Re-apply genericDraw* fixes

This commit is contained in:
wolfbeast 2018-07-11 18:25:11 +02:00 • committed by Roy Tam
commit 5f9a490703
2 changed files with 6 additions and 6 deletions

View file

@ -148,7 +148,7 @@ gl::Error Context11::finish()
gl::Error Context11::drawArrays(GLenum mode, GLint first, GLsizei count) gl::Error Context11::drawArrays(GLenum mode, GLint first, GLsizei count)
{ {
return mRenderer->genericDrawArrays(this, mode, first, count, 0); return mRenderer->genericDrawArrays(this, mode, first, count, 1);
} }
gl::Error Context11::drawArraysInstanced(GLenum mode, gl::Error Context11::drawArraysInstanced(GLenum mode,
@ -165,7 +165,7 @@ gl::Error Context11::drawElements(GLenum mode,
const GLvoid *indices, const GLvoid *indices,
const gl::IndexRange &indexRange) const gl::IndexRange &indexRange)
{ {
return mRenderer->genericDrawElements(this, mode, count, type, indices, 0, indexRange); return mRenderer->genericDrawElements(this, mode, count, type, indices, 1, indexRange);
} }
gl::Error Context11::drawElementsInstanced(GLenum mode, gl::Error Context11::drawElementsInstanced(GLenum mode,
@ -186,7 +186,7 @@ gl::Error Context11::drawRangeElements(GLenum mode,
const GLvoid *indices, const GLvoid *indices,
const gl::IndexRange &indexRange) const gl::IndexRange &indexRange)
{ {
return mRenderer->genericDrawElements(this, mode, count, type, indices, 0, indexRange); return mRenderer->genericDrawElements(this, mode, count, type, indices, 1, indexRange);
} }
GLenum Context11::getResetStatus() GLenum Context11::getResetStatus()

View file

@ -137,7 +137,7 @@ gl::Error Context9::finish()
gl::Error Context9::drawArrays(GLenum mode, GLint first, GLsizei count) gl::Error Context9::drawArrays(GLenum mode, GLint first, GLsizei count)
{ {
return mRenderer->genericDrawArrays(this, mode, first, count, 0); return mRenderer->genericDrawArrays(this, mode, first, count, 1);
} }
gl::Error Context9::drawArraysInstanced(GLenum mode, gl::Error Context9::drawArraysInstanced(GLenum mode,
@ -154,7 +154,7 @@ gl::Error Context9::drawElements(GLenum mode,
const GLvoid *indices, const GLvoid *indices,
const gl::IndexRange &indexRange) const gl::IndexRange &indexRange)
{ {
return mRenderer->genericDrawElements(this, mode, count, type, indices, 0, indexRange); return mRenderer->genericDrawElements(this, mode, count, type, indices, 1, indexRange);
} }
gl::Error Context9::drawElementsInstanced(GLenum mode, gl::Error Context9::drawElementsInstanced(GLenum mode,
@ -175,7 +175,7 @@ gl::Error Context9::drawRangeElements(GLenum mode,
const GLvoid *indices, const GLvoid *indices,
const gl::IndexRange &indexRange) const gl::IndexRange &indexRange)
{ {
return mRenderer->genericDrawElements(this, mode, count, type, indices, 0, indexRange); return mRenderer->genericDrawElements(this, mode, count, type, indices, 1, indexRange);
} }
GLenum Context9::getResetStatus() GLenum Context9::getResetStatus()