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Use natural border width rounding.
Round subpixel border widths to nearest integer instead of nearest-below integer. Split caret widths off from border widths and continue to use rounding to nearest-below integer for that. Bump Goanna version for visual rendering change.
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3 changed files with 10 additions and 7 deletions
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@ -10,4 +10,4 @@
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# hardcoded milestones in the tree from these two files.
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#--------------------------------------------------------
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4.1.1
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4.1.2
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