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Issue #1101 - Support gzip-compressed SVGs in OpenType+SVG fonts
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5 changed files with 69 additions and 0 deletions
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@ -31,6 +31,7 @@
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#include "nsSMILAnimationController.h"
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#include "gfxContext.h"
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#include "harfbuzz/hb.h"
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#include "zlib.h"
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#include "mozilla/dom/ImageTracker.h"
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#define SVG_CONTENT_TYPE NS_LITERAL_CSTRING("image/svg+xml")
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@ -285,7 +286,44 @@ gfxSVGGlyphsDocument::gfxSVGGlyphsDocument(const uint8_t *aBuffer,
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gfxSVGGlyphs *aSVGGlyphs)
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: mOwner(aSVGGlyphs)
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{
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if (aBufLen >= 14 && aBuffer[0] == 31 && aBuffer[1] == 139) {
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// It's a gzip-compressed document; decompress it before parsing.
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// The original length (modulo 2^32) is found in the last 4 bytes
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// of the data, stored in little-endian format. We read it as
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// individual bytes to avoid possible alignment issues.
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// (Note that if the original length was >2^32, then origLen here
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// will be incorrect; but then the inflate() call will not return
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// Z_STREAM_END and we'll bail out safely.)
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size_t origLen = (size_t(aBuffer[aBufLen - 1]) << 24) +
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(size_t(aBuffer[aBufLen - 2]) << 16) +
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(size_t(aBuffer[aBufLen - 3]) << 8) +
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size_t(aBuffer[aBufLen - 4]);
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AutoTArray<uint8_t, 4096> outBuf;
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if (outBuf.SetLength(origLen, mozilla::fallible)) {
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z_stream s = {0};
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s.next_in = const_cast<Byte*>(aBuffer);
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s.avail_in = aBufLen;
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s.next_out = outBuf.Elements();
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s.avail_out = outBuf.Length();
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// The magic number 16 here is the zlib flag to expect gzip format,
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// see http://www.zlib.net/manual.html#Advanced
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if (Z_OK == inflateInit2(&s, 16 + MAX_WBITS)) {
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int result = inflate(&s, Z_FINISH);
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if (Z_STREAM_END == result) {
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MOZ_ASSERT(size_t(s.next_out - outBuf.Elements()) == origLen);
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ParseDocument(outBuf.Elements(), outBuf.Length());
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} else {
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NS_WARNING("Failed to decompress SVG glyphs document");
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}
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inflateEnd(&s);
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}
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} else {
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NS_WARNING("Failed to allocate memory for SVG glyphs document");
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}
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} else {
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ParseDocument(aBuffer, aBufLen);
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}
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if (!mDocument) {
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NS_WARNING("Could not parse SVG glyphs document");
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return;
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