Issue #2101 - Part 2: Use stdint.h types instead of uint8 and friends

Required for upcoming libyuv update
This commit is contained in:
u3shit 2023-02-24 21:28:16 +01:00 • committed by roytam1
commit 42f3296899
19 changed files with 431 additions and 451 deletions

View file

@ -15,33 +15,27 @@
extern "C" {
// Can only do 1x.
// This is the second fastest of the scalers.
void FastConvertYUVToRGB32Row(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
void FastConvertYUVToRGB32Row(const uint8_t* y_buf,
const uint8_t* u_buf,
const uint8_t* v_buf,
uint8_t* rgb_buf,
int width);
void FastConvertYUVToRGB32Row_C(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
void FastConvertYUVToRGB32Row_C(const uint8_t* y_buf,
const uint8_t* u_buf,
const uint8_t* v_buf,
uint8_t* rgb_buf,
int width,
unsigned int x_shift);
void FastConvertYUVToRGB32Row(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
int width);
// Can do 1x, half size or any scale down by an integer amount.
// Step can be negative (mirroring, rotate 180).
// This is the third fastest of the scalers.
// Only defined on Windows x86-32.
void ConvertYUVToRGB32Row_SSE(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
void ConvertYUVToRGB32Row_SSE(const uint8_t* y_buf,
const uint8_t* u_buf,
const uint8_t* v_buf,
uint8_t* rgb_buf,
int width,
int step);
@ -49,10 +43,10 @@ void ConvertYUVToRGB32Row_SSE(const uint8* y_buf,
// This allows rotation by 90 or 270, by stepping by stride.
// This is the forth fastest of the scalers.
// Only defined on Windows x86-32.
void RotateConvertYUVToRGB32Row_SSE(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
void RotateConvertYUVToRGB32Row_SSE(const uint8_t* y_buf,
const uint8_t* u_buf,
const uint8_t* v_buf,
uint8_t* rgb_buf,
int width,
int ystep,
int uvstep);
@ -60,33 +54,26 @@ void RotateConvertYUVToRGB32Row_SSE(const uint8* y_buf,
// Doubler does 4 pixels at a time. Each pixel is replicated.
// This is the fastest of the scalers.
// Only defined on Windows x86-32.
void DoubleYUVToRGB32Row_SSE(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
void DoubleYUVToRGB32Row_SSE(const uint8_t* y_buf,
const uint8_t* u_buf,
const uint8_t* v_buf,
uint8_t* rgb_buf,
int width);
// Handles arbitrary scaling up or down.
// Mirroring is supported, but not 90 or 270 degree rotation.
// Chroma is under sampled every 2 pixels for performance.
void ScaleYUVToRGB32Row(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
void ScaleYUVToRGB32Row(const uint8_t* y_buf,
const uint8_t* u_buf,
const uint8_t* v_buf,
uint8_t* rgb_buf,
int width,
int source_dx);
void ScaleYUVToRGB32Row(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
int width,
int source_dx);
void ScaleYUVToRGB32Row_C(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
void ScaleYUVToRGB32Row_C(const uint8_t* y_buf,
const uint8_t* u_buf,
const uint8_t* v_buf,
uint8_t* rgb_buf,
int width,
int source_dx);
@ -94,24 +81,17 @@ void ScaleYUVToRGB32Row_C(const uint8* y_buf,
// Mirroring is supported, but not 90 or 270 degree rotation.
// Chroma is under sampled every 2 pixels for performance.
// This is the slowest of the scalers.
void LinearScaleYUVToRGB32Row(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
void LinearScaleYUVToRGB32Row(const uint8_t* y_buf,
const uint8_t* u_buf,
const uint8_t* v_buf,
uint8_t* rgb_buf,
int width,
int source_dx);
void LinearScaleYUVToRGB32Row(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
int width,
int source_dx);
void LinearScaleYUVToRGB32Row_C(const uint8* y_buf,
const uint8* u_buf,
const uint8* v_buf,
uint8* rgb_buf,
void LinearScaleYUVToRGB32Row_C(const uint8_t* y_buf,
const uint8_t* u_buf,
const uint8_t* v_buf,
uint8_t* rgb_buf,
int width,
int source_dx);
@ -121,7 +101,7 @@ void LinearScaleYUVToRGB32Row_C(const uint8* y_buf,
#else
#define SIMD_ALIGNED(var) var __attribute__((aligned(16)))
#endif
extern SIMD_ALIGNED(const int16 kCoefficientsRgbY[768][4]);
extern SIMD_ALIGNED(const int16_t kCoefficientsRgbY[768][4]);
// x64 uses MMX2 (SSE) so emms is not required.
// Warning C4799: function has no EMMS instruction.