Remove gfxCrashReporterUtils.

Tag #20.
This commit is contained in:
wolfbeast 2018-05-20 12:10:50 +02:00 committed by Roy Tam
commit 121456f05a
19 changed files with 0 additions and 254 deletions

View file

@ -15,7 +15,6 @@
#include "gfxFailure.h"
#include "mozilla/layers/LayerManagerComposite.h"
#include "gfxPrefs.h"
#include "gfxCrashReporterUtils.h"
#include "gfxUtils.h"
#include "mozilla/gfx/DeviceManagerDx.h"
#include "mozilla/layers/CompositorBridgeParent.h"
@ -43,8 +42,6 @@ CompositorD3D9::~CompositorD3D9()
bool
CompositorD3D9::Initialize(nsCString* const out_failureReason)
{
ScopedGfxFeatureReporter reporter("D3D9 Layers");
mDeviceManager = DeviceManagerD3D9::Get();
if (!mDeviceManager) {
*out_failureReason = "FEATURE_FAILURE_D3D9_DEVICE_MANAGER";
@ -62,8 +59,6 @@ CompositorD3D9::Initialize(nsCString* const out_failureReason)
return false;
}
reporter.SetSuccessful();
return true;
}