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Issue #1619 - Convert Intrinsic Ratio to Float
https://bugzilla.mozilla.org/show_bug.cgi?id=1547792 Aspect Ratio handling simplified by using floating point integers: - Multiplication of value (or inverse value) to a known side for Scaling - No unequal equal values such as "4/3" vs "8/6" vs "20/15" - Truly "Empty" aspect ratios, even if one dimension is not 0
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32 changed files with 314 additions and 229 deletions
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@ -12,6 +12,7 @@
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#include "gfxMatrix.h"
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#include "gfxRect.h"
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#include "mozilla/gfx/2D.h"
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#include "mozilla/AspectRatio.h"
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#include "mozilla/Maybe.h"
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#include "mozilla/RefPtr.h"
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#include "nsRect.h"
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@ -55,6 +56,7 @@ native SamplingFilter(mozilla::gfx::SamplingFilter);
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native nsIntRectByVal(nsIntRect);
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[ref] native nsIntSize(nsIntSize);
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native nsSize(nsSize);
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native AspectRatio(mozilla::AspectRatio);
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[ptr] native nsIFrame(nsIFrame);
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native TempRefImageContainer(already_AddRefed<mozilla::layers::ImageContainer>);
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[ref] native ImageRegion(mozilla::image::ImageRegion);
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@ -101,7 +103,7 @@ interface imgIContainer : nsISupports
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* The (dimensionless) intrinsic ratio of this image. In the case of any
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* error, an exception will be thrown.
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*/
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[noscript] readonly attribute nsSize intrinsicRatio;
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[noscript] readonly attribute AspectRatio intrinsicRatio;
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/**
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* Given a size at which this image will be displayed, and the drawing
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