Remove MOZ_B2G leftovers and some dead B2G-only components.

This commit is contained in:
wolfbeast 2018-05-12 14:32:03 +02:00 • committed by Roy Tam
commit 719ac1bc38
91 changed files with 28 additions and 5017 deletions

View file

@ -656,32 +656,12 @@ public:
static void AfterGLCall(const char* glFunction);
#endif
#ifdef MOZ_B2G
EGLContext CachedCurrentContext() {
return sCurrentContext.get();
}
void UnsetCachedCurrentContext() {
sCurrentContext.set(nullptr);
}
void SetCachedCurrentContext(EGLContext aCtx) {
sCurrentContext.set(aCtx);
}
bool CachedCurrentContextMatches() {
return sCurrentContext.get() == fGetCurrentContext();
}
private:
static MOZ_THREAD_LOCAL(EGLContext) sCurrentContext;
public:
#else
EGLContext CachedCurrentContext() {
return nullptr;
}
void UnsetCachedCurrentContext() {}
void SetCachedCurrentContext(EGLContext aCtx) { }
bool CachedCurrentContextMatches() { return true; }
#endif
private:
bool mInitialized;