Issue #1751 -- Remove cocoa and uikit gfx and hal support code

This commit is contained in:
Moonchild 2021-05-09 21:36:43 +00:00 committed by roytam1
commit 215e93606d
12 changed files with 1 additions and 2493 deletions

View file

@ -7,10 +7,6 @@ gl_provider = 'Null'
if CONFIG['MOZ_WIDGET_TOOLKIT'] == 'windows':
gl_provider = 'WGL'
elif CONFIG['MOZ_WIDGET_TOOLKIT'] == 'cocoa':
gl_provider = 'CGL'
elif CONFIG['MOZ_WIDGET_TOOLKIT'] == 'uikit':
gl_provider = 'EAGL'
elif 'gtk' in CONFIG['MOZ_WIDGET_TOOLKIT']:
if CONFIG['MOZ_EGL_XRENDER_COMPOSITE']:
gl_provider = 'EGL'
@ -23,7 +19,6 @@ if CONFIG['MOZ_GL_PROVIDER']:
EXPORTS += [
'DecomposeIntoNoRepeatTriangles.h',
'EGLUtils.h',
'ForceDiscreteGPUHelperCGL.h',
'GfxTexturesReporter.h',
'GLBlitHelper.h',
'GLConsts.h',
@ -78,32 +73,7 @@ if CONFIG['MOZ_ENABLE_SKIA_GPU']:
# Suppress warnings from Skia header files.
SOURCES['SkiaGLGlue.cpp'].flags += ['-Wno-implicit-fallthrough']
if gl_provider == 'CGL':
# These files include Mac headers that are unfriendly to unified builds
SOURCES += [
"GLContextProviderCGL.mm",
]
EXPORTS += [
'GLContextCGL.h',
'SharedSurfaceIO.h',
]
# SharedSurfaceIO.cpp includes MacIOSurface.h which include Mac headers
# which define Size and Point types in root namespace with often conflict with
# our own types. While I haven't actually hit this issue in the present case,
# it's been an issue in gfx/layers so let's not risk it.
SOURCES += [
'SharedSurfaceIO.cpp',
]
elif gl_provider == 'EAGL':
# These files include ObjC headers that are unfriendly to unified builds
SOURCES += [
'GLContextProviderEAGL.mm',
]
EXPORTS += [
'GLContextEAGL.h',
]
elif gl_provider == 'GLX':
if gl_provider == 'GLX':
# GLContextProviderGLX.cpp needs to be kept out of UNIFIED_SOURCES
# as it includes X11 headers which cause conflicts.
SOURCES += [