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Add omitted Skia "Safe Math" includes.
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*/
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*/
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#include "SkMathPriv.h"
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#include "SkMathPriv.h"
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#include "SkSafeMath.h"
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#include "SkFixed.h"
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#include "SkFixed.h"
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#include "SkFloatBits.h"
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#include "SkFloatBits.h"
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#include "SkFloatingPoint.h"
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#include "SkFloatingPoint.h"
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#define SkSafeMath_DEFINED
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#define SkSafeMath_DEFINED
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#include "SkTypes.h"
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#include "SkTypes.h"
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#include <limits>
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// SkSafeMath always check that a series of operations do not overflow.
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// SkSafeMath always check that a series of operations do not overflow.
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// This must be correct for all platforms, because this is a check for safety at runtime.
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// This must be correct for all platforms, because this is a check for safety at runtime.
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