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11 changed files with 99 additions and 73 deletions
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@ -64,12 +64,12 @@ struct ComputedTiming
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}
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enum class AnimationPhase {
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Null, // Not sampled (null sample time)
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Idle, // Not sampled (null sample time)
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Before, // Sampled prior to the start of the active interval
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Active, // Sampled within the active interval
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After // Sampled after (or at) the end of the active interval
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};
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AnimationPhase mPhase = AnimationPhase::Null;
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AnimationPhase mPhase = AnimationPhase::Idle;
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ComputedTimingFunction::BeforeFlag mBeforeFlag =
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ComputedTimingFunction::BeforeFlag::Unset;
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