Switch from ShCompileOptions to int.

This commit is contained in:
wolfbeast 2018-07-11 23:02:26 +02:00 committed by Roy Tam
commit 49a6e3921a
2 changed files with 30 additions and 29 deletions

View file

@ -17,7 +17,7 @@ namespace webgl {
class ShaderValidator final
{
const ShHandle mHandle;
const ShCompileOptions mCompileOptions;
const int mCompileOptions;
const int mMaxVaryingVectors;
bool mHasRun;
@ -25,10 +25,10 @@ public:
static ShaderValidator* Create(GLenum shaderType, ShShaderSpec spec,
ShShaderOutput outputLanguage,
const ShBuiltInResources& resources,
ShCompileOptions compileOptions);
int compileOptions);
private:
ShaderValidator(ShHandle handle, ShCompileOptions compileOptions,
ShaderValidator(ShHandle handle, int compileOptions,
int maxVaryingVectors)
: mHandle(handle)
, mCompileOptions(compileOptions)