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Issue #21 - Remove Telemetry plumbing and fix build.
Note this won't give working applications. Requires FE changes and additional js module changes (next part).
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205 changed files with 45 additions and 40519 deletions
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@ -25,7 +25,6 @@
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#include "mozilla/widget/WinCompositorWidget.h"
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#include "mozilla/EnumeratedArray.h"
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#include "mozilla/Telemetry.h"
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#include "BlendShaderConstants.h"
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#include "D3D11ShareHandleImage.h"
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@ -1376,9 +1375,6 @@ DeviceAttachmentsD3D11::InitSyncObject()
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if (FAILED(hr) || !mSyncHandle) {
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gfxCriticalError() << "Failed to get SharedHandle for sync texture. Result: "
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<< hexa(hr);
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NS_DispatchToMainThread(NS_NewRunnableFunction([] () -> void {
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Accumulate(Telemetry::D3D11_SYNC_HANDLE_FAILURE, 1);
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}));
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return false;
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}
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