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Issue #21 - Remove panning/tab animation performance measurements
Based on FranklinDM's follow-up for the issue. This would require browser FE changes, particularly removing the associated code in `tabbrowser.xml`, however, that was already done in Pale Moon previously. Other front-end applications may need to take note, though. Based on changes from the following bugs: * Bug 696398 - Need an api to analyze panning performance * Bug 800031 - Include paint time in tab switch telemetry * Bug 820167 - Enable performance measurement of tab animation * Bug 826383 - Improve Start/Stop FrameTimeRecording for telemetry usage
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14 changed files with 1 additions and 344 deletions
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@ -159,8 +159,6 @@ public:
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bool SendMakeSnapshot(const SurfaceDescriptor& inSnapshot, const gfx::IntRect& dirtyRect);
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bool SendFlushRendering();
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bool SendGetTileSize(int32_t* tileWidth, int32_t* tileHeight);
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bool SendStartFrameTimeRecording(const int32_t& bufferSize, uint32_t* startIndex);
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bool SendStopFrameTimeRecording(const uint32_t& startIndex, nsTArray<float>* intervals);
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bool SendNotifyRegionInvalidated(const nsIntRegion& region);
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bool SendRequestNotifyAfterRemotePaint();
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bool SendClearApproximatelyVisibleRegions(uint64_t aLayersId, uint32_t aPresShellId);
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