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Remove all C++ Telemetry Accumulation calls.
This creates a number of stubs and leaves some surrounding code that may be irrelevant (eg. recorded time stamps, status variables). Stub resolution/removal should be a follow-up to this.
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186 changed files with 48 additions and 2957 deletions
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@ -11,7 +11,6 @@
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#include "nsString.h"
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#include "nsXULAppAPI.h"
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#include "mozilla/Preferences.h"
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#include "mozilla/Telemetry.h"
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#include "mozilla/Services.h"
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#include "mozilla/gfx/Logging.h"
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#include "mozilla/dom/ContentChild.h"
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@ -469,20 +468,7 @@ D3D11LayersCrashGuard::LogFeatureDisabled()
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void
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D3D11LayersCrashGuard::RecordTelemetry(TelemetryState aState)
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{
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// D3D11LayersCrashGuard is a no-op in the child process.
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if (!XRE_IsParentProcess()) {
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return;
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}
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// Since we instantiate this class more than once, make sure we only record
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// the first state (since that is really all we care about).
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static bool sTelemetryStateRecorded = false;
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if (sTelemetryStateRecorded) {
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return;
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}
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Telemetry::Accumulate(Telemetry::GRAPHICS_DRIVER_STARTUP_TEST, int32_t(aState));
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sTelemetryStateRecorded = true;
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/* STUB */
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}
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D3D9VideoCrashGuard::D3D9VideoCrashGuard(dom::ContentParent* aContentParent)
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