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Issue #2101 - Part 7: Add color range support on GPUs
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18 changed files with 106 additions and 74 deletions
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@ -479,7 +479,7 @@ public:
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SetUniform(KnownUniform::CbCrTexCoordMultiplier, 2, f);
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}
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void SetYUVColorSpace(YUVColorSpace aYUVColorSpace);
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void SetYUVColorSpace(YUVColorSpace aYUVColorSpace, ColorRange aColorRange);
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// Set whether we want the component alpha shader to return the color
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// vector (pass 1, false) or the alpha vector (pass2, true). With support
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