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https://repo.dactyloidae.xyz/Dactyloidae/UXP.git
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import changes from tenfourfox:
- #622: update brotli to 1.0.9, woff2 to tip (7c24b77e7) - #622: actually add new brotli files (fc50954e6)
This commit is contained in:
parent
64ccce7c22
commit
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64 changed files with 3990 additions and 2780 deletions
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@ -5,15 +5,16 @@
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See file LICENSE for detail or copy at https://opensource.org/licenses/MIT
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*/
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/* template parameters: FN, BUCKET_BITS, BUCKET_SWEEP, HASH_LEN,
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/* template parameters: FN, BUCKET_BITS, BUCKET_SWEEP_BITS, HASH_LEN,
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USE_DICTIONARY
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*/
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#define HashLongestMatchQuickly HASHER()
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#define BUCKET_SIZE (1 << BUCKET_BITS)
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#define HASH_MAP_SIZE (4 << BUCKET_BITS)
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#define BUCKET_MASK (BUCKET_SIZE - 1)
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#define BUCKET_SWEEP (1 << BUCKET_SWEEP_BITS)
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#define BUCKET_SWEEP_MASK ((BUCKET_SWEEP - 1) << 3)
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static BROTLI_INLINE size_t FN(HashTypeLength)(void) { return 8; }
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static BROTLI_INLINE size_t FN(StoreLookahead)(void) { return 8; }
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@ -32,39 +33,50 @@ static uint32_t FN(HashBytes)(const uint8_t* data) {
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/* A (forgetful) hash table to the data seen by the compressor, to
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help create backward references to previous data.
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This is a hash map of fixed size (BUCKET_SIZE). Starting from the
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given index, BUCKET_SWEEP buckets are used to store values of a key. */
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This is a hash map of fixed size (BUCKET_SIZE). */
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typedef struct HashLongestMatchQuickly {
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uint32_t buckets_[BUCKET_SIZE + BUCKET_SWEEP];
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/* Shortcuts. */
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HasherCommon* common;
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/* --- Dynamic size members --- */
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uint32_t* buckets_; /* uint32_t[BUCKET_SIZE]; */
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} HashLongestMatchQuickly;
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static BROTLI_INLINE HashLongestMatchQuickly* FN(Self)(HasherHandle handle) {
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return (HashLongestMatchQuickly*)&(GetHasherCommon(handle)[1]);
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}
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static void FN(Initialize)(
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HasherHandle handle, const BrotliEncoderParams* params) {
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BROTLI_UNUSED(handle);
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HasherCommon* common, HashLongestMatchQuickly* BROTLI_RESTRICT self,
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const BrotliEncoderParams* params) {
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self->common = common;
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BROTLI_UNUSED(params);
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self->buckets_ = (uint32_t*)common->extra;
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}
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static void FN(Prepare)(HasherHandle handle, BROTLI_BOOL one_shot,
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size_t input_size, const uint8_t* data) {
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HashLongestMatchQuickly* self = FN(Self)(handle);
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static void FN(Prepare)(
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HashLongestMatchQuickly* BROTLI_RESTRICT self, BROTLI_BOOL one_shot,
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size_t input_size, const uint8_t* BROTLI_RESTRICT data) {
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uint32_t* BROTLI_RESTRICT buckets = self->buckets_;
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/* Partial preparation is 100 times slower (per socket). */
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size_t partial_prepare_threshold = HASH_MAP_SIZE >> 7;
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size_t partial_prepare_threshold = BUCKET_SIZE >> 5;
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if (one_shot && input_size <= partial_prepare_threshold) {
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size_t i;
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for (i = 0; i < input_size; ++i) {
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const uint32_t key = FN(HashBytes)(&data[i]);
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memset(&self->buckets_[key], 0, BUCKET_SWEEP * sizeof(self->buckets_[0]));
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if (BUCKET_SWEEP == 1) {
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buckets[key] = 0;
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} else {
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uint32_t j;
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for (j = 0; j < BUCKET_SWEEP; ++j) {
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buckets[(key + (j << 3)) & BUCKET_MASK] = 0;
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}
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}
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}
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} else {
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/* It is not strictly necessary to fill this buffer here, but
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not filling will make the results of the compression stochastic
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(but correct). This is because random data would cause the
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system to find accidentally good backward references here and there. */
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memset(&self->buckets_[0], 0, sizeof(self->buckets_));
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memset(buckets, 0, sizeof(uint32_t) * BUCKET_SIZE);
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}
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}
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@ -74,45 +86,53 @@ static BROTLI_INLINE size_t FN(HashMemAllocInBytes)(
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BROTLI_UNUSED(params);
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BROTLI_UNUSED(one_shot);
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BROTLI_UNUSED(input_size);
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return sizeof(HashLongestMatchQuickly);
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return sizeof(uint32_t) * BUCKET_SIZE;
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}
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/* Look at 5 bytes at &data[ix & mask].
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Compute a hash from these, and store the value somewhere within
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[ix .. ix+3]. */
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static BROTLI_INLINE void FN(Store)(HasherHandle handle,
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const uint8_t* data, const size_t mask, const size_t ix) {
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static BROTLI_INLINE void FN(Store)(
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HashLongestMatchQuickly* BROTLI_RESTRICT self,
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const uint8_t* BROTLI_RESTRICT data, const size_t mask, const size_t ix) {
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const uint32_t key = FN(HashBytes)(&data[ix & mask]);
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/* Wiggle the value with the bucket sweep range. */
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const uint32_t off = (ix >> 3) % BUCKET_SWEEP;
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FN(Self)(handle)->buckets_[key + off] = (uint32_t)ix;
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if (BUCKET_SWEEP == 1) {
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self->buckets_[key] = (uint32_t)ix;
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} else {
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/* Wiggle the value with the bucket sweep range. */
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const uint32_t off = ix & BUCKET_SWEEP_MASK;
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self->buckets_[(key + off) & BUCKET_MASK] = (uint32_t)ix;
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}
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}
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static BROTLI_INLINE void FN(StoreRange)(HasherHandle handle,
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const uint8_t* data, const size_t mask, const size_t ix_start,
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const size_t ix_end) {
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static BROTLI_INLINE void FN(StoreRange)(
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HashLongestMatchQuickly* BROTLI_RESTRICT self,
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const uint8_t* BROTLI_RESTRICT data, const size_t mask,
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const size_t ix_start, const size_t ix_end) {
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size_t i;
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for (i = ix_start; i < ix_end; ++i) {
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FN(Store)(handle, data, mask, i);
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FN(Store)(self, data, mask, i);
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}
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}
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static BROTLI_INLINE void FN(StitchToPreviousBlock)(
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HasherHandle handle, size_t num_bytes, size_t position,
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HashLongestMatchQuickly* BROTLI_RESTRICT self,
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size_t num_bytes, size_t position,
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const uint8_t* ringbuffer, size_t ringbuffer_mask) {
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if (num_bytes >= FN(HashTypeLength)() - 1 && position >= 3) {
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/* Prepare the hashes for three last bytes of the last write.
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These could not be calculated before, since they require knowledge
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of both the previous and the current block. */
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FN(Store)(handle, ringbuffer, ringbuffer_mask, position - 3);
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FN(Store)(handle, ringbuffer, ringbuffer_mask, position - 2);
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FN(Store)(handle, ringbuffer, ringbuffer_mask, position - 1);
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FN(Store)(self, ringbuffer, ringbuffer_mask, position - 3);
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FN(Store)(self, ringbuffer, ringbuffer_mask, position - 2);
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FN(Store)(self, ringbuffer, ringbuffer_mask, position - 1);
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}
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}
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static BROTLI_INLINE void FN(PrepareDistanceCache)(
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HasherHandle handle, int* BROTLI_RESTRICT distance_cache) {
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BROTLI_UNUSED(handle);
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HashLongestMatchQuickly* BROTLI_RESTRICT self,
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int* BROTLI_RESTRICT distance_cache) {
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BROTLI_UNUSED(self);
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BROTLI_UNUSED(distance_cache);
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}
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@ -125,17 +145,19 @@ static BROTLI_INLINE void FN(PrepareDistanceCache)(
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Writes the best match into |out|.
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|out|->score is updated only if a better match is found. */
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static BROTLI_INLINE void FN(FindLongestMatch)(
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HasherHandle handle, const BrotliEncoderDictionary* dictionary,
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HashLongestMatchQuickly* BROTLI_RESTRICT self,
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const BrotliEncoderDictionary* dictionary,
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const uint8_t* BROTLI_RESTRICT data,
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const size_t ring_buffer_mask, const int* BROTLI_RESTRICT distance_cache,
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const size_t cur_ix, const size_t max_length, const size_t max_backward,
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const size_t gap, const size_t max_distance,
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const size_t dictionary_distance, const size_t max_distance,
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HasherSearchResult* BROTLI_RESTRICT out) {
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HashLongestMatchQuickly* self = FN(Self)(handle);
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uint32_t* BROTLI_RESTRICT buckets = self->buckets_;
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const size_t best_len_in = out->len;
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const size_t cur_ix_masked = cur_ix & ring_buffer_mask;
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const uint32_t key = FN(HashBytes)(&data[cur_ix_masked]);
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int compare_char = data[cur_ix_masked + best_len_in];
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size_t key = FN(HashBytes)(&data[cur_ix_masked]);
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size_t key_out;
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score_t min_score = out->score;
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score_t best_score = out->score;
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size_t best_len = best_len_in;
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@ -145,21 +167,21 @@ static BROTLI_INLINE void FN(FindLongestMatch)(
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if (prev_ix < cur_ix) {
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prev_ix &= (uint32_t)ring_buffer_mask;
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if (compare_char == data[prev_ix + best_len]) {
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size_t len = FindMatchLengthWithLimit(&data[prev_ix],
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&data[cur_ix_masked],
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max_length);
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const size_t len = FindMatchLengthWithLimit(
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&data[prev_ix], &data[cur_ix_masked], max_length);
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if (len >= 4) {
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const score_t score = BackwardReferenceScoreUsingLastDistance(len);
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if (best_score < score) {
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best_score = score;
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best_len = len;
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out->len = len;
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out->distance = cached_backward;
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out->score = best_score;
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compare_char = data[cur_ix_masked + best_len];
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out->score = score;
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if (BUCKET_SWEEP == 1) {
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self->buckets_[key] = (uint32_t)cur_ix;
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buckets[key] = (uint32_t)cur_ix;
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return;
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} else {
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best_len = len;
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best_score = score;
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compare_char = data[cur_ix_masked + len];
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}
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}
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}
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@ -169,8 +191,8 @@ static BROTLI_INLINE void FN(FindLongestMatch)(
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size_t backward;
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size_t len;
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/* Only one to look for, don't bother to prepare for a loop. */
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prev_ix = self->buckets_[key];
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self->buckets_[key] = (uint32_t)cur_ix;
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prev_ix = buckets[key];
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buckets[key] = (uint32_t)cur_ix;
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backward = cur_ix - prev_ix;
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prev_ix &= (uint32_t)ring_buffer_mask;
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if (compare_char != data[prev_ix + best_len_in]) {
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@ -192,12 +214,17 @@ static BROTLI_INLINE void FN(FindLongestMatch)(
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}
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}
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} else {
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uint32_t* bucket = self->buckets_ + key;
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int i;
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prev_ix = *bucket++;
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for (i = 0; i < BUCKET_SWEEP; ++i, prev_ix = *bucket++) {
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const size_t backward = cur_ix - prev_ix;
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size_t keys[BUCKET_SWEEP];
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size_t i;
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for (i = 0; i < BUCKET_SWEEP; ++i) {
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keys[i] = (key + (i << 3)) & BUCKET_MASK;
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}
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key_out = keys[(cur_ix & BUCKET_SWEEP_MASK) >> 3];
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for (i = 0; i < BUCKET_SWEEP; ++i) {
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size_t len;
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size_t backward;
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prev_ix = buckets[keys[i]];
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backward = cur_ix - prev_ix;
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prev_ix &= (uint32_t)ring_buffer_mask;
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if (compare_char != data[prev_ix + best_len]) {
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continue;
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@ -211,25 +238,29 @@ static BROTLI_INLINE void FN(FindLongestMatch)(
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if (len >= 4) {
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const score_t score = BackwardReferenceScore(len, backward);
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if (best_score < score) {
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best_score = score;
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best_len = len;
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out->len = best_len;
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out->distance = backward;
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out->len = len;
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compare_char = data[cur_ix_masked + len];
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best_score = score;
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out->score = score;
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compare_char = data[cur_ix_masked + best_len];
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out->distance = backward;
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}
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}
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}
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}
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if (USE_DICTIONARY && min_score == out->score) {
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SearchInStaticDictionary(dictionary,
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handle, &data[cur_ix_masked], max_length, max_backward + gap,
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self->common, &data[cur_ix_masked], max_length, dictionary_distance,
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max_distance, out, BROTLI_TRUE);
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}
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self->buckets_[key + ((cur_ix >> 3) % BUCKET_SWEEP)] = (uint32_t)cur_ix;
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if (BUCKET_SWEEP != 1) {
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buckets[key_out] = (uint32_t)cur_ix;
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}
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}
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#undef HASH_MAP_SIZE
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#undef BUCKET_SWEEP_MASK
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#undef BUCKET_SWEEP
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#undef BUCKET_MASK
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#undef BUCKET_SIZE
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#undef HashLongestMatchQuickly
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