[WIP] D3D11 gpu accel

This commit is contained in:
wuggy 2026-09-12 08:57:32 -07:00
commit 25c4eb5efb
9 changed files with 339 additions and 0 deletions

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@ -4570,6 +4570,8 @@ pref("gfx.direct2d.force-enabled", false);
pref("layers.prefer-opengl", false);
pref("layers.prefer-d3d9", false);
// Experimental C GPU rectangle path. Requires D3D11.1 ClearView support and a restart.
pref("layers.d3d11.gpu-rectangle-fills.enabled", false);
// Enable fallback if d3d11 can't be used. See bug #1262187
pref("layers.allow-d3d9-fallback", true);
#endif