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Issue #2692 - Part 2: Split out JS SourceBufferHolder to its own header.
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3 changed files with 118 additions and 96 deletions
116
js/public/SourceBufferHolder.h
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116
js/public/SourceBufferHolder.h
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/**
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* Container class for passing in script source buffers to the JS engine. This
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* not only groups the buffer and length values, it also provides a way to
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* optionally pass ownership of the buffer to the JS engine without copying.
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* Rules for use:
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*
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* 1) The data array must be allocated with js_malloc() or js_realloc() if
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* ownership is being granted to the SourceBufferHolder.
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* 2) If ownership is not given to the SourceBufferHolder, then the memory
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* must be kept alive until the JS compilation is complete.
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* 3) Any code calling SourceBufferHolder::take() must guarantee to keep the
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* memory alive until JS compilation completes. Normally only the JS
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* engine should be calling take().
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*
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* Example use:
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*
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* size_t length = 512;
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* char16_t* chars = static_cast<char16_t*>(js_malloc(sizeof(char16_t) * length));
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* JS::SourceBufferHolder srcBuf(chars, length, JS::SourceBufferHolder::GiveOwnership);
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* JS::Compile(cx, options, srcBuf);
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*/
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#ifndef js_SourceBufferHolder_h
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#define js_SourceBufferHolder_h
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#include "mozilla/Assertions.h" // MOZ_ASSERT
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#include <stddef.h> // size_t
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#include "js/Utility.h" // JS::UniqueTwoByteChars
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namespace JS {
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class MOZ_STACK_CLASS SourceBufferHolder final
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{
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public:
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enum Ownership {
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NoOwnership,
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GiveOwnership
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};
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SourceBufferHolder(const char16_t* data, size_t dataLength, Ownership ownership)
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: data_(data),
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length_(dataLength),
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ownsChars_(ownership == GiveOwnership)
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{
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// Ensure that null buffers properly return an unowned, empty,
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// null-terminated string.
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static const char16_t NullChar_ = 0;
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if (!get()) {
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data_ = &NullChar_;
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length_ = 0;
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ownsChars_ = false;
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}
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}
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SourceBufferHolder(SourceBufferHolder&& other)
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: data_(other.data_),
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length_(other.length_),
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ownsChars_(other.ownsChars_)
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{
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other.data_ = nullptr;
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other.length_ = 0;
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other.ownsChars_ = false;
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}
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~SourceBufferHolder() {
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if (ownsChars_)
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js_free(const_cast<char16_t*>(data_));
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}
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// Access the underlying source buffer without affecting ownership.
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const char16_t* get() const { return data_; }
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// Length of the source buffer in char16_t code units (not bytes)
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size_t length() const { return length_; }
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// Returns true if the SourceBufferHolder owns the buffer and will free
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// it upon destruction. If true, it is legal to call take().
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bool ownsChars() const { return ownsChars_; }
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// Retrieve and take ownership of the underlying data buffer. The caller
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// is now responsible for calling js_free() on the returned value, *but only
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// after JS script compilation has completed*.
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//
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// After the buffer has been taken the SourceBufferHolder functions as if
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// it had been constructed on an unowned buffer; get() and length() still
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// work. In order for this to be safe the taken buffer must be kept alive
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// until after JS script compilation completes as noted above.
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//
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// Note, it's the caller's responsibility to check ownsChars() before taking
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// the buffer. Taking and then free'ing an unowned buffer will have dire
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// consequences.
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char16_t* take() {
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MOZ_ASSERT(ownsChars_);
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ownsChars_ = false;
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return const_cast<char16_t*>(data_);
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}
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private:
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SourceBufferHolder(SourceBufferHolder&) = delete;
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SourceBufferHolder& operator=(SourceBufferHolder&) = delete;
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const char16_t* data_;
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size_t length_;
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bool ownsChars_;
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};
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} // namespace JS
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#endif /* js_SourceBufferHolder_h */
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@ -36,6 +36,7 @@
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#include "js/Principals.h"
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#include "js/Realm.h"
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#include "js/RootingAPI.h"
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#include "js/SourceBufferHolder.h"
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#include "js/Stream.h"
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#include "js/TracingAPI.h"
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#include "js/UniquePtr.h"
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@ -751,102 +752,6 @@ JS_StringHasBeenPinned(JSContext* cx, JSString* str);
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namespace JS {
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/**
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* Container class for passing in script source buffers to the JS engine. This
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* not only groups the buffer and length values, it also provides a way to
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* optionally pass ownership of the buffer to the JS engine without copying.
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* Rules for use:
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*
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* 1) The data array must be allocated with js_malloc() or js_realloc() if
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* ownership is being granted to the SourceBufferHolder.
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* 2) If ownership is not given to the SourceBufferHolder, then the memory
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* must be kept alive until the JS compilation is complete.
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* 3) Any code calling SourceBufferHolder::take() must guarantee to keep the
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* memory alive until JS compilation completes. Normally only the JS
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* engine should be calling take().
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*
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* Example use:
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*
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* size_t length = 512;
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* char16_t* chars = static_cast<char16_t*>(js_malloc(sizeof(char16_t) * length));
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* JS::SourceBufferHolder srcBuf(chars, length, JS::SourceBufferHolder::GiveOwnership);
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* JS::Compile(cx, options, srcBuf);
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*/
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class MOZ_STACK_CLASS SourceBufferHolder final
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{
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public:
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enum Ownership {
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NoOwnership,
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GiveOwnership
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};
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SourceBufferHolder(const char16_t* data, size_t dataLength, Ownership ownership)
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: data_(data),
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length_(dataLength),
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ownsChars_(ownership == GiveOwnership)
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{
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// Ensure that null buffers properly return an unowned, empty,
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// null-terminated string.
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static const char16_t NullChar_ = 0;
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if (!get()) {
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data_ = &NullChar_;
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length_ = 0;
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ownsChars_ = false;
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}
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}
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SourceBufferHolder(SourceBufferHolder&& other)
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: data_(other.data_),
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length_(other.length_),
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ownsChars_(other.ownsChars_)
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{
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other.data_ = nullptr;
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other.length_ = 0;
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other.ownsChars_ = false;
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}
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~SourceBufferHolder() {
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if (ownsChars_)
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js_free(const_cast<char16_t*>(data_));
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}
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// Access the underlying source buffer without affecting ownership.
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const char16_t* get() const { return data_; }
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// Length of the source buffer in char16_t code units (not bytes)
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size_t length() const { return length_; }
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// Returns true if the SourceBufferHolder owns the buffer and will free
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// it upon destruction. If true, it is legal to call take().
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bool ownsChars() const { return ownsChars_; }
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// Retrieve and take ownership of the underlying data buffer. The caller
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// is now responsible for calling js_free() on the returned value, *but only
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// after JS script compilation has completed*.
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//
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// After the buffer has been taken the SourceBufferHolder functions as if
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// it had been constructed on an unowned buffer; get() and length() still
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// work. In order for this to be safe the taken buffer must be kept alive
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// until after JS script compilation completes as noted above.
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//
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// Note, it's the caller's responsibility to check ownsChars() before taking
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// the buffer. Taking and then free'ing an unowned buffer will have dire
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// consequences.
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char16_t* take() {
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MOZ_ASSERT(ownsChars_);
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ownsChars_ = false;
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return const_cast<char16_t*>(data_);
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}
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private:
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SourceBufferHolder(SourceBufferHolder&) = delete;
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SourceBufferHolder& operator=(SourceBufferHolder&) = delete;
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const char16_t* data_;
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size_t length_;
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bool ownsChars_;
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};
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} /* namespace JS */
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/************************************************************************/
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@ -93,6 +93,7 @@ EXPORTS.js += [
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'../public/Result.h',
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'../public/RootingAPI.h',
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'../public/SliceBudget.h',
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'../public/SourceBufferHolder.h',
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'../public/Stream.h',
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'../public/StructuredClone.h',
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'../public/SweepingAPI.h',
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