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No issue - Fix OutputVariable visibility issue, when building with clang.
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1 changed files with 3 additions and 1 deletions
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@ -11,10 +11,12 @@
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#define COMPILER_TRANSLATOR_EMULATEGLFRAGCOLORBROADCAST_H_
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#include <vector>
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// For COMPILER_EXPORT
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#include "GLSLANG/ShaderLang.h"
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namespace sh
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{
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struct OutputVariable;
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struct COMPILER_EXPORT OutputVariable;
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}
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class TIntermNode;
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