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mobile/ios/ThirdParty/Box/README.md
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mobile/ios/ThirdParty/Box/README.md
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# Box
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This is a Swift microframework which implements `Box<T>` & `MutableBox<T>`, with implementations of `==`/`!=` where `T`: `Equatable`.
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`Box` is typically used to work around limitations of value types:
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- recursive `struct`s/`enum`s
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- type-parameterized `enum`s where more than one `case` has a value
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## Use
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Wrapping & unwrapping a `Box`:
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```swift
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// Wrap:
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let box = Box(1)
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// Unwrap:
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let value = box.value
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```
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Changing the value of a `MutableBox`:
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```swift
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// Mutation:
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let mutableBox = MutableBox(1)
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mutableBox.value = 2
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```
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Building a recursive value type:
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```swift
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struct BinaryTree {
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let value: Int
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let left: Box<BinaryTree>?
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let right: Box<BinaryTree>?
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}
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```
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Building a parameterized `enum`:
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```swift
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enum Result<T> {
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case Success(Box<T>)
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case Failure(NSError)
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}
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```
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See the sources for more details.
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## Integration
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1. Add this repo as a submodule in e.g. `External/Box`:
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git submodule add https://github.com/robrix/Box.git External/Box
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2. Drag `Box.xcodeproj` into your `.xcworkspace`/`.xcodeproj`.
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3. Add `Box.framework` to your target’s `Link Binary With Libraries` build phase.
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4. You may also want to add a `Copy Files` phase which copies `Box.framework` (and any other framework dependencies you need) into your bundle’s `Frameworks` directory. If your target is a framework, you may instead want the client app to include `Box.framework`.
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