Issue #1971 - Part 2: Update ICU source to 63.2.

This commit is contained in:
Job Bautista 2022-07-24 21:03:27 +08:00 committed by roytam1
commit 1e69214382
3160 changed files with 275815 additions and 234203 deletions

View file

@ -1,4 +1,4 @@
// Copyright (C) 2016 and later: Unicode, Inc. and others.
// © 2016 and later: Unicode, Inc. and others.
// License & terms of use: http://www.unicode.org/copyright.html
//
// rbbitblb.h
@ -15,8 +15,12 @@
#define RBBITBLB_H
#include "unicode/utypes.h"
#if !UCONFIG_NO_BREAK_ITERATION
#include "unicode/uobject.h"
#include "unicode/rbbi.h"
#include "rbbirb.h"
#include "rbbinode.h"
@ -24,6 +28,7 @@ U_NAMESPACE_BEGIN
class RBBIRuleScanner;
class RBBIRuleBuilder;
class UVector32;
//
// class RBBITableBuilder is part of the RBBI rule compiler.
@ -36,15 +41,49 @@ class RBBIRuleBuilder;
class RBBITableBuilder : public UMemory {
public:
RBBITableBuilder(RBBIRuleBuilder *rb, RBBINode **rootNode);
RBBITableBuilder(RBBIRuleBuilder *rb, RBBINode **rootNode, UErrorCode &status);
~RBBITableBuilder();
void build();
int32_t getTableSize() const; // Return the runtime size in bytes of
// the built state table
void exportTable(void *where); // fill in the runtime state table.
// Sufficient memory must exist at
// the specified location.
void buildForwardTable();
/** Return the runtime size in bytes of the built state table. */
int32_t getTableSize() const;
/** Fill in the runtime state table. Sufficient memory must exist at the specified location.
*/
void exportTable(void *where);
/**
* Find duplicate (redundant) character classes. Begin looking with categories.first.
* Duplicate, if found are returned in the categories parameter.
* This is an iterator-like function, used to identify character classes
* (state table columns) that can be eliminated.
* @param categories in/out parameter, specifies where to start looking for duplicates,
* and returns the first pair of duplicates found, if any.
* @return true if duplicate char classes were found, false otherwise.
*/
bool findDuplCharClassFrom(IntPair *categories);
/** Remove a column from the state table. Used when two character categories
* have been found equivalent, and merged together, to eliminate the uneeded table column.
*/
void removeColumn(int32_t column);
/**
* Check for, and remove dupicate states (table rows).
* @return the number of states removed.
*/
int32_t removeDuplicateStates();
/** Build the safe reverse table from the already-constructed forward table. */
void buildSafeReverseTable(UErrorCode &status);
/** Return the runtime size in bytes of the built safe reverse state table. */
int32_t getSafeTableSize() const;
/** Fill in the runtime safe state table. Sufficient memory must exist at the specified location.
*/
void exportSafeTable(void *where);
private:
@ -60,8 +99,45 @@ private:
void flagTaggedStates();
void mergeRuleStatusVals();
/**
* Merge redundant state table columns, eliminating character classes with identical behavior.
* Done after the state tables are generated, just before converting to their run-time format.
*/
int32_t mergeColumns();
void addRuleRootNodes(UVector *dest, RBBINode *node);
/**
* Find duplicate (redundant) states, beginning at the specified pair,
* within this state table. This is an iterator-like function, used to
* identify states (state table rows) that can be eliminated.
* @param states in/out parameter, specifies where to start looking for duplicates,
* and returns the first pair of duplicates found, if any.
* @return true if duplicate states were found, false otherwise.
*/
bool findDuplicateState(IntPair *states);
/** Remove a duplicate state.
* @param duplStates The duplicate states. The first is kept, the second is removed.
* All references to the second in the state table are retargeted
* to the first.
*/
void removeState(IntPair duplStates);
/** Find the next duplicate state in the safe reverse table. An iterator function.
* @param states in/out parameter, specifies where to start looking for duplicates,
* and returns the first pair of duplicates found, if any.
* @return true if a duplicate pair of states was found.
*/
bool findDuplicateSafeState(IntPair *states);
/** Remove a duplicate state from the safe table.
* @param duplStates The duplicate states. The first is kept, the second is removed.
* All references to the second in the state table are retargeted
* to the first.
*/
void removeSafeState(IntPair duplStates);
// Set functions for UVector.
// TODO: make a USet subclass of UVector
@ -76,11 +152,13 @@ public:
void printPosSets(RBBINode *n /* = NULL*/);
void printStates();
void printRuleStatusTable();
void printReverseTable();
#else
#define printSet(s)
#define printPosSets(n)
#define printStates()
#define printRuleStatusTable()
#define printReverseTable()
#endif
private:
@ -89,10 +167,14 @@ private:
// table for.
UErrorCode *fStatus;
/** State Descriptors, UVector<RBBIStateDescriptor> */
UVector *fDStates; // D states (Aho's terminology)
// Index is state number
// Contents are RBBIStateDescriptor pointers.
/** Synthesized safe table, UVector of UnicodeString, one string per table row. */
UVector *fSafeTable;
RBBITableBuilder(const RBBITableBuilder &other); // forbid copying of this class
RBBITableBuilder &operator=(const RBBITableBuilder &other); // forbid copying of this class
@ -112,7 +194,7 @@ public:
// with this state. Unordered (it's a set).
// UVector contents are RBBINode *
UVector *fDtran; // Transitions out of this state.
UVector32 *fDtran; // Transitions out of this state.
// indexed by input character
// contents is int index of dest state
// in RBBITableBuilder.fDStates
@ -128,4 +210,7 @@ private:
U_NAMESPACE_END
#endif /* #if !UCONFIG_NO_BREAK_ITERATION */
#endif