Issue #21 - Remove Telemetry plumbing and fix build.

Note this won't give working applications. Requires FE changes and
additional js module changes (next part).
This commit is contained in:
Moonchild 2021-10-29 11:02:27 +00:00 committed by roytam1
commit 8d800b1cb0
205 changed files with 45 additions and 40519 deletions

View file

@ -25,7 +25,6 @@
#include "mozilla/widget/WinCompositorWidget.h"
#include "mozilla/EnumeratedArray.h"
#include "mozilla/Telemetry.h"
#include "BlendShaderConstants.h"
#include "D3D11ShareHandleImage.h"
@ -1376,9 +1375,6 @@ DeviceAttachmentsD3D11::InitSyncObject()
if (FAILED(hr) || !mSyncHandle) {
gfxCriticalError() << "Failed to get SharedHandle for sync texture. Result: "
<< hexa(hr);
NS_DispatchToMainThread(NS_NewRunnableFunction([] () -> void {
Accumulate(Telemetry::D3D11_SYNC_HANDLE_FAILURE, 1);
}));
return false;
}