition::QueueEvents(StickyTimeDuration aActiveTime)
{
if (!mEffect ||
!mOwningElement.IsSet()) {
@ -230,12 +230,9 @@ CSSTransition::QueueEvents()
// Handle cancel events firts
if (mPreviousTransitionPhase != TransitionPhase::Idle &&
currentPhase == TransitionPhase::Idle) {
// FIXME: bug 1264125: We will need to get active time when cancelling
// the transition.
StickyTimeDuration activeTime(0);
TimeStamp activeTimeStamp = ElapsedTimeToTimeStamp(activeTime);
TimeStamp activeTimeStamp = ElapsedTimeToTimeStamp(aActiveTime);
events.AppendElement(TransitionEventParams{ eTransitionCancel,
activeTime,
aActiveTime,
activeTimeStamp });
}

View file

@ -162,6 +162,18 @@ public:
Animation::CancelFromStyle();
// The above call to Animation::CancelFromStyle may cause a transitioncancel
// event to be queued. However, it will also remove the transition from its
// timeline. If this transition was the last animation attached to
// the timeline, the timeline will stop observing the refresh driver and
// there may be no subsequent tick fro dispatching animation events.
//
// To ensure the cancel event is dispatched we tell the timeline it needs to
// observe the refresh driver for at least one more tick.
if (mTimeline) {
mTimeline->NotifyAnimationUpdated(*this);
}
// It is important we do this *after* calling CancelFromStyle().
// This is because CancelFromStyle() will end up posting a restyle and
// that restyle should target the *transitions* level of the cascade.
@ -214,6 +226,10 @@ public:
const TimeDuration& aStartTime,
double aPlaybackRate);
void MaybeQueueCancelEvent(StickyTimeDuration aActiveTime) override {
QueueEvents(aActiveTime);
}
protected:
virtual ~CSSTransition()
{
@ -225,7 +241,7 @@ protected:
void UpdateTiming(SeekFlag aSeekFlag,
SyncNotifyFlag aSyncNotifyFlag) override;
void QueueEvents();
void QueueEvents(StickyTimeDuration activeTime = StickyTimeDuration());
// The (pseudo-)element whose computed transition-property refers to this
// transition (if any).