Issue #2135 - Bug 1413102: Ensure Shadow DOM boundaries are dealt properly in event handling

* RE: BasicEvents.h - our WidgetEvent is not movable (yet), so the change that requires that wasn't included.
* Parts of this use code that was introduced in bug 1427511. For now, they were replaced with their equivalents.
This commit is contained in:
FranklinDM 2023-03-03 21:22:02 +08:00 • committed by roytam1
commit 24572438a0
9 changed files with 299 additions and 70 deletions

View file

@ -148,6 +148,7 @@ NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(Event)
tmp->mEvent->mCurrentTarget = nullptr;
tmp->mEvent->mOriginalTarget = nullptr;
tmp->mEvent->mRelatedTarget = nullptr;
tmp->mEvent->mOriginalRelatedTarget = nullptr;
switch (tmp->mEvent->mClass) {
case eDragEventClass: {
WidgetDragEvent* dragEvent = tmp->mEvent->AsDragEvent();
@ -176,6 +177,7 @@ NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN(Event)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mEvent->mCurrentTarget)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mEvent->mOriginalTarget)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mEvent->mRelatedTarget)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mEvent->mOriginalRelatedTarget)
switch (tmp->mEvent->mClass) {
case eDragEventClass: {
WidgetDragEvent* dragEvent = tmp->mEvent->AsDragEvent();
@ -1227,44 +1229,6 @@ Event::SetOwner(EventTarget* aOwner)
#endif
}
// static
nsIContent*
Event::GetShadowRelatedTarget(nsIContent* aCurrentTarget,
nsIContent* aRelatedTarget)
{
if (!aCurrentTarget || !aRelatedTarget) {
return nullptr;
}
// Walk up the ancestor node trees of the related target until
// we encounter the node tree of the current target in order
// to find the adjusted related target. Walking up the tree may
// not find a common ancestor node tree if the related target is in
// an ancestor tree, but in that case it does not need to be adjusted.
ShadowRoot* currentTargetShadow = aCurrentTarget->GetContainingShadow();
if (!currentTargetShadow) {
return nullptr;
}
nsIContent* relatedTarget = aCurrentTarget;
while (relatedTarget) {
ShadowRoot* ancestorShadow = relatedTarget->GetContainingShadow();
if (currentTargetShadow == ancestorShadow) {
return relatedTarget;
}
// Didn't find the ancestor tree, thus related target does not have to
// adjusted.
if (!ancestorShadow) {
return nullptr;
}
relatedTarget = ancestorShadow->GetHost();
}
return nullptr;
}
NS_IMETHODIMP
Event::GetCancelBubble(bool* aCancelBubble)
{