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Remove unused variable
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@ -80,7 +80,6 @@ GLXLibrary::EnsureInitialized()
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if (!mOGLLibrary) {
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const char* libGLfilename = nullptr;
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bool forceFeatureReport = false;
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// see e.g. bug 608526: it is intrinsically interesting to know whether we have dynamically linked to libGL.so.1
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// because at least the NVIDIA implementation requires an executable stack, which causes mprotect calls,
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