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Update libaom to rev b25610052a1398032320008d69b51d2da94f5928
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240 changed files with 16977 additions and 6139 deletions
41
third_party/aom/aom_ports/aom_once.h
vendored
41
third_party/aom/aom_ports/aom_once.h
vendored
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@ -17,7 +17,7 @@
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/* Implement a function wrapper to guarantee initialization
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* thread-safety for library singletons.
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*
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* NOTE: These functions use static locks, and can only be
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* NOTE: This function uses static locks, and can only be
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* used with one common argument per compilation unit. So
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*
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* file1.c:
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@ -25,8 +25,8 @@
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* ...
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* aom_once(foo);
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*
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* file2.c:
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* aom_once(bar);
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* file2.c:
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* aom_once(bar);
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*
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* will ensure foo() and bar() are each called only once, but in
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*
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@ -46,19 +46,19 @@
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* local initializers are not thread-safe in MSVC prior to Visual
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* Studio 2015.
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*
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* As a static, once_state will be zero-initialized as program start.
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* As a static, aom_once_state will be zero-initialized as program start.
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*/
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static LONG once_state;
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static void once(void (*func)(void)) {
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/* Try to advance once_state from its initial value of 0 to 1.
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static LONG aom_once_state;
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static void aom_once(void (*func)(void)) {
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/* Try to advance aom_once_state from its initial value of 0 to 1.
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* Only one thread can succeed in doing so.
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*/
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if (InterlockedCompareExchange(&once_state, 1, 0) == 0) {
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/* We're the winning thread, having set once_state to 1.
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if (InterlockedCompareExchange(&aom_once_state, 1, 0) == 0) {
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/* We're the winning thread, having set aom_once_state to 1.
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* Call our function. */
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func();
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/* Now advance once_state to 2, unblocking any other threads. */
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InterlockedIncrement(&once_state);
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/* Now advance aom_once_state to 2, unblocking any other threads. */
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InterlockedIncrement(&aom_once_state);
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return;
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}
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@ -66,10 +66,10 @@ static void once(void (*func)(void)) {
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* the state variable so we don't return before func()
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* has finished executing elsewhere.
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*
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* Try to advance once_state from 2 to 2, which is only possible
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* Try to advance aom_once_state from 2 to 2, which is only possible
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* after the winning thead advances it from 1 to 2.
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*/
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while (InterlockedCompareExchange(&once_state, 2, 2) != 2) {
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while (InterlockedCompareExchange(&aom_once_state, 2, 2) != 2) {
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/* State isn't yet 2. Try again.
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*
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* We are used for singleton initialization functions,
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@ -83,8 +83,8 @@ static void once(void (*func)(void)) {
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Sleep(0);
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}
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/* We've seen once_state advance to 2, so we know func()
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* has been called. And we've left once_state as we found it,
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/* We've seen aom_once_state advance to 2, so we know func()
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* has been called. And we've left aom_once_state as we found it,
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* so other threads will have the same experience.
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*
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* It's safe to return now.
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@ -95,7 +95,7 @@ static void once(void (*func)(void)) {
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#elif CONFIG_MULTITHREAD && defined(__OS2__)
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#define INCL_DOS
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#include <os2.h>
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static void once(void (*func)(void)) {
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static void aom_once(void (*func)(void)) {
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static int done;
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/* If the initialization is complete, return early. */
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@ -117,18 +117,15 @@ static void once(void (*func)(void)) {
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#elif CONFIG_MULTITHREAD && HAVE_PTHREAD_H
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#include <pthread.h>
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static void once(void (*func)(void)) {
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static void aom_once(void (*func)(void)) {
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static pthread_once_t lock = PTHREAD_ONCE_INIT;
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pthread_once(&lock, func);
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}
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#else
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/* No-op version that performs no synchronization. *_rtcd() is idempotent,
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* so as long as your platform provides atomic loads/stores of pointers
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* no synchronization is strictly necessary.
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*/
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/* Default version that performs no synchronization. */
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static void once(void (*func)(void)) {
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static void aom_once(void (*func)(void)) {
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static int done;
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if (!done) {
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