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d3d9: further lowered MaxTexture limit to 1024 to give chance for Radeon 9550 and GMA 965 to use hardware acceleration
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1 changed files with 2 additions and 2 deletions
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@ -781,9 +781,9 @@ DeviceManagerD3D9::VerifyCaps()
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if (LACKS_CAP(caps.TextureAddressCaps, D3DPTADDRESSCAPS_CLAMP)) {
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return false;
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}
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//Lowered from 4096 to 2048 to allow older graphic cards
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//Lowered from 4096 to 1024 to allow older graphic cards
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mMaxTextureSize = std::min(caps.MaxTextureHeight, caps.MaxTextureWidth);
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if(mMaxTextureSize<2048){
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if(mMaxTextureSize < 1024){
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return false;
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}
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if ((caps.PixelShaderVersion & 0xffff) < 0x200 ||
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