Remove unused variable

This commit is contained in:
trav90 2018-08-19 23:59:31 -05:00 committed by Roy Tam
commit 3211cce891

View file

@ -80,7 +80,6 @@ GLXLibrary::EnsureInitialized()
if (!mOGLLibrary) {
const char* libGLfilename = nullptr;
bool forceFeatureReport = false;
// see e.g. bug 608526: it is intrinsically interesting to know whether we have dynamically linked to libGL.so.1
// because at least the NVIDIA implementation requires an executable stack, which causes mprotect calls,