Remove all C++ Telemetry Accumulation calls.

This creates a number of stubs and leaves some surrounding code that may be irrelevant (eg. recorded time stamps, status variables).
Stub resolution/removal should be a follow-up to this.
This commit is contained in:
wolfbeast 2018-09-03 10:11:38 +02:00 committed by Roy Tam
commit 8c8145e620
186 changed files with 48 additions and 2957 deletions

View file

@ -1178,40 +1178,7 @@ ReportRecoveryTelemetry(const TimeStamp& aRecoveryStart,
const MediaInfo& aMediaInfo,
bool aIsHardwareAccelerated)
{
MOZ_ASSERT(NS_IsMainThread());
if (!aMediaInfo.HasVideo()) {
return;
}
// Keyed by audio+video or video alone, hardware acceleration,
// and by a resolution range.
nsCString key(aMediaInfo.HasAudio() ? "AV" : "V");
key.AppendASCII(aIsHardwareAccelerated ? "(hw)," : ",");
static const struct { int32_t mH; const char* mRes; } sResolutions[] = {
{ 240, "0-240" },
{ 480, "241-480" },
{ 720, "481-720" },
{ 1080, "721-1080" },
{ 2160, "1081-2160" }
};
const char* resolution = "2161+";
int32_t height = aMediaInfo.mVideo.mImage.height;
for (const auto& res : sResolutions) {
if (height <= res.mH) {
resolution = res.mRes;
break;
}
}
key.AppendASCII(resolution);
TimeDuration duration = TimeStamp::Now() - aRecoveryStart;
double duration_ms = duration.ToMilliseconds();
Telemetry::Accumulate(Telemetry::VIDEO_SUSPEND_RECOVERY_TIME_MS,
key,
uint32_t(duration_ms + 0.5));
Telemetry::Accumulate(Telemetry::VIDEO_SUSPEND_RECOVERY_TIME_MS,
NS_LITERAL_CSTRING("All"),
uint32_t(duration_ms + 0.5));
/* STUB */
}
void