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https://repo.dactyloidae.xyz/Dactyloidae/UXP.git
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Move Add-on SDK source to toolkit/jetpack
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parent
0a03067ee3
commit
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993 changed files with 484 additions and 100663 deletions
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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'use strict';
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module.metadata = {
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'stability': 'experimental'
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};
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/*
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* Encodings supported by TextEncoder/Decoder:
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* utf-8, utf-16le, utf-16be
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* http://encoding.spec.whatwg.org/#interface-textencoder
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*
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* Node however supports the following encodings:
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* ascii, utf-8, utf-16le, usc2, base64, hex
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*/
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const { Cu } = require('chrome');
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const { isNumber } = require('sdk/lang/type');
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const { TextEncoder, TextDecoder } = Cu.import('resource://gre/modules/commonjs/toolkit/loader.js', {});
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exports.TextEncoder = TextEncoder;
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exports.TextDecoder = TextDecoder;
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/**
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* Use WeakMaps to work around Bug 929146, which prevents us from adding
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* getters or values to typed arrays
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* https://bugzilla.mozilla.org/show_bug.cgi?id=929146
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*/
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const parents = new WeakMap();
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const views = new WeakMap();
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function Buffer(subject, encoding /*, bufferLength */) {
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// Allow invocation without `new` constructor
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if (!(this instanceof Buffer))
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return new Buffer(subject, encoding, arguments[2]);
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var type = typeof(subject);
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switch (type) {
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case 'number':
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// Create typed array of the given size if number.
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try {
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let buffer = new Uint8Array(subject > 0 ? Math.floor(subject) : 0);
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return buffer;
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} catch (e) {
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if (/size and count too large/.test(e.message) ||
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/invalid arguments/.test(e.message))
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throw new RangeError('Could not instantiate buffer: size of buffer may be too large');
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else
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throw new Error('Could not instantiate buffer');
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}
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break;
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case 'string':
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// If string encode it and use buffer for the returned Uint8Array
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// to create a local patched version that acts like node buffer.
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encoding = encoding || 'utf8';
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return new Uint8Array(new TextEncoder(encoding).encode(subject).buffer);
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case 'object':
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// This form of the constructor uses the form of
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// new Uint8Array(buffer, offset, length);
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// So we can instantiate a typed array within the constructor
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// to inherit the appropriate properties, where both the
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// `subject` and newly instantiated buffer share the same underlying
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// data structure.
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if (arguments.length === 3)
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return new Uint8Array(subject, encoding, arguments[2]);
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// If array or alike just make a copy with a local patched prototype.
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else
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return new Uint8Array(subject);
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default:
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throw new TypeError('must start with number, buffer, array or string');
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}
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}
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exports.Buffer = Buffer;
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// Tests if `value` is a Buffer.
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Buffer.isBuffer = value => value instanceof Buffer
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// Returns true if the encoding is a valid encoding argument & false otherwise
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Buffer.isEncoding = function (encoding) {
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if (!encoding) return false;
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try {
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new TextDecoder(encoding);
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} catch(e) {
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return false;
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}
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return true;
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}
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// Gives the actual byte length of a string. encoding defaults to 'utf8'.
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// This is not the same as String.prototype.length since that returns the
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// number of characters in a string.
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Buffer.byteLength = (value, encoding = 'utf8') =>
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new TextEncoder(encoding).encode(value).byteLength
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// Direct copy of the nodejs's buffer implementation:
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// https://github.com/joyent/node/blob/b255f4c10a80343f9ce1cee56d0288361429e214/lib/buffer.js#L146-L177
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Buffer.concat = function(list, length) {
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if (!Array.isArray(list))
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throw new TypeError('Usage: Buffer.concat(list[, length])');
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if (typeof length === 'undefined') {
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length = 0;
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for (var i = 0; i < list.length; i++)
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length += list[i].length;
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} else {
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length = ~~length;
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}
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if (length < 0)
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length = 0;
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if (list.length === 0)
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return new Buffer(0);
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else if (list.length === 1)
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return list[0];
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if (length < 0)
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throw new RangeError('length is not a positive number');
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var buffer = new Buffer(length);
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var pos = 0;
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for (var i = 0; i < list.length; i++) {
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var buf = list[i];
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buf.copy(buffer, pos);
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pos += buf.length;
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}
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return buffer;
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};
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// Node buffer is very much like Uint8Array although it has bunch of methods
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// that typically can be used in combination with `DataView` while preserving
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// access by index. Since in SDK each module has it's own set of bult-ins it
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// ok to patch ours to make it nodejs Buffer compatible.
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const Uint8ArraySet = Uint8Array.prototype.set
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Buffer.prototype = Uint8Array.prototype;
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Object.defineProperties(Buffer.prototype, {
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parent: {
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get: function() { return parents.get(this, undefined); }
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},
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view: {
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get: function () {
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let view = views.get(this, undefined);
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if (view) return view;
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view = new DataView(this.buffer);
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views.set(this, view);
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return view;
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}
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},
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toString: {
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value: function(encoding, start, end) {
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encoding = !!encoding ? (encoding + '').toLowerCase() : 'utf8';
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start = Math.max(0, ~~start);
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end = Math.min(this.length, end === void(0) ? this.length : ~~end);
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return new TextDecoder(encoding).decode(this.subarray(start, end));
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}
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},
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toJSON: {
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value: function() {
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return { type: 'Buffer', data: Array.slice(this, 0) };
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}
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},
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get: {
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value: function(offset) {
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return this[offset];
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}
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},
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set: {
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value: function(offset, value) { this[offset] = value; }
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},
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copy: {
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value: function(target, offset, start, end) {
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let length = this.length;
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let targetLength = target.length;
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offset = isNumber(offset) ? offset : 0;
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start = isNumber(start) ? start : 0;
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if (start < 0)
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throw new RangeError('sourceStart is outside of valid range');
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if (end < 0)
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throw new RangeError('sourceEnd is outside of valid range');
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// If sourceStart > sourceEnd, or targetStart > targetLength,
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// zero bytes copied
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if (start > end ||
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offset > targetLength
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)
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return 0;
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// If `end` is not defined, or if it is defined
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// but would overflow `target`, redefine `end`
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// so we can copy as much as we can
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if (end - start > targetLength - offset ||
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end == null) {
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let remainingTarget = targetLength - offset;
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let remainingSource = length - start;
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if (remainingSource <= remainingTarget)
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end = length;
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else
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end = start + remainingTarget;
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}
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Uint8ArraySet.call(target, this.subarray(start, end), offset);
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return end - start;
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}
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},
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slice: {
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value: function(start, end) {
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let length = this.length;
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start = ~~start;
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end = end != null ? end : length;
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if (start < 0) {
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start += length;
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if (start < 0) start = 0;
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} else if (start > length)
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start = length;
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if (end < 0) {
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end += length;
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if (end < 0) end = 0;
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} else if (end > length)
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end = length;
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if (end < start)
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end = start;
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// This instantiation uses the new Uint8Array(buffer, offset, length) version
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// of construction to share the same underling data structure
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let buffer = new Buffer(this.buffer, start, end - start);
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// If buffer has a value, assign its parent value to the
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// buffer it shares its underlying structure with. If a slice of
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// a slice, then use the root structure
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if (buffer.length > 0)
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parents.set(buffer, this.parent || this);
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return buffer;
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}
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},
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write: {
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value: function(string, offset, length, encoding = 'utf8') {
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// write(string, encoding);
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if (typeof(offset) === 'string' && Number.isNaN(parseInt(offset))) {
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[offset, length, encoding] = [0, null, offset];
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}
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// write(string, offset, encoding);
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else if (typeof(length) === 'string')
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[length, encoding] = [null, length];
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if (offset < 0 || offset > this.length)
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throw new RangeError('offset is outside of valid range');
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offset = ~~offset;
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// Clamp length if it would overflow buffer, or if its
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// undefined
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if (length == null || length + offset > this.length)
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length = this.length - offset;
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let buffer = new TextEncoder(encoding).encode(string);
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let result = Math.min(buffer.length, length);
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if (buffer.length !== length)
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buffer = buffer.subarray(0, length);
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Uint8ArraySet.call(this, buffer, offset);
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return result;
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}
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},
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fill: {
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value: function fill(value, start, end) {
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let length = this.length;
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value = value || 0;
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start = start || 0;
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end = end || length;
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if (typeof(value) === 'string')
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value = value.charCodeAt(0);
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if (typeof(value) !== 'number' || isNaN(value))
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throw TypeError('value is not a number');
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if (end < start)
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throw new RangeError('end < start');
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// Fill 0 bytes; we're done
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if (end === start)
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return 0;
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if (length == 0)
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return 0;
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if (start < 0 || start >= length)
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throw RangeError('start out of bounds');
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if (end < 0 || end > length)
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throw RangeError('end out of bounds');
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let index = start;
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while (index < end) this[index++] = value;
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}
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}
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});
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// Define nodejs Buffer's getter and setter functions that just proxy
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// to internal DataView's equivalent methods.
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// TODO do we need to check architecture to see if it's default big/little endian?
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[['readUInt16LE', 'getUint16', true],
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['readUInt16BE', 'getUint16', false],
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['readInt16LE', 'getInt16', true],
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['readInt16BE', 'getInt16', false],
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['readUInt32LE', 'getUint32', true],
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['readUInt32BE', 'getUint32', false],
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['readInt32LE', 'getInt32', true],
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['readInt32BE', 'getInt32', false],
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['readFloatLE', 'getFloat32', true],
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['readFloatBE', 'getFloat32', false],
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['readDoubleLE', 'getFloat64', true],
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['readDoubleBE', 'getFloat64', false],
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['readUInt8', 'getUint8'],
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['readInt8', 'getInt8']].forEach(([alias, name, littleEndian]) => {
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Object.defineProperty(Buffer.prototype, alias, {
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value: function(offset) {
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return this.view[name](offset, littleEndian);
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}
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});
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});
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[['writeUInt16LE', 'setUint16', true],
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['writeUInt16BE', 'setUint16', false],
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['writeInt16LE', 'setInt16', true],
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['writeInt16BE', 'setInt16', false],
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['writeUInt32LE', 'setUint32', true],
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['writeUInt32BE', 'setUint32', false],
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['writeInt32LE', 'setInt32', true],
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['writeInt32BE', 'setInt32', false],
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['writeFloatLE', 'setFloat32', true],
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['writeFloatBE', 'setFloat32', false],
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['writeDoubleLE', 'setFloat64', true],
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['writeDoubleBE', 'setFloat64', false],
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['writeUInt8', 'setUint8'],
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['writeInt8', 'setInt8']].forEach(([alias, name, littleEndian]) => {
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Object.defineProperty(Buffer.prototype, alias, {
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value: function(value, offset) {
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return this.view[name](offset, value, littleEndian);
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}
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});
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});
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