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Media: harden TrackID handling.
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9 changed files with 183 additions and 37 deletions
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@ -9,6 +9,7 @@
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#include "mozilla/RefPtr.h"
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#include "nsTArray.h"
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#include "MediaSegment.h"
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namespace mozilla {
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@ -21,11 +22,13 @@ class ProcessedMediaStream;
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class OutputStreamData {
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public:
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~OutputStreamData();
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void Init(OutputStreamManager* aOwner, ProcessedMediaStream* aStream);
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void Init(OutputStreamManager* aOwner,
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ProcessedMediaStream* aStream,
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TrackID aNextAvailableTrackID);
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// Connect mStream to the input stream.
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// Connect the given input stream's audio and video tracks to mStream.
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// Return false is mStream is already destroyed, otherwise true.
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bool Connect(MediaStream* aStream);
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bool Connect(MediaStream* aStream, TrackID aAudioTrackID, TrackID aVideoTrackID);
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// Disconnect mStream from its input stream.
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// Return false is mStream is already destroyed, otherwise true.
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bool Disconnect();
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@ -34,12 +37,16 @@ public:
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bool Equals(MediaStream* aStream) const;
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// Return the graph mStream belongs to.
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MediaStreamGraph* Graph() const;
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// The next TrackID that will not cause a collision in mStream.
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TrackID NextAvailableTrackID() const;
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private:
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OutputStreamManager* mOwner;
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RefPtr<ProcessedMediaStream> mStream;
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// mPort connects our mStream to an input stream.
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RefPtr<MediaInputPort> mPort;
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// mPort connects an input stream to our mStream.
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nsTArray<RefPtr<MediaInputPort>> mPorts;
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// For guaranteeing TrackID uniqueness in our mStream.
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TrackID mNextAvailableTrackID = TRACK_INVALID;
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};
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class OutputStreamManager {
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@ -47,18 +54,26 @@ class OutputStreamManager {
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public:
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// Add the output stream to the collection.
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void Add(ProcessedMediaStream* aStream, bool aFinishWhenEnded);
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void Add(ProcessedMediaStream* aStream,
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TrackID aNextAvailableTrackID,
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bool aFinishWhenEnded);
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// Remove the output stream from the collection.
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void Remove(MediaStream* aStream);
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// Clear all output streams from the collection.
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void Clear();
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// The next TrackID that will not cause a collision in aOutputStream.
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TrackID NextAvailableTrackIDFor(MediaStream* aOutputStream) const;
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// Return true if the collection empty.
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bool IsEmpty() const
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{
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MOZ_ASSERT(NS_IsMainThread());
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return mStreams.IsEmpty();
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}
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// Connect all output streams in the collection to the input stream.
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void Connect(MediaStream* aStream);
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// Disconnect all output streams from the input stream.
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// Connect the given input stream's tracks to all output streams.
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void Connect(MediaStream* aStream,
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TrackID aAudioTrackID,
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TrackID aVideoTrackID);
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// Disconnect the input stream to all output streams.
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void Disconnect();
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// Return the graph these streams belong to or null if empty.
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MediaStreamGraph* Graph() const
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@ -72,6 +87,8 @@ private:
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// Keep the input stream so we can connect the output streams that
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// are added after Connect().
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RefPtr<MediaStream> mInputStream;
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TrackID mInputAudioTrackID = TRACK_INVALID;
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TrackID mInputVideoTrackID = TRACK_INVALID;
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nsTArray<OutputStreamData> mStreams;
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};
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