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[WIP] D3D11 gpu accel
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@ -4570,6 +4570,8 @@ pref("gfx.direct2d.force-enabled", false);
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pref("layers.prefer-opengl", false);
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pref("layers.prefer-d3d9", false);
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// Experimental C GPU rectangle path. Requires D3D11.1 ClearView support and a restart.
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pref("layers.d3d11.gpu-rectangle-fills.enabled", false);
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// Enable fallback if d3d11 can't be used. See bug #1262187
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pref("layers.allow-d3d9-fallback", true);
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#endif
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