Attach FrameProperties to each frame instead of using a shared hashtable

Dispense the shared hashtable and instead attach the frame property list directly to nsIFrame.
This commit is contained in:
win7-7 2019-06-26 01:51:45 +03:00 committed by Roy Tam
commit 922e819d1c
62 changed files with 738 additions and 945 deletions

View file

@ -300,7 +300,7 @@ nsDisplayCanvasBackgroundImage::Paint(nsDisplayListBuilder* aBuilder,
// above.
destRect.Round();
RefPtr<DrawTarget> dt =
Frame()->Properties().Get(nsIFrame::CachedBackgroundImageDT());
Frame()->GetProperty(nsIFrame::CachedBackgroundImageDT());
DrawTarget* destDT = dest->GetDrawTarget();
if (dt) {
BlitSurface(destDT, destRect, dt);
@ -317,7 +317,7 @@ nsDisplayCanvasBackgroundImage::Paint(nsDisplayListBuilder* aBuilder,
nsRenderingContext context(ctx);
PaintInternal(aBuilder, &context, bgClipRect, &bgClipRect);
BlitSurface(dest->GetDrawTarget(), destRect, dt);
frame->Properties().Set(nsIFrame::CachedBackgroundImageDT(),
frame->SetProperty(nsIFrame::CachedBackgroundImageDT(),
dt.forget().take());
return;
}