Issue #1355 - Store the dirty rect on the display list builder rather than passing it as a parameter to BuildDisplayList

Also fix build bustage for De-unified layout/xul in nsRootBoxFrame.cpp
This commit is contained in:
win7-7 2020-05-08 15:20:01 +03:00 • committed by Roy Tam
commit 85b85bac28
154 changed files with 259 additions and 430 deletions

View file

@ -70,11 +70,9 @@ public:
void Destroy();
void BuildDisplayList(nsDisplayListBuilder* aBuilder,
const nsRect& aDirtyRect,
const nsDisplayListSet& aLists);
void AppendScrollPartsTo(nsDisplayListBuilder* aBuilder,
const nsRect& aDirtyRect,
const nsDisplayListSet& aLists,
bool aCreateLayer,
bool aPositioned);
@ -687,9 +685,8 @@ public:
}
virtual void BuildDisplayList(nsDisplayListBuilder* aBuilder,
const nsRect& aDirtyRect,
const nsDisplayListSet& aLists) override {
mHelper.BuildDisplayList(aBuilder, aDirtyRect, aLists);
mHelper.BuildDisplayList(aBuilder, aLists);
}
bool TryLayout(ScrollReflowInput* aState,
@ -1105,9 +1102,8 @@ public:
bool aClipAllDescendants);
virtual void BuildDisplayList(nsDisplayListBuilder* aBuilder,
const nsRect& aDirtyRect,
const nsDisplayListSet& aLists) override {
mHelper.BuildDisplayList(aBuilder, aDirtyRect, aLists);
mHelper.BuildDisplayList(aBuilder, aLists);
}
// XXXldb Is this actually used?