Issue #1860 - Follow-up: Fix indentation.

This commit is contained in:
Moonchild 2022-04-18 14:47:04 +02:00 committed by roytam1
commit 5422762839

View file

@ -5581,20 +5581,20 @@ FrameLayerBuilder::BuildContainerLayerFor(nsDisplayListBuilder* aBuilder,
// Restore DisplayItemData
auto iter = data->mDisplayItems.begin();
while (iter != data->mDisplayItems.end()) {
DisplayItemData* did = iter->get();
while (iter != data->mDisplayItems.end()) {
DisplayItemData* did = iter->get();
if (did->mUsed && did->mContainerLayerGeneration >= mContainerLayerGeneration) {
if (iter != data->mDisplayItems.end() - 1) {
std::iter_swap(iter, data->mDisplayItems.end() - 1);
data->mDisplayItems.pop_back();
std::iter_swap(iter, data->mDisplayItems.end() - 1);
data->mDisplayItems.pop_back();
} else {
data->mDisplayItems.pop_back();
break;
data->mDisplayItems.pop_back();
break;
}
} else {
} else {
iter++;
}
}
}
// Restore PaintedLayerItemEntries
for (auto iter = mPaintedLayerItems.Iter(); !iter.Done(); iter.Next()) {