Remove all C++ Telemetry Accumulation calls.

This creates a number of stubs and leaves some surrounding code that may be irrelevant (eg. recorded time stamps, status variables).
Stub resolution/removal should be a follow-up to this.
This commit is contained in:
wolfbeast 2018-09-03 10:11:38 +02:00 committed by Roy Tam
commit 8c8145e620
186 changed files with 48 additions and 2957 deletions

View file

@ -39,8 +39,8 @@
#include "mozilla/MemoryReporting.h"
#include "mozilla/Services.h"
#include <stdint.h>
#include "mozilla/Telemetry.h"
#include "mozilla/TimeStamp.h"
#include "mozilla/Telemetry.h"
#include "mozilla/Tuple.h"
#include "mozilla/ClearOnShutdown.h"
#include "mozilla/gfx/Scale.h"
@ -104,9 +104,6 @@ RasterImage::~RasterImage()
// Release all frames from the surface cache.
SurfaceCache::RemoveImage(ImageKey(this));
// Record Telemetry.
Telemetry::Accumulate(Telemetry::IMAGE_DECODE_COUNT, mDecodeCount);
}
nsresult
@ -1365,19 +1362,9 @@ RasterImage::Draw(gfxContext* aContext,
return DrawResult::NOT_READY;
}
bool shouldRecordTelemetry = !mDrawStartTime.IsNull() &&
surface->IsFinished();
auto result = DrawInternal(Move(surface), aContext, aSize,
aRegion, aSamplingFilter, flags);
if (shouldRecordTelemetry) {
TimeDuration drawLatency = TimeStamp::Now() - mDrawStartTime;
Telemetry::Accumulate(Telemetry::IMAGE_DECODE_ON_DRAW_LATENCY,
int32_t(drawLatency.ToMicroseconds()));
mDrawStartTime = TimeStamp();
}
return result;
}
@ -1614,22 +1601,6 @@ RasterImage::NotifyDecodeComplete(const DecoderFinalStatus& aStatus,
mAnimationState->SetDoneDecoding(true);
}
// Do some telemetry if this isn't a metadata decode.
if (!aStatus.mWasMetadataDecode) {
if (aTelemetry.mChunkCount) {
Telemetry::Accumulate(Telemetry::IMAGE_DECODE_CHUNKS, aTelemetry.mChunkCount);
}
if (aStatus.mFinished) {
Telemetry::Accumulate(Telemetry::IMAGE_DECODE_TIME,
int32_t(aTelemetry.mDecodeTime.ToMicroseconds()));
if (aTelemetry.mSpeedHistogram) {
Telemetry::Accumulate(*aTelemetry.mSpeedHistogram, aTelemetry.Speed());
}
}
}
// Only act on errors if we have no usable frames from the decoder.
if (aStatus.mHadError &&
(!mAnimationState || mAnimationState->KnownFrameCount() == 0)) {