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Media: harden TrackID handling.
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commit
0bdecfc6ea
9 changed files with 183 additions and 37 deletions
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@ -327,11 +327,13 @@ MediaDecoder::SetVolume(double aVolume)
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void
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MediaDecoder::AddOutputStream(ProcessedMediaStream* aStream,
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TrackID aNextAvailableTrackID,
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bool aFinishWhenEnded)
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{
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MOZ_ASSERT(NS_IsMainThread());
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MOZ_ASSERT(mDecoderStateMachine, "Must be called after Load().");
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mDecoderStateMachine->AddOutputStream(aStream, aFinishWhenEnded);
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mDecoderStateMachine->AddOutputStream(
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aStream, aNextAvailableTrackID, aFinishWhenEnded);
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}
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void
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@ -342,6 +344,14 @@ MediaDecoder::RemoveOutputStream(MediaStream* aStream)
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mDecoderStateMachine->RemoveOutputStream(aStream);
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}
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TrackID
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MediaDecoder::NextAvailableTrackIDFor(MediaStream* aOutputStream) const
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{
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MOZ_ASSERT(NS_IsMainThread());
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MOZ_ASSERT(mDecoderStateMachine, "Must be called after Load().");
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return mDecoderStateMachine->NextAvailableTrackIDFor(aOutputStream);
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}
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double
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MediaDecoder::GetDuration()
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{
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@ -1736,6 +1746,8 @@ MediaDecoder::RemoveMediaTracks()
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videoList->RemoveTracks();
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}
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element->EndPreCreatedCapturedDecoderTracks();
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mMediaTracksConstructed = false;
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}
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@ -210,9 +210,13 @@ public:
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// Add an output stream. All decoder output will be sent to the stream.
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// The stream is initially blocked. The decoder is responsible for unblocking
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// it while it is playing back.
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virtual void AddOutputStream(ProcessedMediaStream* aStream, bool aFinishWhenEnded);
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virtual void AddOutputStream(ProcessedMediaStream* aStream,
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TrackID aNextAvailableTrackID,
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bool aFinishWhenEnded);
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// Remove an output stream added with AddOutputStream.
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virtual void RemoveOutputStream(MediaStream* aStream);
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// The next TrackID that can be used without risk of a collision.
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virtual TrackID NextAvailableTrackIDFor(MediaStream* aOutputStream) const;
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// Return the duration of the video in seconds.
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virtual double GetDuration();
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@ -2835,6 +2835,10 @@ MediaDecoderStateMachine::FinishDecodeFirstFrame()
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RefPtr<ShutdownPromise>
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MediaDecoderStateMachine::BeginShutdown()
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{
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MOZ_ASSERT(NS_IsMainThread());
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if (mOutputStreamManager) {
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mOutputStreamManager->Clear();
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}
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return InvokeAsync(OwnerThread(), this, __func__,
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&MediaDecoderStateMachine::Shutdown);
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}
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@ -3250,11 +3254,12 @@ MediaDecoderStateMachine::DumpDebugInfo()
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}
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void MediaDecoderStateMachine::AddOutputStream(ProcessedMediaStream* aStream,
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TrackID aNextAvailableTrackID,
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bool aFinishWhenEnded)
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{
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MOZ_ASSERT(NS_IsMainThread());
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DECODER_LOG("AddOutputStream aStream=%p!", aStream);
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mOutputStreamManager->Add(aStream, aFinishWhenEnded);
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mOutputStreamManager->Add(aStream, aNextAvailableTrackID, aFinishWhenEnded);
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nsCOMPtr<nsIRunnable> r = NewRunnableMethod<bool>(
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this, &MediaDecoderStateMachine::SetAudioCaptured, true);
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OwnerThread()->Dispatch(r.forget());
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@ -3269,9 +3274,17 @@ void MediaDecoderStateMachine::RemoveOutputStream(MediaStream* aStream)
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nsCOMPtr<nsIRunnable> r = NewRunnableMethod<bool>(
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this, &MediaDecoderStateMachine::SetAudioCaptured, false);
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OwnerThread()->Dispatch(r.forget());
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}
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}
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TrackID
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MediaDecoderStateMachine::NextAvailableTrackIDFor(MediaStream* aOutputStream) const
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{
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MOZ_ASSERT(NS_IsMainThread());
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return mOutputStreamManager->NextAvailableTrackIDFor(aOutputStream);
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}
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size_t
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MediaDecoderStateMachine::SizeOfVideoQueue() const
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{
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@ -168,9 +168,12 @@ public:
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void DumpDebugInfo();
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void AddOutputStream(ProcessedMediaStream* aStream, bool aFinishWhenEnded);
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void AddOutputStream(ProcessedMediaStream* aStream,
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TrackID aNextAvailableTrackID,
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bool aFinishWhenEnded);
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// Remove an output stream added with AddOutputStream.
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void RemoveOutputStream(MediaStream* aStream);
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TrackID NextAvailableTrackIDFor(MediaStream* aOutputStream) const;
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// Seeks to the decoder to aTarget asynchronously.
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RefPtr<MediaDecoder::SeekPromise> InvokeSeek(SeekTarget aTarget);
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@ -181,17 +181,22 @@ DecodedStreamData::DecodedStreamData(OutputStreamManager* aOutputStreamManager,
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, mOutputStreamManager(aOutputStreamManager)
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{
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mStream->AddListener(mListener);
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mOutputStreamManager->Connect(mStream);
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TrackID audioTrack = TRACK_NONE;
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TrackID videoTrack = TRACK_NONE;
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// Initialize tracks.
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if (aInit.mInfo.HasAudio()) {
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mStream->AddAudioTrack(aInit.mInfo.mAudio.mTrackId,
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audioTrack = aInit.mInfo.mAudio.mTrackId;
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mStream->AddAudioTrack(audioTrack,
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aInit.mInfo.mAudio.mRate,
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0, new AudioSegment());
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}
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if (aInit.mInfo.HasVideo()) {
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mStream->AddTrack(aInit.mInfo.mVideo.mTrackId, 0, new VideoSegment());
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videoTrack = aInit.mInfo.mVideo.mTrackId;
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mStream->AddTrack(videoTrack, 0, new VideoSegment());
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}
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mOutputStreamManager->Connect(mStream, audioTrack, videoTrack);
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}
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DecodedStreamData::~DecodedStreamData()
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@ -13,29 +13,41 @@ OutputStreamData::~OutputStreamData()
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{
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MOZ_ASSERT(NS_IsMainThread());
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// Break the connection to the input stream if necessary.
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if (mPort) {
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mPort->Destroy();
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for (RefPtr<MediaInputPort>& port : mPorts) {
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port->Destroy();
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}
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}
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void
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OutputStreamData::Init(OutputStreamManager* aOwner, ProcessedMediaStream* aStream)
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OutputStreamData::Init(OutputStreamManager* aOwner,
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ProcessedMediaStream* aStream,
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TrackID aNextAvailableTrackID)
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{
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mOwner = aOwner;
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mStream = aStream;
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mNextAvailableTrackID = aNextAvailableTrackID;
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}
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bool
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OutputStreamData::Connect(MediaStream* aStream)
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OutputStreamData::Connect(MediaStream* aStream,
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TrackID aInputAudioTrackID,
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TrackID aInputVideoTrackID)
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{
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MOZ_ASSERT(NS_IsMainThread());
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MOZ_ASSERT(!mPort, "Already connected?");
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MOZ_ASSERT(mPorts.IsEmpty(), "Already connected?");
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if (mStream->IsDestroyed()) {
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return false;
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}
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mPort = mStream->AllocateInputPort(aStream);
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for (TrackID tid : {aInputAudioTrackID, aInputVideoTrackID}) {
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if (tid == TRACK_NONE) {
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continue;
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}
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MOZ_ASSERT(IsTrackIDExplicit(tid));
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mPorts.AppendElement(mStream->AllocateInputPort(
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aStream, tid, mNextAvailableTrackID++));
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}
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return true;
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}
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@ -51,11 +63,11 @@ OutputStreamData::Disconnect()
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return false;
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}
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// Disconnect the existing port if necessary.
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if (mPort) {
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mPort->Destroy();
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mPort = nullptr;
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// Disconnect any existing port.
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for (RefPtr<MediaInputPort>& port : mPorts) {
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port->Destroy();
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}
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mPorts.Clear();
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return true;
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}
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@ -71,8 +83,16 @@ OutputStreamData::Graph() const
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return mStream->Graph();
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}
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TrackID
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OutputStreamData::NextAvailableTrackID() const
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{
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return mNextAvailableTrackID;
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}
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void
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OutputStreamManager::Add(ProcessedMediaStream* aStream, bool aFinishWhenEnded)
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OutputStreamManager::Add(ProcessedMediaStream* aStream,
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TrackID aNextAvailableTrackID,
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bool aFinishWhenEnded)
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{
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MOZ_ASSERT(NS_IsMainThread());
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// All streams must belong to the same graph.
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@ -84,12 +104,12 @@ OutputStreamManager::Add(ProcessedMediaStream* aStream, bool aFinishWhenEnded)
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}
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OutputStreamData* p = mStreams.AppendElement();
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p->Init(this, aStream);
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p->Init(this, aStream, aNextAvailableTrackID);
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// Connect to the input stream if we have one. Otherwise the output stream
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// will be connected in Connect().
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if (mInputStream) {
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p->Connect(mInputStream);
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p->Connect(mInputStream, mInputAudioTrackID, mInputVideoTrackID);
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}
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}
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@ -106,12 +126,35 @@ OutputStreamManager::Remove(MediaStream* aStream)
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}
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void
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OutputStreamManager::Connect(MediaStream* aStream)
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OutputStreamManager::Clear()
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{
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MOZ_ASSERT(NS_IsMainThread());
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mStreams.Clear();
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}
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TrackID
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OutputStreamManager::NextAvailableTrackIDFor(MediaStream* aOutputStream) const
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{
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MOZ_ASSERT(NS_IsMainThread());
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for (const OutputStreamData& out : mStreams) {
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if (out.Equals(aOutputStream)) {
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return out.NextAvailableTrackID();
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}
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}
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return TRACK_INVALID;
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}
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void
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OutputStreamManager::Connect(MediaStream* aStream,
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TrackID aAudioTrackID,
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TrackID aVideoTrackID)
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{
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MOZ_ASSERT(NS_IsMainThread());
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mInputStream = aStream;
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mInputAudioTrackID = aAudioTrackID;
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mInputVideoTrackID = aVideoTrackID;
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for (int32_t i = mStreams.Length() - 1; i >= 0; --i) {
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if (!mStreams[i].Connect(aStream)) {
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if (!mStreams[i].Connect(aStream, mInputAudioTrackID, mInputVideoTrackID)) {
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// Probably the DOMMediaStream was GCed. Clean up.
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mStreams.RemoveElementAt(i);
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}
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@ -123,6 +166,8 @@ OutputStreamManager::Disconnect()
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{
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MOZ_ASSERT(NS_IsMainThread());
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mInputStream = nullptr;
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mInputAudioTrackID = TRACK_INVALID;
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mInputVideoTrackID = TRACK_INVALID;
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for (int32_t i = mStreams.Length() - 1; i >= 0; --i) {
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if (!mStreams[i].Disconnect()) {
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// Probably the DOMMediaStream was GCed. Clean up.
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@ -9,6 +9,7 @@
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#include "mozilla/RefPtr.h"
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#include "nsTArray.h"
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#include "MediaSegment.h"
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namespace mozilla {
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@ -21,11 +22,13 @@ class ProcessedMediaStream;
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class OutputStreamData {
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public:
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~OutputStreamData();
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void Init(OutputStreamManager* aOwner, ProcessedMediaStream* aStream);
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void Init(OutputStreamManager* aOwner,
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ProcessedMediaStream* aStream,
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TrackID aNextAvailableTrackID);
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// Connect mStream to the input stream.
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// Connect the given input stream's audio and video tracks to mStream.
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// Return false is mStream is already destroyed, otherwise true.
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bool Connect(MediaStream* aStream);
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bool Connect(MediaStream* aStream, TrackID aAudioTrackID, TrackID aVideoTrackID);
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// Disconnect mStream from its input stream.
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// Return false is mStream is already destroyed, otherwise true.
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bool Disconnect();
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@ -34,12 +37,16 @@ public:
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bool Equals(MediaStream* aStream) const;
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// Return the graph mStream belongs to.
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MediaStreamGraph* Graph() const;
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// The next TrackID that will not cause a collision in mStream.
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TrackID NextAvailableTrackID() const;
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private:
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OutputStreamManager* mOwner;
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RefPtr<ProcessedMediaStream> mStream;
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// mPort connects our mStream to an input stream.
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RefPtr<MediaInputPort> mPort;
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// mPort connects an input stream to our mStream.
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nsTArray<RefPtr<MediaInputPort>> mPorts;
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// For guaranteeing TrackID uniqueness in our mStream.
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TrackID mNextAvailableTrackID = TRACK_INVALID;
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};
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class OutputStreamManager {
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@ -47,18 +54,26 @@ class OutputStreamManager {
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public:
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// Add the output stream to the collection.
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void Add(ProcessedMediaStream* aStream, bool aFinishWhenEnded);
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void Add(ProcessedMediaStream* aStream,
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TrackID aNextAvailableTrackID,
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bool aFinishWhenEnded);
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// Remove the output stream from the collection.
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void Remove(MediaStream* aStream);
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// Clear all output streams from the collection.
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void Clear();
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// The next TrackID that will not cause a collision in aOutputStream.
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TrackID NextAvailableTrackIDFor(MediaStream* aOutputStream) const;
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// Return true if the collection empty.
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bool IsEmpty() const
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{
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MOZ_ASSERT(NS_IsMainThread());
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return mStreams.IsEmpty();
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}
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// Connect all output streams in the collection to the input stream.
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void Connect(MediaStream* aStream);
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// Disconnect all output streams from the input stream.
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// Connect the given input stream's tracks to all output streams.
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void Connect(MediaStream* aStream,
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TrackID aAudioTrackID,
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TrackID aVideoTrackID);
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// Disconnect the input stream to all output streams.
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void Disconnect();
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// Return the graph these streams belong to or null if empty.
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MediaStreamGraph* Graph() const
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@ -72,6 +87,8 @@ private:
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// Keep the input stream so we can connect the output streams that
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// are added after Connect().
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RefPtr<MediaStream> mInputStream;
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TrackID mInputAudioTrackID = TRACK_INVALID;
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TrackID mInputVideoTrackID = TRACK_INVALID;
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nsTArray<OutputStreamData> mStreams;
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};
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