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Implement WebP image decoder.
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10 changed files with 579 additions and 2 deletions
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@ -4445,6 +4445,9 @@ pref("image.mem.surfacecache.discard_factor", 1);
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// automatically determined based on the system's number of cores.
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pref("image.multithreaded_decoding.limit", -1);
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// Whether we attempt to decode WebP images or not.
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pref("image.webp.enabled", true);
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// Limit for the canvas image cache. 0 means we don't limit the size of the
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// cache.
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pref("canvas.image.cache.limit", 0);
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