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Issue #1053 - Part 2b: Remove android from /layout reftests
Also cleans up some other obsolete checks and stylo reftest lists.
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397 changed files with 511 additions and 18100 deletions
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# DO NOT EDIT! This is a auto-generated temporary list for Stylo testing
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# various tests involving dynamic insertion using the DOM
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# append a single element
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skip == appendsingle.html appendsingle.html
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# append several elements
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skip == appendmultiple.html appendmultiple.html
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# insert a single element
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== insertsingle.html insertsingle.html
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# insert several elements
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== insertmultiple.html insertmultiple.html
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# insert multiple nodes to a parent and one of its children
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== inserttoparentandchild-1.html inserttoparentandchild-1.html
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== inserttoparentandchild-2.html inserttoparentandchild-2.html
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# insert a parent with child and then insert more children to the parent
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== insertparentandchild.html insertparentandchild.html
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# insert nodes to two different parents
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== inserttwoparents.html inserttwoparents.html
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# multiple content inserts and appends
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# multiple range inserts
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== insertmultiplemultiple-1.html insertmultiplemultiple-1.html
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# a range insert and an append
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== insertmultiplemultiple-2.html insertmultiplemultiple-2.html
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# multiple range inserts and an append
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== insertmultiplemultiple-2.html insertmultiplemultiple-2.html
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# testing bindings that have multiple insertion points
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# skip XBL test case on B2G
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skip-if(B2G||Mulet) == multipleinsertionpoints-ref2.xhtml multipleinsertionpoints-ref2.xhtml
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# Initial mulet triage: parity with B2G/B2G Desktop
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# append a single element
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skip skip-if(B2G||Mulet) == multipleinsertionpoints-appendsingle-1.xhtml multipleinsertionpoints-appendsingle-1.xhtml
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# bug 773482
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# Initial mulet triage: parity with B2G/B2G Desktop
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skip skip-if(B2G||Mulet) == multipleinsertionpoints-appendsingle-2.xhtml multipleinsertionpoints-appendsingle-2.xhtml
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# bug 773482
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# Initial mulet triage: parity with B2G/B2G Desktop
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# append several elements
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skip skip-if(B2G||Mulet) == multipleinsertionpoints-appendmultiple.xhtml multipleinsertionpoints-appendmultiple.xhtml
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# bug 773482
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# Initial mulet triage: parity with B2G/B2G Desktop
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# insert a single element
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skip-if(B2G||Mulet) == multipleinsertionpoints-insertsingle-1.xhtml multipleinsertionpoints-insertsingle-1.xhtml
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# bug 773482
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# Initial mulet triage: parity with B2G/B2G Desktop
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skip-if(B2G||Mulet) == multipleinsertionpoints-insertsingle-2.xhtml multipleinsertionpoints-insertsingle-2.xhtml
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# bug 773482
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# Initial mulet triage: parity with B2G/B2G Desktop
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# insert several elements
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skip-if(B2G||Mulet) == multipleinsertionpoints-insertmultiple.xhtml multipleinsertionpoints-insertmultiple.xhtml
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# bug 773482
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# Initial mulet triage: parity with B2G/B2G Desktop
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# test appending some nodes whose frame construction should be done lazily
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# followed by appending a node that might not be done lazily
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skip skip-if((B2G&&browserIsRemote)||Mulet) == multipleappendwithxul.xhtml multipleappendwithxul.xhtml
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# Bug 974780
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# Initial mulet triage: parity with B2G/B2G Desktop
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skip == multipleappendwithinput.xhtml multipleappendwithinput.xhtml
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skip == multipleappendwitheditable.xhtml multipleappendwitheditable.xhtml
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skip-if(B2G||Mulet) == xbl-children-1.xhtml xbl-children-1.xhtml
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# Initial mulet triage: parity with B2G/B2G Desktop
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skip-if(B2G||Mulet) == xbl-children-2.xhtml xbl-children-2.xhtml
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# Initial mulet triage: parity with B2G/B2G Desktop
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skip-if(B2G||Mulet) == xbl-children-3.xhtml xbl-children-3.xhtml
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# Initial mulet triage: parity with B2G/B2G Desktop
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skip-if(B2G||Mulet) == xbl-children-4.xhtml xbl-children-4.xhtml
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# Initial mulet triage: parity with B2G/B2G Desktop
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