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Remove all C++ Telemetry Accumulation calls.
This creates a number of stubs and leaves some surrounding code that may be irrelevant (eg. recorded time stamps, status variables). Stub resolution/removal should be a follow-up to this.
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186 changed files with 48 additions and 2957 deletions
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@ -6,7 +6,6 @@
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#include "WebGL1Context.h"
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#include "mozilla/dom/WebGLRenderingContextBinding.h"
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#include "mozilla/Telemetry.h"
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#include "WebGLFormats.h"
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namespace mozilla {
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@ -43,8 +42,6 @@ WebGL1Context::WrapObject(JSContext* cx, JS::Handle<JSObject*> givenProto)
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nsresult
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NS_NewCanvasRenderingContextWebGL(nsIDOMWebGLRenderingContext** out_result)
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{
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mozilla::Telemetry::Accumulate(mozilla::Telemetry::CANVAS_WEBGL_USED, 1);
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nsIDOMWebGLRenderingContext* ctx = mozilla::WebGL1Context::Create();
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NS_ADDREF(*out_result = ctx);
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