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Remove all C++ Telemetry Accumulation calls.
This creates a number of stubs and leaves some surrounding code that may be irrelevant (eg. recorded time stamps, status variables). Stub resolution/removal should be a follow-up to this.
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186 changed files with 48 additions and 2957 deletions
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@ -1178,40 +1178,7 @@ ReportRecoveryTelemetry(const TimeStamp& aRecoveryStart,
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const MediaInfo& aMediaInfo,
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bool aIsHardwareAccelerated)
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{
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MOZ_ASSERT(NS_IsMainThread());
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if (!aMediaInfo.HasVideo()) {
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return;
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}
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// Keyed by audio+video or video alone, hardware acceleration,
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// and by a resolution range.
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nsCString key(aMediaInfo.HasAudio() ? "AV" : "V");
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key.AppendASCII(aIsHardwareAccelerated ? "(hw)," : ",");
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static const struct { int32_t mH; const char* mRes; } sResolutions[] = {
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{ 240, "0-240" },
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{ 480, "241-480" },
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{ 720, "481-720" },
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{ 1080, "721-1080" },
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{ 2160, "1081-2160" }
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};
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const char* resolution = "2161+";
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int32_t height = aMediaInfo.mVideo.mImage.height;
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for (const auto& res : sResolutions) {
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if (height <= res.mH) {
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resolution = res.mRes;
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break;
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}
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}
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key.AppendASCII(resolution);
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TimeDuration duration = TimeStamp::Now() - aRecoveryStart;
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double duration_ms = duration.ToMilliseconds();
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Telemetry::Accumulate(Telemetry::VIDEO_SUSPEND_RECOVERY_TIME_MS,
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key,
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uint32_t(duration_ms + 0.5));
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Telemetry::Accumulate(Telemetry::VIDEO_SUSPEND_RECOVERY_TIME_MS,
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NS_LITERAL_CSTRING("All"),
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uint32_t(duration_ms + 0.5));
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/* STUB */
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}
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void
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