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Issue #2364 - use DrawTarget::DrawSurfaceWithShadow to render box shadows on platforms that accelerate it.
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13 changed files with 228 additions and 150 deletions
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@ -6029,10 +6029,10 @@ nsContextBoxBlur::Init(const nsRect& aRect, nscoord aSpreadRadius,
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dirtyRect = transform.TransformBounds(dirtyRect);
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if (aSkipRect) {
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gfxRect skipRect = transform.TransformBounds(*aSkipRect);
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mContext = mAlphaBoxBlur.Init(rect, spreadRadius,
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mContext = mAlphaBoxBlur.Init(aDestinationCtx, rect, spreadRadius,
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blurRadius, &dirtyRect, &skipRect);
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} else {
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mContext = mAlphaBoxBlur.Init(rect, spreadRadius,
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mContext = mAlphaBoxBlur.Init(aDestinationCtx, rect, spreadRadius,
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blurRadius, &dirtyRect, nullptr);
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}
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@ -18,19 +18,19 @@ fuzzy-if(skiaContent,1,50) HTTP(..) == boxshadow-dynamic.xul boxshadow-dynamic-r
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random-if(d2d) == boxshadow-onecorner.html boxshadow-onecorner-ref.html
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random-if(d2d) == boxshadow-twocorners.html boxshadow-twocorners-ref.html
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random-if(d2d) == boxshadow-threecorners.html boxshadow-threecorners-ref.html
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== boxshadow-skiprect.html boxshadow-skiprect-ref.html
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fuzzy(2,440) == boxshadow-skiprect.html boxshadow-skiprect-ref.html
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== boxshadow-opacity.html boxshadow-opacity-ref.html
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== boxshadow-color-rounding.html boxshadow-color-rounding-ref.html
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== boxshadow-color-rounding-middle.html boxshadow-color-rounding-middle-ref.html
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fuzzy-if(OSX==1010,1,24) fuzzy-if(d2d,16,568) == boxshadow-large-border-radius.html boxshadow-large-border-radius-ref.html # Bug 1209649
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fuzzy-if(d2d,2,1080) == boxshadow-border-radius-int.html boxshadow-border-radius-int-ref.html
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fuzzy-if(OSX==1010,1,24) fuzzy-if(d2d,16,908) == boxshadow-large-border-radius.html boxshadow-large-border-radius-ref.html # Bug 1209649
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fuzzy(3,500) fuzzy-if(d2d,2,1080) == boxshadow-border-radius-int.html boxshadow-border-radius-int-ref.html
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== boxshadow-inset-neg-spread.html about:blank
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== boxshadow-inset-neg-spread2.html boxshadow-inset-neg-spread2-ref.html
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fuzzy(26,3610) == boxshadow-rotated.html boxshadow-rotated-ref.html # Bug 1211264
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== boxshadow-inset-large-border-radius.html boxshadow-inset-large-border-radius-ref.html
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# fuzzy due to blur going inside, but as long as it's essentially black instead of a light gray its ok.
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fuzzy(12,9445) == boxshadow-inset-large-offset.html boxshadow-inset-large-offset-ref.html
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fuzzy(12,9445) fuzzy-if(d2d,13,10926) == boxshadow-inset-large-offset.html boxshadow-inset-large-offset-ref.html
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== overflow-not-scrollable-1.html overflow-not-scrollable-1-ref.html
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== overflow-not-scrollable-1.html overflow-not-scrollable-1-ref2.html
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@ -1818,7 +1818,7 @@ HTTP(..) == 983985-2.html 983985-2-ref.html
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== 985303-1a.html 985303-1-ref.html
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== 985303-1b.html 985303-1-ref.html
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== 987680-1.html 987680-1-ref.html
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fuzzy-if(d2d,1,36) == 991046-1.html 991046-1-ref.html
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fuzzy-if(d2d,1,601) == 991046-1.html 991046-1-ref.html
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pref(layout.css.overflow-clip-box.enabled,true) fuzzy-if(skiaContent,2,845) == 992447.html 992447-ref.html
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== 1003425-1.html 1003425-1-ref.html
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== 1003425-2.html 1003425-2-ref.html
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@ -1,4 +1,4 @@
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== outline-and-box-shadow.html outline-and-box-shadow-ref.html
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fuzzy(2,18) == outline-and-box-shadow.html outline-and-box-shadow-ref.html
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== outline-and-3d-transform-1a.html outline-and-3d-transform-1-ref.html
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== outline-and-3d-transform-1b.html outline-and-3d-transform-1-ref.html
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fuzzy-if(gtkWidget,136,120) fuzzy-if(d2d,16,96) fuzzy-if(cocoaWidget,255,120) fuzzy-if(winWidget,255,216) == outline-and-3d-transform-2.html outline-and-3d-transform-2-ref.html
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