1320408 - Part 2: Change JSFunction::getOrCreateScript to static method.

This commit is contained in:
Gaming4JC 2019-06-08 18:54:17 -04:00 • committed by Roy Tam
commit 07cd213071
28 changed files with 69 additions and 58 deletions

View file

@ -2214,6 +2214,7 @@ GenerateLcovInfo(JSContext* cx, JSCompartment* comp, GenericPrinter& out)
return false;
RootedScript script(cx);
RootedFunction fun(cx);
do {
script = queue.popCopy();
compCover.collectCodeCoverageInfo(comp, script->sourceObject(), script);
@ -2231,15 +2232,15 @@ GenerateLcovInfo(JSContext* cx, JSCompartment* comp, GenericPrinter& out)
// Only continue on JSFunction objects.
if (!obj->is<JSFunction>())
continue;
JSFunction& fun = obj->as<JSFunction>();
fun = &obj->as<JSFunction>();
// Let's skip wasm for now.
if (!fun.isInterpreted())
if (!fun->isInterpreted())
continue;
// Queue the script in the list of script associated to the
// current source.
JSScript* childScript = fun.getOrCreateScript(cx);
JSScript* childScript = JSFunction::getOrCreateScript(cx, fun);
if (!childScript || !queue.append(childScript))
return false;
}