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Issue #21 - Remove panning/tab animation performance measurements
Based on FranklinDM's follow-up for the issue. This would require browser FE changes, particularly removing the associated code in `tabbrowser.xml`, however, that was already done in Pale Moon previously. Other front-end applications may need to take note, though. Based on changes from the following bugs: * Bug 696398 - Need an api to analyze panning performance * Bug 800031 - Include paint time in tab switch telemetry * Bug 820167 - Enable performance measurement of tab animation * Bug 826383 - Improve Start/Stop FrameTimeRecording for telemetry usage
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14 changed files with 1 additions and 344 deletions
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@ -1545,115 +1545,6 @@ RefLayer::FillSpecificAttributes(SpecificLayerAttributes& aAttrs)
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aAttrs = RefLayerAttributes(GetReferentId(), mEventRegionsOverride);
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}
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/**
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* StartFrameTimeRecording, together with StopFrameTimeRecording
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* enable recording of frame intervals.
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*
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* To allow concurrent consumers, a cyclic array is used which serves all
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* consumers, practically stateless with regard to consumers.
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*
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* To save resources, the buffer is allocated on first call to StartFrameTimeRecording
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* and recording is paused if no consumer which called StartFrameTimeRecording is able
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* to get valid results (because the cyclic buffer was overwritten since that call).
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*
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* To determine availability of the data upon StopFrameTimeRecording:
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* - mRecording.mNextIndex increases on each PostPresent, and never resets.
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* - Cyclic buffer position is realized as mNextIndex % bufferSize.
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* - StartFrameTimeRecording returns mNextIndex. When StopFrameTimeRecording is called,
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* the required start index is passed as an arg, and we're able to calculate the required
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* length. If this length is bigger than bufferSize, it means data was overwritten.
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* otherwise, we can return the entire sequence.
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* - To determine if we need to pause, mLatestStartIndex is updated to mNextIndex
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* on each call to StartFrameTimeRecording. If this index gets overwritten,
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* it means that all earlier start indices obtained via StartFrameTimeRecording
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* were also overwritten, hence, no point in recording, so pause.
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* - mCurrentRunStartIndex indicates the oldest index of the recording after which
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* the recording was not paused. If StopFrameTimeRecording is invoked with a start index
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* older than this, it means that some frames were not recorded, so data is invalid.
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*/
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uint32_t
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LayerManager::StartFrameTimeRecording(int32_t aBufferSize)
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{
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if (mRecording.mIsPaused) {
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mRecording.mIsPaused = false;
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if (!mRecording.mIntervals.Length()) { // Initialize recording buffers
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mRecording.mIntervals.SetLength(aBufferSize);
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}
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// After being paused, recent values got invalid. Update them to now.
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mRecording.mLastFrameTime = TimeStamp::Now();
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// Any recording which started before this is invalid, since we were paused.
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mRecording.mCurrentRunStartIndex = mRecording.mNextIndex;
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}
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// If we'll overwrite this index, there are no more consumers with aStartIndex
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// for which we're able to provide the full recording, so no point in keep recording.
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mRecording.mLatestStartIndex = mRecording.mNextIndex;
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return mRecording.mNextIndex;
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}
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void
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LayerManager::RecordFrame()
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{
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if (!mRecording.mIsPaused) {
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TimeStamp now = TimeStamp::Now();
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uint32_t i = mRecording.mNextIndex % mRecording.mIntervals.Length();
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mRecording.mIntervals[i] = static_cast<float>((now - mRecording.mLastFrameTime)
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.ToMilliseconds());
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mRecording.mNextIndex++;
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mRecording.mLastFrameTime = now;
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if (mRecording.mNextIndex > (mRecording.mLatestStartIndex + mRecording.mIntervals.Length())) {
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// We've just overwritten the most recent recording start -> pause.
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mRecording.mIsPaused = true;
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}
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}
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}
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void
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LayerManager::PostPresent()
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{
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if (!mTabSwitchStart.IsNull()) {
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mTabSwitchStart = TimeStamp();
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}
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}
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void
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LayerManager::StopFrameTimeRecording(uint32_t aStartIndex,
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nsTArray<float>& aFrameIntervals)
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{
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uint32_t bufferSize = mRecording.mIntervals.Length();
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uint32_t length = mRecording.mNextIndex - aStartIndex;
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if (mRecording.mIsPaused || length > bufferSize || aStartIndex < mRecording.mCurrentRunStartIndex) {
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// aStartIndex is too old. Also if aStartIndex was issued before mRecordingNextIndex overflowed (uint32_t)
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// and stopped after the overflow (would happen once every 828 days of constant 60fps).
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length = 0;
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}
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if (!length) {
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aFrameIntervals.Clear();
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return; // empty recording, return empty arrays.
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}
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// Set length in advance to avoid possibly repeated reallocations
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aFrameIntervals.SetLength(length);
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uint32_t cyclicPos = aStartIndex % bufferSize;
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for (uint32_t i = 0; i < length; i++, cyclicPos++) {
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if (cyclicPos == bufferSize) {
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cyclicPos = 0;
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}
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aFrameIntervals[i] = mRecording.mIntervals[cyclicPos];
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}
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}
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void
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LayerManager::BeginTabSwitch()
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{
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mTabSwitchStart = TimeStamp::Now();
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}
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static void PrintInfo(std::stringstream& aStream, LayerComposite* aLayerComposite);
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#ifdef MOZ_DUMP_PAINTING
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