diff --git a/layout/style/RuleCascadeData.cpp b/layout/style/RuleCascadeData.cpp index 3a78e3e84e..7165a3967d 100644 --- a/layout/style/RuleCascadeData.cpp +++ b/layout/style/RuleCascadeData.cpp @@ -1622,7 +1622,9 @@ CascadeLayer::CascadeLayer(nsPresContext* aPresContext, nsMediaQueryResultCacheKey& aCacheKey) : mPresContext(aPresContext) , mIsAnonymous(true) +#ifdef DEBUG , mIsStrong(false) +#endif , mRulesAdded(false) #ifdef DEBUG , mParent(aParent) @@ -1655,7 +1657,9 @@ CascadeLayer::SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const // don't count them. Their ownership is managed by the rule processor // to which they are eventually attached (see nsCSSRuleProcessor). n += mPreLayers.ShallowSizeOfExcludingThis(aMallocSizeOf); +#ifdef DEBUG n += mPostLayers.ShallowSizeOfExcludingThis(aMallocSizeOf); +#endif n += mLayers.ShallowSizeOfExcludingThis(aMallocSizeOf); for (auto iter = mLayers.ConstIter(); !iter.Done(); iter.Next()) { // We don't own the CascadeLayer objects so we don't count them. We @@ -1779,9 +1783,11 @@ CascadeLayer::EnumerateAllLayers(nsLayerEnumFunc aFunc, void* aData) (*aFunc)(this, aData); +#ifdef DEBUG if (mPostLayers.Length() > 0) { for (CascadeLayer* post : mPostLayers) { post->EnumerateAllLayers(aFunc, aData); } } +#endif } diff --git a/layout/style/RuleCascadeData.h b/layout/style/RuleCascadeData.h index 1a8b4efd07..bccb60d577 100644 --- a/layout/style/RuleCascadeData.h +++ b/layout/style/RuleCascadeData.h @@ -341,7 +341,9 @@ struct CascadeLayer nsPresContext* mPresContext; nsString mName; bool mIsAnonymous; +#ifdef DEBUG bool mIsStrong; +#endif bool mRulesAdded; RuleCascadeData* mData; @@ -357,7 +359,9 @@ struct CascadeLayer CascadeLayer* mParent; #endif nsTArray mPreLayers; +#ifdef DEBUG nsTArray mPostLayers; +#endif nsDataHashtable mLayers; CascadeLayer* CreateNamedChildLayer(const nsTArray& aPath);