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[WIP] D3D11 gpu accel
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9 changed files with 339 additions and 0 deletions
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@ -468,6 +468,7 @@ private:
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DECL_GFX_PREF(Once, "layers.componentalpha.enabled", ComponentAlphaEnabled, bool, true);
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DECL_GFX_PREF(Live, "layers.composer2d.enabled", Composer2DCompositionEnabled, bool, false);
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DECL_GFX_PREF(Once, "layers.d3d11.force-warp", LayersD3D11ForceWARP, bool, false);
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DECL_GFX_PREF(Once, "layers.d3d11.gpu-rectangle-fills.enabled", D3D11GpuRectangleFills, bool, false);
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DECL_GFX_PREF(Live, "layers.deaa.enabled", LayersDEAAEnabled, bool, false);
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DECL_GFX_PREF(Live, "layers.draw-bigimage-borders", DrawBigImageBorders, bool, false);
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DECL_GFX_PREF(Live, "layers.draw-borders", DrawLayerBorders, bool, false);
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