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Bug 1430173 - Add Timer Rounding tests backported from -central to -esr. r=baku, a=RyanVM
MozReview-Commit-ID: Jl4WZAamgrI --HG-- extra : transplant_source : E%DC%91lU%1C%A4l%2C%C8%23PCz%EB%F2%81%25%1F%90
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dom/tests/mochitest/general/test_reduce_time_precision.html
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dom/tests/mochitest/general/test_reduce_time_precision.html
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<!DOCTYPE HTML>
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<html>
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<!--
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Tor bug
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https://trac.torproject.org/projects/tor/ticket/1517
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-->
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<head>
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<meta charset="utf-8">
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<title>Test for Tor Bug 1517 and Mozilla Bug 1424341</title>
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<script type="application/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
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<script type="application/javascript" src="/tests/SimpleTest/SpawnTask.js"></script>
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<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css"/>
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</head>
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<body>
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<a target="_blank" href="https://trac.torproject.org/projects/tor/ticket/1517">Tor Bug 1517</a>
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<a target="_blank" href="https://bugzilla.mozilla.org/show_bug.cgi?id=1424341">Mozilla Bug 1424341</a>
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<!-- Canvas for testing 'currentTime' -->
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<canvas id="test-canvas" width="100" height="100"></canvas>
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<!-- The main testing script -->
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<script type="application/javascript">
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SimpleTest.requestFlakyTimeout("testing JS time-based fingerprinting");
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// Prepare for test of AudioContext.currentTime
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let audioContext = new AudioContext();
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// Prepare for test of CanvasStream.currentTime
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let canvas = document.getElementById("test-canvas");
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let context = canvas.getContext("2d");
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context.fillText("test", 20, 20);
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let canvasStream = canvas.captureStream(25);
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// Known ways to generate time stamps, in milliseconds
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const timeStampCodes = [
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"performance.now()",
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"new Date().getTime()",
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"new Event(\"\").timeStamp",
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"new File([], \"\").lastModified",
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"new File([], \"\").lastModifiedDate.getTime()",
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];
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// These are measured in seconds, so we need to scale them up
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var timeStampCodesDOM = timeStampCodes.concat([
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"audioContext.currentTime * 1000",
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"canvasStream.currentTime * 1000",
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]);
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let isRounded = (x) => {
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expectedPrecision = 2;
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let rounded = (Math.floor(x / expectedPrecision) * expectedPrecision);
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// First we do the perfectly normal check that should work just fine
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if (rounded === x || x === 0)
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return true;
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// When we're diving by non-whole numbers, we may not get perfect
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// multiplication/division because of floating points.
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// When dealing with ms since epoch, a double's precision is on the order
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// of 1/5 of a microsecond, so we use a value a little higher than that as
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// our epsilon.
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// To be clear, this error is introduced in our re-calculation of 'rounded'
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// above in JavaScript.
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if (Math.abs(rounded - x + expectedPrecision) < .0005) {
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return true;
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} else if (Math.abs(rounded - x) < .0005) {
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return true;
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}
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// Then we handle the case where you're sub-millisecond and the timer is not
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// We check that the timer is not sub-millisecond by assuming it is not if it
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// returns an even number of milliseconds
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if (expectedPrecision < 1 && Math.round(x) == x) {
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if (Math.round(rounded) == x) {
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return true;
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}
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}
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ok(false, "Looming Test Failure, Additional Debugging Info: Expected Precision: " + expectedPrecision + " Measured Value: " + x +
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" Rounded Vaue: " + rounded + " Fuzzy1: " + Math.abs(rounded - x + expectedPrecision) +
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" Fuzzy 2: " + Math.abs(rounded - x));
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return false;
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};
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// ================================================================================================
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// ================================================================================================
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function* checkWorker(worker) {
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// The child worker will send the results back.
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let checkWorkerTimeStamps = () => new Promise(function(resolve) {
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let onMessage = function(event) {
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worker.removeEventListener("message", onMessage);
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let timeStamps = event.data;
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for (let i = 0; i < timeStampCodes.length; i++) {
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let timeStamp = timeStamps[i];
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ok(isRounded(timeStamp),
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"'" + timeStampCodes[i] +
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"' should be rounded to nearest 2 ms in workers; saw " +
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timeStamp);
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}
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resolve();
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};
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worker.addEventListener("message", onMessage);
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});
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// Send the codes to its child worker.
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worker.postMessage(timeStampCodes);
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// First, check the child's results.
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yield checkWorkerTimeStamps();
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// Then, check the grandchild's results.
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yield checkWorkerTimeStamps();
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worker.terminate();
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}
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add_task(function*() {
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let worker = new Worker("worker_child.js");
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// Allow ~550 ms to elapse, so we can get non-zero
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// time values for all elements.
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yield new Promise(resolve => window.setTimeout(resolve, 550));
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yield checkWorker(worker);
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});
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// ================================================================================================
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// ================================================================================================
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add_task(function*() {
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// Loop through each timeStampCode, evaluate it,
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// and check if it is rounded
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for (let timeStampCode of timeStampCodesDOM) {
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let timeStamp = eval(timeStampCode);
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ok(isRounded(timeStamp),
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"'" + timeStampCode + "' should be rounded to nearest 2ms" +
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" saw " + timeStamp);
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}
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});
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</script>
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</body>
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</html>
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