Remove MOZ_B2G leftovers and some dead B2G-only components.

This commit is contained in:
wolfbeast 2018-05-12 14:32:03 +02:00 • committed by Roy Tam
commit 719ac1bc38
91 changed files with 28 additions and 5017 deletions

View file

@ -2346,15 +2346,7 @@ ContainerState::GetLayerCreationHint(AnimatedGeometryRoot* aAnimatedGeometryRoot
break;
}
nsIScrollableFrame* scrollable = do_QueryFrame(fParent);
if (scrollable
#ifdef MOZ_B2G
&& scrollable->WantAsyncScroll()
#endif
) {
// WantAsyncScroll() returns false when the frame has overflow:hidden,
// so we won't create tiled layers for overflow:hidden frames even if
// they have a display port. The main purpose of the WantAsyncScroll check
// is to allow the B2G camera app to use hardware composer for compositing.
if (scrollable) {
return LayerManager::SCROLLABLE;
}
}

View file

@ -51,10 +51,6 @@
#include "nsFrameState.h"
#include "Units.h"
#ifdef MOZ_B2G
#include "nsIHardwareKeyHandler.h"
#endif
class nsDocShell;
class nsIDocument;
class nsIFrame;
@ -1766,11 +1762,6 @@ protected:
// moving/sizing loop is running, see bug 491700 for details.
nsCOMPtr<nsITimer> mReflowContinueTimer;
#ifdef MOZ_B2G
// Forward hardware key events to the input-method-app
nsCOMPtr<nsIHardwareKeyHandler> mHardwareKeyHandler;
#endif // MOZ_B2G
#ifdef DEBUG
nsIFrame* mDrawEventTargetFrame;

View file

@ -201,10 +201,6 @@
#include "nsIDocShellTreeOwner.h"
#endif
#ifdef MOZ_B2G
#include "nsIHardwareKeyHandler.h"
#endif
#ifdef MOZ_TASK_TRACER
#include "GeckoTaskTracer.h"
using namespace mozilla::tasktracer;
@ -7236,38 +7232,6 @@ PresShell::HandleKeyboardEvent(nsINode* aTarget,
DispatchAfterKeyboardEventInternal(chain, aEvent, aEvent.DefaultPrevented());
}
#ifdef MOZ_B2G
bool
PresShell::ForwardKeyToInputMethodApp(nsINode* aTarget,
WidgetKeyboardEvent& aEvent,
nsEventStatus* aStatus)
{
if (!XRE_IsParentProcess() || aEvent.mIsSynthesizedByTIP ||
aEvent.IsKeyEventOnPlugin()) {
return false;
}
if (!mHardwareKeyHandler) {
nsresult rv;
mHardwareKeyHandler =
do_GetService("@mozilla.org/HardwareKeyHandler;1", &rv);
if (!NS_SUCCEEDED(rv) || !mHardwareKeyHandler) {
return false;
}
}
if (mHardwareKeyHandler->ForwardKeyToInputMethodApp(aTarget,
aEvent.AsKeyboardEvent(),
aStatus)) {
// No need to dispatch the forwarded keyboard event to it's child process
aEvent.mFlags.mNoCrossProcessBoundaryForwarding = true;
return true;
}
return false;
}
#endif // MOZ_B2G
bool
PresShell::ForwardKeyToInputMethodAppOrDispatch(bool aIsTargetRemote,
nsINode* aTarget,
@ -7275,41 +7239,9 @@ PresShell::ForwardKeyToInputMethodAppOrDispatch(bool aIsTargetRemote,
nsEventStatus* aStatus,
EventDispatchingCallback* aEventCB)
{
#ifndef MOZ_B2G
// No need to forward to input-method-app if the platform isn't run on B2G.
EventDispatcher::Dispatch(aTarget, mPresContext,
&aEvent, nullptr, aStatus, aEventCB);
return false;
#else
// In-process case: the event target is in the current process
if (!aIsTargetRemote) {
if(ForwardKeyToInputMethodApp(aTarget, aEvent, aStatus)) {
return true;
}
// If the keyboard event isn't forwarded to the input-method-app,
// then it should be dispatched to its event target directly.
EventDispatcher::Dispatch(aTarget, mPresContext,
&aEvent, nullptr, aStatus, aEventCB);
return false;
}
// OOP case: the event target is in its child process.
// Dispatch the keyboard event to the iframe that embeds the remote
// event target first.
EventDispatcher::Dispatch(aTarget, mPresContext,
&aEvent, nullptr, aStatus, aEventCB);
// If the event is defaultPrevented, then there is no need to forward it
// to the input-method-app.
if (aEvent.mFlags.mDefaultPrevented) {
return false;
}
// Try forwarding to the input-method-app.
return ForwardKeyToInputMethodApp(aTarget, aEvent, aStatus);
#endif // MOZ_B2G
}
nsresult

View file

@ -815,15 +815,6 @@ protected:
bool aEmbeddedCancelled,
size_t aChainIndex = 0);
#ifdef MOZ_B2G
// This method is used to forward the keyboard event to the input-method-app
// before the event is dispatched to its event target.
// Return true if it's successfully forwarded. Otherwise, return false.
bool ForwardKeyToInputMethodApp(nsINode* aTarget,
mozilla::WidgetKeyboardEvent& aEvent,
nsEventStatus* aStatus);
#endif // MOZ_B2G
// This method tries forwarding key events to the input-method-editor(IME).
// If the event isn't be forwarded, then it will be dispathed to its target.
// Return true when event is successfully forwarded to the input-method-editor.