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Fix blank pixel color for truncated GIFs
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commit
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1 changed files with 7 additions and 1 deletions
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@ -212,10 +212,16 @@ nsGIFDecoder2::BeginImageFrame(const IntRect& aFrameRect,
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} else {
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} else {
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// This is an animation frame (and not the first). To minimize the memory
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// This is an animation frame (and not the first). To minimize the memory
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// usage of animations, the image data is stored in paletted form.
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// usage of animations, the image data is stored in paletted form.
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//
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// We should never use paletted surfaces with a draw target directly, so
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// the only practical difference between B8G8R8A8 and B8G8R8X8 is the
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// cleared pixel value if we get truncated. We want 0 in that case to
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// ensure it is an acceptable value for the color map as was the case
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// historically.
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MOZ_ASSERT(Size() == OutputSize());
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MOZ_ASSERT(Size() == OutputSize());
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pipe =
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pipe =
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SurfacePipeFactory::CreatePalettedSurfacePipe(this, Size(), aFrameRect,
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SurfacePipeFactory::CreatePalettedSurfacePipe(this, Size(), aFrameRect,
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format,
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SurfaceFormat::B8G8R8A8,
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aDepth, Some(animParams),
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aDepth, Some(animParams),
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pipeFlags);
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pipeFlags);
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}
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}
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